
Inspired by the fascinating story and unbreakable spirit of British secret agent Violette Szabo, players take control of Violette Summer, a beautiful World War II spy deep behind enemy lines with no support or official backing from the British Government.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最好玩的刺客游戏 !!!
Радистка Кэт, которую мы заслужили
O JOGO PARECE TER UMA TEMATICA BOA. mAS COMPREI POR ACEITAR CONTROLE. E INFELISMENTE...NÃO PEGOU NEM DE PS5 NEM O DE XBOX...AFF SE VC NÃO LIGA PRA ESSE DETALHE BOBO...PODE COMPRAR SEM MEDO. MAS NÃO INDICO PORQUE ACHEI MEIO ZOADO DIZER QUE FUNCIONA COM CONTROLE...E NAO SER VERDADE
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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
like what the others reviews say its like hitman and splinter cell feeling but in WW2. I enjoyed it, liked the fact that you die pretty easy if your not careful
A painful experience, well another punch in my face to not buy a game just by looking at it's price. I expect it to be an Assassin's Creed/Thief/Styx type of gameplay but the only thing similar is hiding in the dark, rest the entire game punish you for not staying in the dark and going back and forth to progress. Starting this game without PhysX was another pain...
La premisa basada en la famosa espía llama mucho la atención pero al final siento que le falta peso en el juego para mantenerte interesado y el bucle jugable acaba siendo tedioso, acabando por dejarlo. Es una pena, ya que podría haber sido muy interesante.
一个非常平庸的潜行游戏,故事概念不错,但掩盖不了叙事的糟糕,而且在现代系统上有很多技术问题。 但女主脸长得不错,屁股好看,所以好评
немцы👍
VERDICT...? (copy pasted from the bottom) sure, i wouldn't say "try it" for 6$ because under 2 hours is not enough to experience this game fairly, so you would most likely get a refund over pushing through to finding this enjoyable. I WOULD say buy it for 6$ if your looking to play through a stealth game... that's more fair of a statement(with the understanding that is not open with options or sandbox elements). there is a "MOOD" for that... hell, that's why i even played it.. i was in the mood for this kind of old school xbox ps2 style(system wise, not visuals... its pretty) linear stealth game enough to bear the frustration and will be going back for some reason. REVIEW: ehhhhhhhhh... jesus. i do really like this game, but it... it takes a loooot of tolerance and will power to get through primarily because of the ♥♥♥♥♥♥♥ checkpoint based saving(no active saving) and hyper sensitive detection(no matter the difficulty). taking the game as it is... it is strictly built around staying in the shadows, crouched and only stealth kill if there is absolutely no way around an enemy otherwise about enemy interaction altogether. there is non-stealth combat but it's horrible and clunky, clearly not the goal of the gameplay, its all designed around you not engaging in combat. i guess it's there just to no rely on "insta-fail" stealh gameplay, but it still kind of feels like insta-fail. the game is absolutely beautiful though, and totally still holds up today(though some may stickle on the more lower spectrum of polycounts). the primary gameplay level and scenes are beautiful, i dint have much to say about the alternate coma environments, scenes and gameplay(adrenaline) aside from those elements are not as beautiful... they can be rough. i have no issue with how linear this game is... at least it would be better if there was an actual save/load system. i would say, you can pass this game off as a very difficult stealth game over saying its outdated and poorly designed. the level design can be pretty clever, but it is linear in the sense of progression pathing and how you accomplish tasks. you do not have options here... this is not a stealth sandbox... i's still a decent stealth "video game", that's for sure... just... again... takes a lot to accept the trial and error style progression that the checkpoint system and detection sensitivity turns this into. it's frustrating... but pretty.. and somehow thats... fun? i guess? i don't know what's wrong with me lol... ehhhh... i guess at 6$ it's not bad if you can push yourself to keep going after failing over and over due to trial and error... aannddD--- actually, that's kind of like... lol dark souls, soooo eh(i love dark souls btw). VERDICT...? sure, i wouldn't say "try it" for 6$ because under 2 hours is not enough to experience this game fairly, so you would most likely get a refund over pushing through to finding this enjoyable. I WOULD say buy it for 6$ if your looking to play through a stealth game... that's more fair of a statement(with the understanding that is not open with options or sandbox elements). there is a "MOOD" for that... hell, that's why i even played it.. i was in the mood for this kind of old school xbox ps2 style(system wise, not visuals... its pretty) linear stealth game enough to bear the frustration and will be going back for some reason.
Атмосфера очень хороша.Заставки отпад,от них мурашки по коже.Но сам геймплей слишком старый чтоб от игры получать удовольствие в полной мере в наше время.Ты 10-20 раз загнёшься,изматеришься,по столу кулаком постучишь, и только потом пройдёшь сцену как задумал разработчик.В наше время это очень плохо.За эти 9 часов игра меня изрядко вымотала.Прошёл только для "закрытия гештальта".
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