
A prince in flight, charged with defending the last of the royal family, determined to secure a future for his kingdom, unaware he would be fighting for stakes greater still.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 966reviews | 84% | — | $560.7K |
| $19.99 | 25ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There is a bug in this game. When you try to swap items between your characters during the mission, it hard crashes the game. There is no fix, there is probably no intention of fixing it from the devs. The only real fix is to go downloading mods and going into the code. The game seemed really fun but on the 3rd mission I encountered this bug and after looking around on the discussion, I saw that this bug is well known and hardlocks the game on a later mission.
I'd love to change this to a positive review but a well known fatal crash error, caused by trading items into an empty slot, renders the game borderline unplayable.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
难度很高 剧情老套但是习惯了 如果可以高清化比现在火纹的剧本和地图有魅力
非常硬核的正统火纹战棋游戏,为战棋骨灰玩家准备,各方面都非常优秀。我选的是高难度模式,个人感觉可以形容能够为战棋游戏里的”魂“游,心态不好的玩家建议选择简单模式。唯一要吐槽的就是检查背包的时候经常会有恶性bug闪退,另一个槽点是5个回合才能存档,这个设定太可怕了....
Vestaria Saga's cheap visuals and lackluster performance are sure to leave a terrible first impression and I won't blame anyone who will be immediately turned off because of those, but if you can look past the first impression you will find Vestaria Saga is not just a Fire Emblem clone, but actually surpasses most games in the series. Vestaria Saga is a brutally difficulty but excellently designed SRPG and I highly recommend it to anyone who enjoys the old Fire Emblem games where you could never go back to grind or buy equipment.
传统火纹
I will start by saying I am a huge Fire Emblem fan and have played almost all the games. I can't remember entirely how I learned of this games existence but after hearing it was made by Kaga who originally made Fire Emblem, I knew the moment I got a PC I had to play it. In short I will say overall I had my fun with it but comparing to Fire Emblem it would rank somewhere close to the lower middle. Beginning with the good. The gameplay is solid with it feeling much like Thracia with its skills, weapons and map objectives. The story is about what you would get from Kaga in his old Fire Emblem games but the characters are fun and memorable with again unique skills, personal weapons and classes. They each have nice personal stories you can experience throughout the game and with this game not having something like supports, they did a great job making me not miss them. You will pretty much want to keep your units alive and I don't feel bad about resetting if a run goes bad, in fact the game basically tells you to as every five turns in a map you can save your progress. Which you will need as this game is very difficult, bringing me to my thoughts on the bad. I did two playthroughs of this game. The first I went in blind, not resetting as I enjoy playing most Fire Emblem games this way. However I ended up in a situation where I was pretty much softlocked (thanks to chapter 17) and had to do a second playthrough. This time I had a guide in hand and did I miss tons of things. There is much to miss that I don't know how anyone would find out. And these things might as well be necessary to finish this game with how brutal it gets. Thank the devs for adding that save feature cause otherwise this game would have been dropped immediately. The enemies and map design can feel unfair at times with skills or my least favorite the invisible assassins. I understand that Thracia was hard but this blows it out of the water so for anyone interested in this game be ready for that. My last complaint is this games presentation. I understand the small team that worked on it but its hard to play when it doesn't have modern quality of life features like a proper Fullscreen or an exit to the main menu. The sprites and artwork are good but the battles themselves are lacking. The battles aren't smooth, appearing like a stop motion and the lack of amazing crit animations made me just play without them on, which I'm thankful that was an option as well as enemy speed up. personally it's hard to get emersed in the game because of what looks and sounds like assets. I know the cell door opening sound FX is the same as in Daggerfall. To end it off I still enjoyed my time with this game and will be playing its sequel. There is still fun to be had and its interesting to see how Fire Emblem would continue if Kaga was still at the helm. So my recommendation would be if you are interested in this game I would try a game like Genealogy or Thracia first before trying this game if you haven't played those. However chances are you probably only know of this game because your a die hard Fire Emblem fan, which in that case if you like Thracia, you will likely enjoy many moments in this one.
最高难度通关 难度相当高的战旗游戏,很多地方一言不合就被秒 哪怕有SL系统(5回合一存档) 我也愿意给这游戏评一个高中级别的难度
A kinder, but just as brilliant Kaga game as Thracia 776. Plot is classic Kaga, and the combat scenarios are as well. Be careful, as there are many, many units with unique weapons (a la Thracia) and unique recruitments to watch out for. A 10 out of 10 game for sure.
游戏本身就不说了,专属于火纹老登的美酒,有关游戏的交换物品bug,这个是由于win11系统导致的,贴吧有解决方案, https://tieba.baidu.com/p/10736260032 这个帖子里有两作的重制版资源(steam上的两作都是原版,缺少一些友好化设计),以及没有上架steam的外传作品,并且附带了一个解决win11交换物品bug的注册表修改文件,下载下来双击运行就能解决bug。
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $215.1K | 1.7K | 85% | $5.99 | |
| $27.6K | 77 | 92% | $12.99 | |
| $18K | 45 | 56% | $13.99 | |
| $11.3K | 29 | 62% | $10.49 | |
| $7K | 41 | 88% | $8.39 | |
| $2.5K | 10 | 80% | $8.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $560.7K | 787 | 47% | $29.99 | |
| $560.7K | 1.5K | 98% | $14.99 | |
| $561.2K | 3.3K | 90% | $6.99 | |
| $561.3K | 1.1K | 66% | $19.99 | |
| $560K | 876 | 84% | $16.99 | |
| $559.7K | 2.2K | 80% | $9.99 |