
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Modeled estimate, not a reported figure. How we estimate →
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 721 reviews with recorded playtime.
Reviews
Themes across 721 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好
玩第二遍了,依旧爽
一口气不眠不休玩了几十个小时,我的想法是 这就是江湖 身不由己,却要保持本心,难 但这也正是精彩之处 我好像找回了 20多年前的那个夏夜 踏出那个从小长大的余杭村,来到异彩纷呈的武林 我又想起了那张新绝代双骄的光碟,想到了那些无休无止的恩恩怨怨 我想起旧时夏日的雨,打在房檐前的水洼上,溅起的涟漪和水泡 水泡流淌而又旋即破灭 但总有新的会再冒起
吾之余力,可动风云乎?
立绘挺精美的,看着很舒服,画的真滴好。 主线剧情非常连贯,玩得根本停不下来,沉浸感太强了。对话有时候会有些文言文、古词、诗句、生僻字和生僻成语,不问AI真不知道什么意思,不过不影响完整的游戏体验。 技能种类特别多,体量真的大。很多有意思的流派,看的眼花缭乱。 不过结局进展的太快了,中间应该还能有很多无限延伸的空间,希望有后续吧
剧情、文本均为上乘,主角人设更是可堪近年来最完美之一
挺好玩的 一周目速通 二周目看攻略慢慢玩
超级好玩
一款不错的游戏 值得推荐
还可,武侠题材,一代宗师
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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