
A puzzle game starring mischievous fairies. Complete levels by working as a team, operating dangerous machinery and manipulating local wildlife.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Poking toads is cool but, ALL OF THEM???
There are more mysteries in Poke ALL Toads than you'd expect from such an innocent-seeming puzzle game. How does the blue fairy find these mysterious button-filled floating islands? Why do toads keep on getting marooned on them? What exactly is it about the goal of poking toads that makes it worth getting thrown, crushed, flung into outer space, trapped in a magic orb, and being eaten by an angry toad? And most mysterious of all, who is shooting lasers at these fairies? You start to feel like you are involved in some plot far greater than you can begin to comprehend, just one puppet in the blue fairy's game. There are a lot more puzzles than I expected there would be going in, and they are moderately difficult - hard enough to keep you engaged but designed simply and cleanly so that it is easy to find the main problem or challenge preventing you from finishing each level and experiment to find a solution. The main levels follow a mostly smooth difficulty curve, introducing a new fairy or toad in each world and adding more fairies and obstacles in succeeding levels that interact with the new one in novel and surprising ways that challenge the assumptions you develop about how to use each fairy and let you make use of new interactions you find with the toads and fairies. In one level, the new fairy's new feature might be essential to completing a level while in the next that fairy might have to become toad fodder for you to succeed - all in service of the blue ringleader. The care that went into the game's art is also impressive. The fairies have interesting interactions with each other and reactions to what happens in each level that make the game feel alive - the busy fairy will watch the blue fairy disapprovingly after she pokes a toad for a while before returning to her book, the strong fairy seems worried when she's about to throw another fairy to its doom, the brave fairy seems the opposite of that when she's being watched by the vengeful eye of a poked toad, etc. All of this makes it feel like you're actually doing something (poking toads) rather than just solving puzzles in which you happen to be moving around fairy-shaped pawns like how a lot of other puzzle games feel, and it also just gives the game a silly, low-stakes vibe that makes it hard to get frustrated at even the really hard puzzles. I will say though that the laser is probably my least favorite puzzle mechanic. It's kind of confusing to work around in the levels where it isn't indicated where the lasers are coming from, and when launchpads are used as indicators it adds visual clutter to the stages which contrast with the laserless stages which are easier to read. They are also just less interesting as a mechanic than the new fairies and toads introduced earlier, especially since a launch pad already does most of what they do. It was pretty funny though [spoiler]when they are first introduced with zero warning[/spoiler] and I still enjoyed solving the puzzles that included them. At the end of the day what matters is that there are toads that need poked and you need to buy this game and poke them.
Very cute and creative, I would visit these fairies in their little patch of grass and feed them small nuts and dew once a week.
Very fun puzzle game! The art is extremely charming and the music gets stuck in my head. Excited for updates!
i mean this in the best way, this game feels like a puzzle game i would find on some game website, a la Bart Bonte's games
My fairies? Mischievous My toads? Poked
Probably the best game of 2026
pokes you
fun and silly yet challenging puzzle game
This is a wonderful, unique, and extremely adorable puzzle game. While the pixel art is relatively simple, the surprisingly numerous and fluid animations breathe so much cute charm into these little fairies. However, don't let the cutesy aesthetic fool you into thinking this will be an easy romp; many of these puzzles are really quite challenging and introduce many unique mechanics that are very different from other puzzle games. The only negative part I found in this game was the inclusion of blue toads. These guys, once poked, will chase you until they're very close. Since they are mobile, every puzzle involving them requires you to line them up in precise locations. The game uses a tile system with everything snapped to a grid for a very intentional layout; everything except the fairies and blue toads. Since blue toads do not travel along the grid, they will very frequently be just a few pixels off from the exact location you need them to be. Had the blue toads traveled along the grid, there likely would have been no issue with them. While they aren't terrible to manage, they do slow down the pacing of the game and introduce a small layer of jank in this otherwise very polished experience. Regardless, this is still an amazing title! The blue toads really only affect about 15% of the levels and certainly do not ruin the game at all; in fact, many of the puzzles featuring them are very clever. Definitely pick this one up if you're a fan of puzzle games and looking for something unique!
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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