
Contagion VR: Outbreak will immerse you into the middle of a zombie apocalypse. Relive stories of the survivors in the Single Player campaign, take your time in Free Roam, or check out the Firing Range!
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 698reviews | 64% | — | $269.3K |
| $14.99 | 359ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was abandoned by the devs in an unfinished state. Don't bother.
first time i've seen a game remove multiplayer and never add it back in. (love how they never bothered to update any other site or store to say no multiplayer.
Very unpolished game
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Like don't get me wrong the game is okay but there are some problems with the game that should be addressed before even buying it period. CONS: 1) Had trouble hearing the game, 2) Zombies are poorly made, 3) Movement could be better, 4) Interactions didn't always work, and 5) Takes too many hits to kill the zombies. PROS: 1) Guns shoot well, 2) Story is good, 3) The tutorial was good. The cons outweigh the pros making the game not worth buying. REFUNDED
Get it on sale, I guess, felt too boring and movement was kind of bad.
For a couple bucks, it can be fun, but with all the bugs and devs just dipping, I cannot suggest someone playing it personally. You can bug out in the tutorial, that early only isn't a good sign. The game loads things in at around 3ft away which is a real eyesore. Guns, actually feel decent, but they added the MLG hitmarker sound when you hit zombies in the head which was funny at first, but then lost its charm and just felt awful. Zombies health was extremely random, one could die in 3 hits to the head, then that exact same zombie model would be down the hall and take 8 or 9 hits to the head. Melee combat felt so awful due to it taking double digit hits to kill 1 zombie, this caused me to just shoot at all times or run if I didn't have any ammo. Funny enough I saw a dev comment on one of these reviews saying that after they released contagion they continued updating and adding content for a long time and that was the plan here. And suddenly they just dropped this game. It could've been great and honestly if the zombie's weren't so immune to bullets, I could easily over look a lot of the other poor choices.
За те копейки, которые она стоит на распродаже, вполне стоит взять. Она настолько же корявая, насколько весёлая. Видно, что разрабы старались, когда её делали. Стрельба сойдёт, рукопашка такая себе, но есть, оружия достаточно. К тому же, если ты, например, опсос, который не может на весу завести бензопилу – эта игра даёт тебе шанс научиться.
Игра по цене бургера, при чем приятная игра с атмосферой.
veeeery janky bloom attachments waaaay too bright runs poorly 4090 bad voice acting
Developed and published by Monochrome, Inc., Contagion VR: Outbreak delivers a virtual reality survival horror experience that throws players into the heart of a devastating zombie epidemic. Built exclusively for VR, the game emphasizes physical interaction over conventional shooter mechanics, transforming even routine actions like reloading or swinging a weapon into moments that demand concentration. Rather than following a lone hero, the campaign unfolds through multiple survivors whose individual stories intersect throughout the outbreak. This structure gives players a broader view of the disaster while reinforcing the feeling that countless lives are being affected by the same catastrophic event. The ruined cityscapes, abandoned buildings, and oppressive atmosphere work together to create a setting where danger always feels close, making exploration as suspenseful as the combat itself. Combat is the game's greatest strength because it fully embraces the capabilities of virtual reality. Every firearm must be manually operated, requiring players to insert magazines, chamber rounds, and carefully line up their shots while enemies continue advancing. This hands-on approach makes every encounter far more engaging than a standard point-and-shoot experience. The weapon selection is generous, featuring handguns, assault rifles, shotguns, explosives, chainsaws, and a wide assortment of melee equipment that encourages players to adapt to changing situations. Resource management also plays an important role, as ammunition cannot always be taken for granted. The zombies themselves provide enough variety to keep battles interesting, with tougher infected, including armored opponents, forcing players to switch tactics instead of relying on the same strategy throughout the campaign. The combination of realistic weapon handling and relentless enemy pressure creates numerous tense moments that reward composure under stress. The campaign offers several lengthy missions that are divided into chapters, allowing the narrative to gradually build while introducing fresh environments and increasingly dangerous encounters. Although the story primarily exists to support the action, it succeeds in giving purpose to the player's journey and adds emotional weight by showing how different survivors struggle through the same crisis. Beyond the main campaign, the game expands its content with additional modes that encourage repeated play. Free Roam challenges players to survive against endless waves of infected while scavenging weapons and supplies, creating an open-ended survival experience that focuses on endurance. The Firing Range provides unrestricted access to the arsenal, allowing players to practice aiming, reloading, and experimenting with every available weapon without the pressure of enemy attacks. These extra modes significantly improve replayability and help players become more comfortable with the game's demanding VR mechanics. Visually, Contagion VR: Outbreak successfully captures the bleak mood expected from a zombie apocalypse. Environments are filled with abandoned structures, dark interiors, and disturbing details that reinforce the sense of societal collapse. The gore effects are appropriately graphic without becoming excessive, making each successful shot feel impactful while enhancing the overall horror presentation. Sound design is equally important, with convincing weapon effects, unsettling ambient audio, and the constant groans of nearby infected helping maintain tension even during quieter moments. Since the experience relies heavily on smooth virtual reality performance, players with stronger hardware will naturally enjoy the game at its best. Maintaining stable frame rates is essential for preserving immersion and ensuring the controls remain responsive during frantic encounters. Despite its many strengths, the game does have a few limitations. The storyline is functional rather than deeply memorable, serving mainly as a framework for the action instead of delivering major narrative surprises. Mission objectives occasionally repeat familiar patterns, which can make sections of the campaign feel somewhat predictable. Players who are new to VR may also need time to adjust to the manual interactions before they become comfortable with the controls. However, these issues rarely overshadow the satisfaction that comes from overcoming intense zombie encounters using skill, precision, and quick decision-making. The immersive mechanics consistently remain the focus, giving the game a distinctive identity within the growing library of virtual reality shooters. Contagion VR: Outbreak stands out as a rewarding survival horror experience for players seeking a more physical and immersive take on zombie combat. Its combination of engaging VR mechanics, satisfying weapon handling, varied enemy encounters, and multiple gameplay modes provides a solid amount of content for fans of the genre. While the campaign could have benefited from greater narrative depth and more diverse mission objectives, the overall experience succeeds because it understands what virtual reality does best: placing players directly inside the action. For those equipped with compatible VR hardware and looking for an intense fight against the undead, this title delivers an enjoyable blend of horror, action, and immersion. Rating: 6/10
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