
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1556 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
等更新
Definitely a fun scavenger/survival zombie game. Motorcycle works and is fun to ride!!! Can build my own server and it's smooth.
Interesting stance for the devs to take on medical choices while things like the Allison Inquiry are happening right now in front of us. https://www.youtube.com/watch?v=ycZqK3MGKwk As far as the actual game goes... product refunded. 20 bucks is a steep price for what is an entirely unfinished gaming experience with a "might be finished in 5 years" EA survival game promise. A few simple examples of what made me give up before the 2 hour mark is melee basically just sucks/is unfinished, multiplayer first aid interactions dont exist, trying to drive in the same vehicle as another player creates seizure inducing stuttering. Could be worth it someday, but certainly not today.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
everything it fun as hell
흐으으음... 좀 더 다듬어진다면 하려구요.. 셉투다+좀보이드 느낌인데 타격감이 아예 없어요 내가 때리는 건지 맞고 있는 건지 그리고 목표가 뭔지 아직은 넘어야 할 산이 많네요 그래도 나름 기대 되는 작품 입니다. 15분 하고 환불함 똥겜냄새에 이끌려 플레이했지만 다듬을 것이 많다?
Just too bare bones to recommend for the price rn
특수좀비 넣어줘요 너무 재밌어요 버그도 솔직히 많이 고쳐졌는지 많이 안 느껴졌고, 크게 불편한 건 많지 않았어요 물론 자잘한 버그가 좀 있긴함. 일단 교도소 터는 게 너무 재밌고, 총이랑 이것저것 가구랑 아이템들 모아서 구비해두는 그 안락함도 너무 재밌고, 집이 주는 그 안전한 느낌도 그 공간의 느낌도 다 좋은데, 좀비에 대한 긴장감이 살짝 떨어져요, 호드가 가끔 쳐들어오면 좀 정신없긴 한데, 좀 덩치 큰 좀비나, 살짝 특수 기술이 있는 특수좀비 들어가면 더 재밌을 것 같아요 그냥 단순히 걷는 좀비, 기어다니는 좀비, 뛰는 좀비가 끝인 게 조금 아쉬운..?
Attention to detail is great, UI very intuitive.
could not watch porn with friends bad game
Full of Features and control
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $8.9M | 13.4K | 87% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 168 | 56% | — | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| $410.8K | 2.6K | 80% | $4.99 | |
| $280.7K | 900 | 21% | $19.99 | |
| $239.6K | 601 | 69% | $11.99 |