
Void Crew is a Chaotic, Co-op Roguelite game for 1 to 6 players: Outfit your spaceship and crew for thrilling quests, brave fierce enemies in Space Battles... and try not to panic!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.71/day in the week after.
About

Void Crew is a 1-6 player co-op First Person Space Adventure: Rally your crew, power your spaceship, and get ready for epic space battles, facing chaotic dangers you and your crew never trained for!
In the future, a doctrine of survival unites humanity against a mysterious aggressor - the Hollow. As the chosen ones, it’s up to you as a crew of up to 1-6 mavericks to brave the void and bring order to the galaxy!
Embark on the most advanced spacecrafts ever built, and journey into deep space on thrilling missions that you and your crew absolutely never trained for! Asteroid storms, solar flares and your buddies’ screw-ups will be the least of your worries, as hostile aliens, and desperate human scavengers push your crew to their limits.
Pilot the ship, man the turrets, perform emergency repairs, recharge the power cells, utilize space station weaponry, fabricate munitions and exit the ship on extravehicular missions - be it patching the ship hull or scavenging derelict wrecks.
Teamwork is key: pick a role and prioritize your most urgent tasks with your crew... or try to do everything at once and just wing it as you’ll be short on reliable manpower!
Brute force through thick armor, pierce energy shields, launch missile barrages or snipe weak spots - either way you’ll make sure the enemy ships spin out of control to their destruction - preferably before you blow up! The victor claims the spoils, and you’ll need to scavenge valuable materials to upgrade and face the direst conditions with top notch equipment … and don’t forget to go full fashion victim and customize your character's spacesuit to fly in style and boldly go where you probably shouldn’t have!
Team-up as a crew of 1-6 in co-op: Round up your best buddies and you're in for a wild space ride!
Your ship, your way to play: With a flexible player role system and on-the-go installable ship systems you’ll be able to switch your strategies faster than a rogue asteroid changes course.
Customize and upgrade: Give your character a spiffy new look with rich upgrades, or add more toys to your ship! You'll be the most powerful and stylish crew in the galaxy!
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.5Kreviews | 86% | — | $4.7M |
| $17.99−40% | 265ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was really fun with friends. Have a good pilot on your team and it'll get immersive. The purple crsytal boss is kinda boring and cheesy
yep, nice galactic shooter. Had a lot of fun with friends and family.
Super fun co-op game!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 374.2/day in the week to Jul 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian*languages with full audio support
| $14.99−50% |
| 108ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To be frank, this game is boring and tedious. Extremely tedious. Our group bailed on it after 40 minutes of trying to figure out what it is we are even supposed to do. I love space games, I love systems, I have 7k hours on Avorion for crying out loud! But this one? This one is just a chore.
I have played this game a lot. It's great fun but since the very beginning it has had the same issue, the late game. Through the bugs and updates there has really only been one way to keep up with enemy scaling and that has been to use as many biomass relics as you can and hoard as much biomass as you can. This was the only realistic pushing build. The devs saw this and reduced the biomass you find, and I think removed the large biomass containers entirely... I haven't seen one in a long time. This was punishing to new players who needed biomass to learn from mistakes and keep going. With the newest update there is more biomass and containers in missions, but hunting for the relic has become more difficult, if it even still exists. I've done a few runs and haven't seen it. My issues is this, you build up a great ship and the reward for it is the game ends. There should be ways to scale damage back at the enemies. They still have their damage scaling to practically one shot us in the late game, but it shouldn't feel like once you build your ship up you are punished for it. There are many ways to do this. Biomass relic is one, a version for the crystal material another. Weapons that scale damage to the power they consume, so you build all generators and powerhouse weapon.. I'm sure you can figure out more. Let us feel strong or overpowered if we pour 4 hours into a run and have survived. Make the insane missions harder and more rewarding, honestly there doesn't feel like much of a difference between difficulties in the mission choice. But really, all this means is that eventually the game feels flat at a certain point in the run. I want to be able to spend resource in other ways. I want to have builds based on the gear I find and the path I choose rather than just having to go for the same one every time. I do recommend this game. It is a fun PvE to fly around in space and build up a war machine. I'm really only still playing for the cosmetics when they pop up, but each time they do its a few days of fun mayhem in space.
I like it more than sea of thieves.
Very fun, definitely deserves more players than it has. Really appreciate all the different mechanics that each team member is responsible for that come together to make the ship run overall.
if you got friends, there is no game worth more your time. Very fun and hectic. Underrated gem. Up to 6 players too. Amazing stuff
Great concept, fun interaction. The fact that most in the ship has to be done manually really amps the cooperation. Solo mission are also entertaining. You can really go try hard or mayhem fun. Recommend.
Still some Bugs and i would love a Bigger Ship... But The Game itself is alot of Fun with Friends.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |