
Living liquid machines have overrun a world of unstoppable progress and their inventor must stop the chaos in this game about a man with the power to bring ordinary matter to life!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[H1]An Interesting Puzzle Platformer[/H1] Slightly-dated, but still fun. [b]Pros[/b] • Fun with fluid physics • No need to manage a health gauge • Most puzzles in a zone can be solved out of order once visited [b]Cons[/b] • Nozzle upgrades do help, but most aren't particularly necessary to advance through the game • Ladder jumping is a little weird • Some achievements are a little fidgety • No cloud saving Vessel is a pretty decent action-puzzle platformer that revolves around utilizing fluid physics and different amorphous machines called "Fluros". Different cores can give each Fluro a different behavior. Add different kinds of fluid available in the game and you can get some interesting results; there are actually a few puzzles where there may be a couple of different tactics may work to solve them. The general structure of the game is built around the platforming and solving puzzles to get machines working again. However, the game leans into the puzzle solving aspect a bit more with the fact that you can walk past most machines in a zone to work on another one and you can use a puzzle selection menu on the pause screen to quickly move to different puzzles in the zone that you've already visited. After a few puzzles you're able to build a sprayer that lets you suck up water into a tank and then spray it so that you can easily create Fluros further away from a source of materials as well as in places that aren't as accessible to your character. There are even a few puzzles where the solution requires you to use both of the sprayer's functions to solve them. You can look for "protoplasm" throughout the levels and collecting them will net you a few achievements as well as being useful for researching several upgrades. That said I found the most useful upgrades to be increases to the sprayer tank size and the "injector" shaped high-pressure nozzle. The injector-shaped nozzle charges up a shot of material large enough for one Fluro, puts the Fluro core that you have selected into the shot, and—upon release—lobs that shot in the direction you're aiming your sprayer; it actually allows for easier placement of Fluros in inaccessible locations without potentially wasting material or time when the puzzle requires good timing to solve it. I think that perhaps at some earlier stage of development these nozzles may have been more important, but that may have been scrapped as not having the right nozzle or an upgraded enough of a nozzle would gate the progress of the player and place more emphasis on searching for Protoplasm rather than just solving puzzles. Interestingly enough while the game is a puzzle game with some action-platforming, unlike a number of other games in the genre a lot of damage [i]isn't[/i] instantly fatal. There's also no official damage gauge per se; it actually works a bit like [i]Call of Duty's[/i] damage and health regeneration system where you'll see red haze around the edges of the screen which will get brighter and become fatal if you keep taking damage, but will fade away if you stop taking damage. Due to the nature of some of the puzzles this is rather appreciated as you can end up in a situation where it would be extremely frustrating if damage were instantly fatal. However, while the game is quite enjoyable, there are a few things that I felt probably needed more tuning. I think that character movement is generally well-tuned, but jumping off ladders is a little weird; and one part of the game requires you to jump between ladders to solve a puzzle. The game lets you walk off a ladder at any point so that you can fall and descend more quickly as well as jump off for the same reasons; but to jump a larger distance you have to walk off the ladder until you start to fall and then hit the jump button while holding the direction that you want to go. The other thing that I felt needed a little more tuning is the one nozzle that pushes you back a bit when using it; the fact that it's the only one that pushes you back suggests that it's meant to help with extending jumps and speeding up movement, but at the first level it doesn't seem to be useful enough for that purpose to suggest that upgrading to the second level would improve enough to make a difference. Also, there are a few achievements that just refused to activate until about the 3rd or 4th time meeting those conditions—and some of these had conditions that are fairly hard to meet in the first place. Also, the game, being from 2012 comes with tech limitations that are no fault of the developer. The liquid all has about the same viscosity regardless of being water or some kind of goo and this can feel a bit odd at times. There's also no cloud saving, so if you want to continue your game on a different device you'll have to copy it over manually or figure out some other save backup system. Overall the game is quite enjoyable, the puzzles have a decent variety, and just playing around with different Fluro cores and the fluid physics is fun in itself.
I love this game. It's a hidden gem. Way cooler than 99% of puzzle platformers out there. Only complaint is movement is kinda jank.
Не понравилась
Terrific game! Lots of new puzzle ideas that I've never seen before. Good controls, graphics and music. If you like puzzle games / figuring things out [ like Myst and Riven etc. ], then this game is for you! 2 thumbs up / 5 stars / 10 out of 10 ... you get the idea. The game is priced very low, but the game is long. You won't be disappointed.
Очередной добротный пазл-платформер в стиле стимпанка [h3]|[i]Годнота[/i]|[/h3] ____________________ Другие [url=https://steamcommunity.com/id/GRIKHORIOR_inda_GAMES/recommended/]обзоры[/url] и [url=https://www.youtube.com/@grikhorior_inda_games]прохождения[/url] ːs_catː
https://youtu.be/eG6K0wIhKBs Using fluids in puzzle design is always a challenge but is deployed well here with a well matched theme and style.
Я влюбился в неё сразу же, как запустил на компьютере. Это было время, когда игры ещё на дисках покупали, понятие не имею, как она попала ко мне в руки, но значение это не имеет. Я не знаю как, но именно эта игра затронула во мне что-то, чего у других игр не вышло. Я не знаю что именно, это сложно описать словами. В первую очередь, конечно же, из-за музыкальной составляющей этой игры. Саундтрек в игре просто божественен, ни в одной другой игре он меня так не цеплял, как в этой. Но и визуал не отстаёт: такой меланхоличный, глубокий, по-настоящему приятный глазу. Вместе с саундтреком, они создают не передаваемую атмосферу, за которую я так полюбил эту игру. Очень жаль, что она не сыскала какой-либо популярности, но, если вы нашли её, я настоятельно рекомендую в неё поиграть! Быть может, она западёт вам в душу так же, как запала мне.
非常精緻的解謎遊戲,蒸汽龐克氛圍極佳 不過許多小bug有點煩就是了
Uno de mis juegos favoritos; No necesito decir mas.
Lots and lots of puzzles.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Withering | $114.8K | 372 | 49% | $9.99 |
| Abandoned Archive | $114.8K | 756 | 94% | $5.99 |
| 永生之庭 | $114.8K | 479 | 46% | $7.99 |
| Psalm 5:9-13 | $114.8K | 2K | 84% | $3.99 |
| HER TREES : PUZZLE DREAM | $114.7K | 1.8K | 98% | $3.99 |
| 10 Dead Doves | $114.9K | 266 | 91% | $12.49 |