
Fast-paced platforming action and mind-bending puzzles based on gravity
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, German, French, Italian, Spanish - Spain, Dutch, Czech, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Turkish +1 more
Engagement
Reviews
It's been over a decade since I've played it, but I enjoyed it
Brilliant platformer, long time ago forgotten. A sense of humor, eye-pleasing graphics and interesting gravity-based puzzles were the things that made it so good and ahead of its time. https://steamcommunity.com/sharedfiles/filedetails/?id=3156827270
This is another Humble Indie Bundle game I never gave a chance. I'm just figuring out that the company went bankrupt, seeing as this game is no longer available on Steam. Despite that, this was surprisingly entertaining and well-polished. I genuinely enjoyed the almost eight hours I got out of it.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
Прекрасная игра про приключения космического шахтера в космосе ,где он используя G-Lifter может многое. В игре отличная музыка,прикольные головоломки которые не дают пройти на уровнях, забавные враги начиная от людей и заканчивая турелями.Местами уровни легки на прохождении,а где то придется подумать пораскинуть мозгами и попрыгать решая задачи.Жаль,.очередная хорошая игра уже не продается в магазине Steam ...
For its time this was and underrated gem and still is. Fun puzzle platformer that still holds up even today.
Cool mechanics and puzzles, great soundtrack.
очень достойный пазл-платформер прошел лет семь назад залпом и вспоминаю о нем до сих пор необычайно милая и самобытная очень жалко разработчиков ключики на игру до сих пор можно найти за не очень дорого, успейте взять
A perfectly functional physics-platformer that never got its laurels.
bought this in 2011 beause it was the first unity engine game for linux, and it is a great puzzler/platformer too! it's shame it was delisted from steam
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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