
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ill start the review with my experience with the game and being a PZ vet. I was pleasantly surprised with the deep mechanics and intractability. Multiple options to do things. If you think you can do something, or you'd probably do this in this apocalypse scenario, you probably can. survived by barricading myself in my spawn house for a few days, sacked a few neighboring houses, and fixed up a vehicle. headed to a school/ slash quarantine zone, got absolutely surrounded and got into the back of a ambulance, had a total walking dead moment. eventually i was able to get out, release the brakes on the ambulance turn on the sirens and pushed it. the zeds followed it and i made my escape. Solid experience and i hope they add more immersive stuff like this. I will say cosmetic stuff leaves a bit to be desired. zombies look really ugly and not in a good way.id love to see them look a little like no more room in hell 2 zombies, not exactly rotting twd zombies but infected scary looking humans that reflect the beginning of an outbreak. Solid 8.5 game for me
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is good
希望作者可以速速更新,现在可玩内容有点少
Good game fun zombie aspects runs quite easily with very few stutters max settings
Ужасная графика. Ужасный геймплей. Сырая отрыжка разрабов, за которую хотят 900рублей. Крайне не рекомендую.
It’s Perfect. Perfect.
I’d recommend VEIN to anyone looking for a great zombie survival game. One of the things I enjoy most is being able to set your own pace. After around 40 hours of gameplay, I’ve now started playing on Hard mode. What makes VEIN so much fun for me is the feeling that this is genuinely how you might have to survive in a real-life zombie scenario. There’s a great sense of figuring things out, adapting, and surviving together. The map Is incredible, the locations you find are always cool, unique, different and realistic. I love the prison in Dannemora and the bar & grill in Saranac. As more features, mechanics, and improvements are added, the game just keeps getting better. It’s already a massive game, and I can imagine it must be challenging for the developers to keep on top of everything as it continues to grow. Bugs and fixes aside, VEIN is already very playable and, most importantly, really enjoyable. I see a huge amount of potential here and genuinely hope the game has great success. I’ll definitely be recommending it to my friends. After 60+ hours, I can safely say I’m now a big fan of VEIN.
i understand its an early access game and it is so far is great especially for it to have such a small dev team great survival aspects its a realistic zombie survival game and its very addicting i haven't even explored everything in the game such as changing seasons farming exploring military bases and quartentine zones lots of good guns and a customizable game where u play how u want just a severe problem with sum of the bugs the game has i lost bout 3-4 hours of progress while driving an rv AND TOWING A FOURWHEELER BACK TO MY base i hit a pole and my rv holding almost every thing I've found in the past 3 hours got launched into the ♥♥♥♥♥♥♥ stratosphere and in turn killing me and me losing everything luckily i had an auto save before i lost it all and its happened more then once multiple occasion's of this happening and random hordes of hundreds coming outta nowhere certain things taking a while to load and cars getting randomly stuck the bugs definitely need a fix other then that the game is really good and i would love to see where this game goes in the future and hopefully sum expansion updates for the map and gameplay in general the maps big but wouldn't hurt to be bigger would defintly recommend but pls fix the bugs
It's a very good game, a lot of people say it's like 3D PZ and I view that as a very huge compliment. I've played PZ for more than 500+ hours, and the only thing missing from that game is one thing it can never have, which is realistic 3d graphics. Pros: -Great graphics especially if your GPU can handle it. The lighting looks great too, if you tweak the settings you can make it look like a horror game if you really wanted to. -Great performance, I didn't have any issues like stuttering or crashing. Except when I installed some QoL mods but that's understandable since mods break when there's a new update that's nothing new. -The world settings are very extensive, you can choose to have a leisurely game, or have all the zombies just sprinting towards you all the time. Which means any kind of player can find a way to play the game the way they want to. -Still has a lot of potential to improve since the crafting tables feel like so much more can be added onto it, or the "learn to craft this item" since it feels like there should be way more items included in it. Cons: -Animations could be improved, since a lot of times a zombie can hit you even though it doesn't look like they even attacked yet. The climbing animation feels weird, sometimes you just fall off a ledge trying to climb down a ladder, vehicle "weight" could be increased so that it doesn't jump around when running over zombies. I'm driving a truck even if there's bunch of bodies on the road I don't think a truck should be jumping around like a lowrider on hydraulics. -I think it's still missing core QoL mechanics balancing and fixes, like the dragging bodies, pulling cars by attaching them feels janky, the cooking is so tedious on the default of 1:16 real time:game time the average cooking recipe speed is around 2 minutes in real time, so let's say 40 minutes in game, I'm pretty sure if you fry something for 40 minutes it's probably going to just be ash. Atleast add a batch cook option or something I know you want the game to be realistic, but that's too tedious. -More mod support would be great, since mods work but every time there's an update all the mods break. I know that's "common" but in other UE games even if there's an update maybe a handful of mods break, but not literally all of them. Overall even if it's still incomplete, It's already a good game it's already worth the price, especially if you have friends you can play with then just increase the zombie health and damage to the maximum and set the zombie speed higher, so it'll be challenging even with many people. I play solo and I have the zombie damage and health at max and I'm always panicking especially when I hear the hoard sound because it looks like a "Days Gone" hoard every time it happens.
Good game with some complexity added to it. HOWEVER! The Desync is unplayable, this is the sole reason not many people are palying the game. Wait 6 months for them to fix this and it will be a great game for the price.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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