
Race across the terraformed surface of Mars in your Skimmer, a completely customizable hover racing vehicle. Piloting skill and engineering make the difference between winning and losing in Vector 36, a Physics-Based Racer. Available with and without VR or HOTAS.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Управління дуже складне, але від того і цікаво. Ну і музика в цій грі просто ідеальна!
YO THIS ♥♥♥♥ IS TIGHT! TAKES A WHILE TO GETS MY HOTAS RIGHT BUT THEN ITS FUN AS HELL
Adds an extra dimension to the driving genre. Rough around the edges though. The dev does add/fix stuff requested by the people.
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Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Be prepared for a learning curve, I feel a lot of these negative reviews are from impatient players who refused to go through the tutorial or didn't take seriously the need to learn a new gameplay style. There's nothing else quite like this game- it's one of those "one of a kind" kinds of things. If if looks interesting to you at all, get it. this is the sort of game that has the potential to become a cherished part of your library for decades.
Ever since I got a Hotas controller, I was looking for a speed racing game compatible with Hotas. I only played for about an hour but I think this is the game I was looking for. It's really hard to control the ship at first and the learning curve is really stiff .... but I guess it's pretty much worth to try. As a new comer, I wish I could chose any ships in practice mode before I buy them. I want to try different ships but they are way expensive... I think it's gonna take years to buy them with prize credits. And one thing I found a bit strange in this game's control is 'roll' is actually 'yaw' and 'yaw' is 'roll'. With rudder control, the ship rolls. After I switched the control roll and yaw, it was much easier to control the ship. If you have Hotas controller and VR headset, if you're looking for a racing game compatible with Hotas, This game is it.
Good premise undermined by terrible UI and obtuse technical settings for modifying ship. Very difficult to get into game and actually play. Lack of support.
It's not super pretty to look at and the menus could use a lot of work, but the core if this is a hell of a lot of fun in VR. I really hope this gets the updates it deserves!
SUPER FUN !!! VR IS AWESOME!!!
Bad Ass! Seriously could use some TLC at the garage for placing things more precisely but, an absolute BAD ASS game.
[i]I can't comment on gameplay because I couldn't even get that far.[/i] Control bindings for my X-55 are completely broken. The throttle axis also triggers the X-Axis on the stick and vice versa. VR controllers are about 7inches off centered, but you can disable them. VR centering keeps resetting improperly by itself, and sometimes gets off-set by some random amount so in order to center again I have to look away and guess. Mouse sensitivity (at least in VR) is [i]way[/i] off. 0% on the slider is slow but usable, 1 tick up is ridiculously fast. Maybe in the future it will be fixed, or maybe it'll work for you. It's good that steam has an amazing return policy.
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Players by region
Where this game's players are, estimated from review languages.
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