
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Modeled estimate, not a reported figure. How we estimate →
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 635 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
简单来说作品中能够看到很多金庸古龙的影子但又没有被笼罩在这些光环下,走出了自己的情节。套路都知道但是不降智的逻辑与恰到好处的台词给与了每个关键场景煽动情绪的触发点让这个游戏里面有了自己独特而又魅力的台词。一个游戏在玩了以后能够经历很长时间还可以回想起里面哪怕一句台词,那么这个游戏已经可以算得上是好游戏了。
명작. 완성형게임 장점. 2D 그래픽인데 일러는 깔끔함. 선형적인 스토리라인을 따라가면서 난잡하지 않음. 사이드 스토리까지 합치면 볼륨감이 2배가 됨. 그러나, 필수요소는 아님. 선택적인 요소. 숨겨진 요소들이 많아서 찾는 즐거움도 큼. ㅈ같은 노가다 없음. 전투가 시원시원함. 2배속에 실시간 전투기능까지 합치면 레벨링 노가다하는 포켓몬이나 옥토패스 트레블러같은 게임들 다시는 못함. 필드에서 마주치는 잡몹들을 랜덤 인카운터로 해놨으면 위에 퀘스트 깨기도 힘들고 스트레스 받았을텐데 그런것도 없음, 피하는것도 실력이 되기 때문에 재미 요소가 더해짐. 단점. 검 말고는 쓸 무기가 없음. (고증) 동료 키우기에 한계가 있음. (주인공이 알고 있는 무공 전수 안됨. 쓰는 애만 쓰게 됨.) 100%완성된 스토리가 있음. 그걸 보려면 맞는 시간대에 맞는 행동을 해야 함.(사이드 퀘스트가 메인 퀘스트로 인해 아예 날라가버리거나 잠기는 경우가 허다함) 스토리 다 보고 할 게 없음.(바로 엔딩 겜 끝.) + 한글화 패치 안됬다고 ㅈㄹ하는 저능아들이 많은데, 그건 중국에서 넷플 안되는데 우회해서 넷플 한국꺼 보고 좋네 마네 하는 중국인들이랑 똑같으니 게임성 자체만 보고 평가함.
剧情丰富 可玩性强
666666666666666666666
玩过的武侠风味最足的一部作品,堪称浪漫。 惟一比较可惜的就是最后有些剧情显然没来及展开了。
神了
剧情非常不错,希望出续作
GOOD
好玩,属于是线性RPG
非常好玩,我是真喜欢这种类型的游戏,有种当初psp玩传颂之物1的感觉了
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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