
'Death Coming' is a non-linear puzzle game where you must harvest human souls ‘Final Destination’ style. However, pesky mortals are not your only problem, as the Agents of Light will do everything they can to stop you.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《死神到了》是国产像素风格经营模拟游戏,致敬著名IP死神来咯,为了获取复活的门票,为了收割所有人头,见习死神,前来报到。通过触发生活中潜伏的危机事件,连锁反应带走一位位将死之人,前期推图可以很爽,但是到后期开始无力,很多机会只有一次触发机会,作用范围有限,有效对象有限,总有天命之人能逃脱一次次死亡,明明隔壁光头杀手手段多的很,身为死神不能亲自动手,死神之力竟是如此微弱。 从六个主线关卡和彩蛋制作组关卡,游戏致敬了不少影视IP,第三关的博物馆惊魂夜,第五关的金刚,第六关的夺宝奇兵,将特色元素融入到游戏内,增加了不少亲切感。 凹击杀路线,凹定制死法,每个关卡都在磨几率磨可能性,和隔壁hitman坐一桌吧
這是一款解謎遊戲,遊戲中我們扮演死神,控制道具來殺死NPC。 遊戲中的NPC行動路徑是固定的,如果要殺死這個NPC只能用這條路線上會出現的道具。但有些道具有使用次數限制,如果只追求過關的話就不用考量這麼仔細,但如果要全成就的話就必須要全殺,代表不能隨意使用道具來殺人,必須事先規劃好路線。 另外使用道具也是要看準時機的,某些道具有掉落時間、發動時間,遊戲中也沒有返回上一步或立即存檔的功能,也就是說,可能你殺了整場差一個人,但在最後你失手了道具沒砸中,這NPC死不了,那很遺憾只能重來。 這款遊戲出了很久,以現今的環境來說這款遊戲缺了很多便利的功能,例如跳過開頭、立即存檔等,但整體來說玩起來還是很有趣的。
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Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*, French*, Italian*, German*, Spanish - Spain*, Russian*, Turkish*, Polish*, Portuguese - Portugal* +1 more
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game has a BIG issue with the depth perception of the stuff that you can interact with but other than that it's good. The game itself doesn't work good but from sprites to references (idk how but I caught that rokakaka tree reference after playing the map 3 times) it was made with love so I'mma let it pass for now
I grew impatient with having to start over and re-watch the cutscenes (no skip button). I just wanna solve puzzles and these "puzzles" seemed redundant. I hoped new environments would offer some novelty and variety of deaths.... but lots of the same ol' falling thing ! I didn't make it past level 4 due to lack of interest.
Apesar do jogo ser curto, eu me diverti muito jogando e fazendo a platina. Se você gosta de puzzles vale muito a pena jogar!
★★★☆☆ 장점 간단하게 킬링타임 용으로 하기 좋음 단점 예전부터 자꾸 개인정보 빠진다는 리뷰가 너무 많아서 괜히 안 하게 되는 게임.
I love this game, I really want more levels, I had so much fun playing this game
NothingBurger
Si no fuera por JuegaGerman no hubiera encontrado esta joyita
Гра про "нещасні випадки" і хто насправді за ними стоїть! Це змова смерті та її міньйонів! Але якщо придивитися ретельно, то це гра про уважність та дотримання правил безпеки. Якщо ти не уважна людина, шанси померти зростають в рази! Мені сподобалося, що у грі є ланцюг подій, які можуть накопичуватися, люди метушаться і приймають необдумані рішення, помиляються. Результат - усі померли. Ця гра, як тренажер по неуважності, халатності, необережності. Щоб показати дітям ситуацію та негативні наслідки - чудовий інструмент.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $2.8M | 5.8K | 97% | $14.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $561.3K | 4.6K | 82% | $4.99 | |
| $561.6K | 3.5K | 72% | $8.99 | |
| $560.7K | 1.3K | 69% | $19.99 | |
| $560.7K | 1.5K | 98% | $14.99 | |
| $560.7K | 787 | 47% | $29.99 | |
| $560.7K | 967 | 91% | $19.99 |