
Pupil : Wandering is an Asian-style horror VR game. The game focuses on an immersive horror atmosphere. All key items and game hints can only be found using the "Moon Lantern", a main feature that brings to light an extraordinary and truly terrifying experience.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我为什么要挑清明节玩这个游戏。。。
游戏很刺激。但是很不爽 的 是 为什么这游戏会自己启动,每次打开steamVR就自己启动
A little too scary to play...Very stimulating The modeling is a bit bad,Horror films from Asia
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没vr玩不了就有点.
Bug太多
Good game.. However i hope the character can walk faster or just teleport if there is an update or part 2.
Good game but I wish you could move faster feels pretty slow.
玩着感觉还行,就是太短了,知道怎么解密的话16分钟通关B站有视频,比较坑爹 一切のホラー映画やゲームを怖いとか感じたことのない俺だが、中国初のホラーゲームなのでやってみたらそこそこ楽しめる、 ただどっちかというと日本の零に似てる。問題は短すぎる、謎解きさえ分かっていれば16分でクリアするなんという短さ
教程页面只显示初代vive的手柄模型,对vive cosmos的手柄感觉不是很兼容,希望开发者团队能够修复这一问题,尤其按键提示图例是初代VIVE的手柄,我还得自己猜我的手柄上应该是哪个按键。
先说缺点,Valve Index完全没有手柄键位教程,也不能自己更改键位。和鬼周旋半天被妈妈抱着啃死无数次才试出来Index的攻击键是按手柄条形触摸板最上面。。扳机键是收起武器也是够奇葩的,生怕我不会操作失误被鬼啃死是吧?最无语的是不死就回不到主菜单无法退出游戏!只能回到电脑面前来强制结束?? 优点嘛代入感真挺强的,这类中式恐怖的VR游戏真是太难得一见了。恐怖片完全免疫的我只能靠玩这个找刺激了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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