
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Modeled estimate, not a reported figure. How we estimate →
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 721 reviews with recorded playtime.
Reviews
Themes across 721 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
虚假的武学奇才宇文逸,真正的武学奇才:剧本编剧。期待下一款游戏
侠之大者,为国为民。 32小时一周目,归隐江湖结局。 该作剧情质量上乘,在不看攻略的情况下尽可能做更多支线招募更多角色了。 打完后还是有种满足感,梦回小学第一次看金庸小说的时候。 强烈推荐购买,本体非常推荐,dlc听说不太行,也就没补。 评分:9/10
夯
真的是神作,满足了我对武侠世界的一切幻想,主角真的是当之无愧的大侠。主角和瑶姬的感情也是很经典的武当天之骄子爱上魔教圣女。在我心目中,欧阳雪是最好的女主角,陪伴主角一路,剧情也是最多的
仙剑奇侠传后最好的武侠游戏 我说的!
瑕不掩瑜,虽然容易漏剧情,但大部分角色塑造得很好,剧情也可圈可点,最主要的是集齐了一群人后做任务既有队友高光时刻[spoiler] (比如燕未还孤身断后) [/spoiler],又有我最爱的队内对话[spoiler] (像陪你最久的上官和玲儿) [/spoiler](个人感觉这个做的比八方还好),大概是近十年最好的武侠游戏😃
夯,喜欢武侠系列的朋友,可以直接入。 目前46h一周目通关
无愧侠名
个人最喜欢的国产武侠
剧情好
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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