
Void Crew is a Chaotic, Co-op Roguelite game for 1 to 6 players: Outfit your spaceship and crew for thrilling quests, brave fierce enemies in Space Battles... and try not to panic!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.71/day in the week after.
About

Void Crew is a 1-6 player co-op First Person Space Adventure: Rally your crew, power your spaceship, and get ready for epic space battles, facing chaotic dangers you and your crew never trained for!
In the future, a doctrine of survival unites humanity against a mysterious aggressor - the Hollow. As the chosen ones, it’s up to you as a crew of up to 1-6 mavericks to brave the void and bring order to the galaxy!
Embark on the most advanced spacecrafts ever built, and journey into deep space on thrilling missions that you and your crew absolutely never trained for! Asteroid storms, solar flares and your buddies’ screw-ups will be the least of your worries, as hostile aliens, and desperate human scavengers push your crew to their limits.
Pilot the ship, man the turrets, perform emergency repairs, recharge the power cells, utilize space station weaponry, fabricate munitions and exit the ship on extravehicular missions - be it patching the ship hull or scavenging derelict wrecks.
Teamwork is key: pick a role and prioritize your most urgent tasks with your crew... or try to do everything at once and just wing it as you’ll be short on reliable manpower!
Brute force through thick armor, pierce energy shields, launch missile barrages or snipe weak spots - either way you’ll make sure the enemy ships spin out of control to their destruction - preferably before you blow up! The victor claims the spoils, and you’ll need to scavenge valuable materials to upgrade and face the direst conditions with top notch equipment … and don’t forget to go full fashion victim and customize your character's spacesuit to fly in style and boldly go where you probably shouldn’t have!
Team-up as a crew of 1-6 in co-op: Round up your best buddies and you're in for a wild space ride!
Your ship, your way to play: With a flexible player role system and on-the-go installable ship systems you’ll be able to switch your strategies faster than a rogue asteroid changes course.
Customize and upgrade: Give your character a spiffy new look with rich upgrades, or add more toys to your ship! You'll be the most powerful and stylish crew in the galaxy!
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.5Kreviews | 86% | — | $4.7M |
| $17.99−40% | 265ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GG lot of actions !
It's a good amount of fun! I think this genre of game is starting to blow up more, but I enjoy the rogue-like (run based) nature of this one and it being fully PvE over other titles like Sea of Thieves. Upgrade tree is pretty underwhelming at first, but after a few runs and you start getting some really differentiating powers/abilities and it's a BIG game changer if you can get a full crew together. We still haven't beat a boss in a standard run, but we're not bored or frustrated yet. (about 9 hours in?) Worth noting Crossplay is great in this, as I'm able to play with my friends on Xbox/PS as well with a simple join code and we've had no issues!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 374.2/day in the week to Jul 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian*languages with full audio support
| $14.99−50% |
| 108ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great group game looking forward to the new ships
Really fun and low-hard at some points! Even in the beginning, I was crashing a lot but it was just too fun to stop playing. I lost a lot of levels but kept coming back. Truly is a beautiful game, and I love waiting waiting each update.
goo
HIGHLY RECOMMEND! This game is SO great! I have a blast with a buddy of mine and I have just recently started to learn how to play solo. In any case, here are mine and my friends pros and critiques: Pros: 1. Grappling hook is AWESOME!!! 2. Freedom of movement and unstuck options are top notch. 3. Progression feels great. Added features for the future being shown and disclosed via texts on screen is a nice touch in regards to transparency. 4. Player FPS guns feel really nice and levels associated with them in scaling feel good. 5. Ship movement feels good. 6. Sounds and visuals of locations are stellar. 7. Game play loop is fun! Critiques: 1. The dart should be the first ship everyone gets. Period. Some people don't have others to play with and its really fun going solo on that ship. When in a multiplayer setting with 2 people, it should have more shields. My friend and I basically couldn't keep shields up long enough to make them effective at higher levels. Solo, I imagine this is not possible past level 3. 2. The starter ship is GREAT! but not for new solo players. This seems like a ship built for minimum 2 people. The amount of time I would spend walking up and down stairs in that ship solo, does my head in. Seem like a waste of time. 3. Unless I have not reached far enough in playing, there needs to be more enemy variety. 4. Mission variety is good, but I wish there were at least 2-3 more. I CANNOT WAIT for a v1.0 release!!! Keep up the great work. I will continues progressing and playing until then.
Very well polished, easy to jump in and pick things up, but still has enough depth to keep you busy. Great game to play with friends on a Friday night, super interesting lore and voice acting. Just hope they can keep up with adding content and updates as it's severely underrated.
Whatever you do, don't chuck the homunculus out of the airlock and piss off all of my friends.
very good but kinda repetitive slight resource drought but we get through it by being good at the game, if u want a fun time with friends but dont want to ask em to buy it go into public games with ur vc most people have it and are really friendly would recommend (scav is useless unless on a engineer multiclass)
Space........ The Final Frontier, These are the voyages of Three idiots in a tin can, There..... Who knows how long mission to seek out Hollow and try there hardest not to blow up, Too BOLDLY GO where probibly many have gone before
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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