
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 700 reviews with recorded playtime.
Reviews
Themes across 700 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Me gusta la forma en que se interactúa en el mundo y como los personajes que te acompañan también interactúan con ciertas situaciones o escenarios. También me gusta como hacer las cosas en cierto orden afecta decisiones. Leí en un foro que tiene 20 finales alternativos. Se ha convertido en unos de mis RPG favoritos.
我好像做了一场武侠梦,非常经典的武侠故事
好玩,剧情很好
非常好玩,弥补了我小时的大侠梦 ijst、,/
武侠number one
从画风角度:很新颖,很新奇,有点微3d感觉的像素风格。 从情节:入股不亏!是很好很好的武侠游戏 从战斗发育:有点像小时候玩的那种网游,但是故事情节更紧密连续,人物发育主线比较清晰,支线也挺有意思。战斗的话有自动和手动,都可以体验一下,我感觉手动更有参与感😋But不小心碰到小怪会有各种遭遇战,血量低的时候如意挂掉回档重开🥹🥹🥹所以一定记得存档啊😭😭😭
游戏性和剧情都很棒!
喜歡武俠遊戲的大推
非常好玩夯爆了
挺好玩一游戏,以下是我在15个小时内感受到的槽点 1 游戏内只能加入武当山,并且有大量剧情杀,让人很不爽。 2 手柄操作繁琐,基本上只能用键鼠玩 3 dlc白猿及其离谱,拜完师你可以无痛过到白猿,然后在之后很长一段时间你都打不过它,让我极其无语 4 UI很差劲,按钮没有交互和点到纸片上一样,驿站传送点不能在地图上显示,任务界面鼠标停在哪个追踪哪个
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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