
Inspired by BioShock and System Shock 2, Void Bastards is a revolutionary new strategy-shooter that will test your wits as well as exercise your aim. Can you lead the misfit prisoners of the Void Ark through the derelict spaceships and myriad dangers of the Sargasso Nebula?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.4Kreviews | 86% | — | $3.7M |
| $29.99 | 605ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mechanics are good Sound is really good Design is like a comic also really good Gameplay is addicting and fun True value should be $20 Purchase on sale
Not git gud, git lucky. RNGing resources is the highest form of ♥♥♥♥♥♥♥♥♥♥. The game play loop of getting mobbed by potshoters or bullet sponges or both is not entertaining, dying is a bad time, redoing for parts and resources is tedious, all of the ship layouts are the same corridors over and over, you are just hoping you can find sandwiches, fuel, useful junk, and hoping for no random blue mobs. I didn't want to do this over again just to collect enough of the right junk to GTFO of the nebula.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
душная
The style got me but I found it to be really dull. I only have 11 minutes so maybe don't listen to my review but idk man I really just couldn't get hooked by it
Underrated
I just dont get it, trailer made the game look really cool but when I tried it I was just confused, there's a bit of a learning curve but I assumed the game was more of a jump straight into the action type of game but its not, there was just too much story and/or stuff to read before you actually get to the fun part and the fun part doesnt last long, kinda feels like a mild puzzle game too and im not really looking to use a lot of brain usage when i just want to turn off my brain and have fun.. Unfortunately for me i decided to try this 1 month after purchase so i cant refund it anymore and I would've def refunded it within an hour. I do not recommend.
Interesting art style, terrible gameplay and level design. I really disliked this and would not pay any money for it as there are literally hundreds of better experiences out there. I think i got it as part of a humble bundle.
i hate the combat.
I'm not sure how to sell this game to people. I've had a lot of fun with it despite not being a roguelike enjoyer (I currently can't remember the roguelites I've tried). It has survival mechanics and is straightforward when the RNG isn't punishing me for playing. It's got a rhythm to it. This is the only game I enjoy ironman mode in for some reason. The humor is also nice. Some of the challenges they added later in an update are plain obnoxious but at least you don't need them for the trophies. Give it a try for a a bit and it might click!
Good concept, poor execution. Million dollar idea, about as deep as a toilet bowl. roguelike and survival don't go together. You just end up frustrated from the lack of variety, go for risk of rain 1 or 2. Those are really good shooter roguelikes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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