
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
巨量BUG,狗屎优化
VERY FUN BASE BUILD MECHANICS!
game runs smooth easy to learn even with the complexity is a really good game in current state. maybe adding npc to build community or community's/ cults you can join that have psychological affects to player character has a verry strong future.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game already has a great world and enviorment, many great systems in place. While it still needs more work, one thing I can say is the devs do not stop working on and updating the game. I have no doubt this will become one of the best zombie survival crafting games.
Nice to see devs changing it up and trying new and creative things, you take that and the fact that its very well thought out and implemented.....not many games are like that these days.
mal bi arkadaşınız varsa oynayın
Promising foundation, but needs much more time in the oven. I want to wish the developers the best, as they're clearly dedicated and involved with the community. However, in its current state, despite it's clearly deepening systems, VEIN feels more like an early tech demo than a fully realized game. On my system, the performance was very rough with low frame rates and textures failing to load properly. Beyond the technical issues, there isn't much core gameplay or purpose established yet. The devs are actively building a solid foundation, but it's simply not ready for prime time just yet. I'll definitely keep an eye on development and look forward to checking back in on this project once it has more time to mature.
Duży projekt który jest cały czas rozwijany, daje twórcom duży kredyt zaufania, bo jak skończą, to będzie murowany HIT.
Eines der besten Survival Games für mich. Crafting ist sehr deep und das Level system ist auch super. Leider ist das Kampf - und Fahrsystem etwas Hakelig und sollte schnell verbessert werden aber alles in allen super Atmosphäre. Besser als Icarus alle Male!
Ganze 24 Minuten! Was ein MÜLL.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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