
Mow down thousands of night creatures and survive until dawn! Vampire Survivors is a gothic horror casual game with rogue-lite elements, where your choices can allow you to quickly snowball against the hundreds of monsters that get thrown at you. Be the bullet hell!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 28 → 50/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; Xbox, PlayStation, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 265.8Kreviews | 98% | — | $23.1M |
| Free | 81.2Kratings | 89% | — | $5.8M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1949 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm a number go up gamer these days, what can I say. I have to be conscious of when I keep this game installed on my computer/when I keep my Deck around so I don't just disappear into it.
Fun to kill some time. Unfortunately I do not find the progression fun or meaningful. Probably a skill issue, but I go for long periods of time without unlocking anything new and basically still have the same ~20 items I've had since the second/third hour of playing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best US #70, worst UA #99 · 13 markets collected
Reviews, worldwide (the counter carries no country): 2828.8/day in the week to Jul 16 → 23/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +2 more
| $4.99 |
| 13.6Kratings |
| 94% |
| — |
| not modelled |
| $4.99 | 13.3Kratings | 97% | — | not modelled |
| Free | 5.1Kratings | 92% | — | not modelled |
| $4.99 | — | 95% | #98 | not modelled |
| $4.99 | — | — | #95 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dopamine simulator
A classic masterpiece of a roguelite game. Not much to say, but I see why so many games are inspired by it.
You won't understand it at first, you'll ask yourself "what the ♥♥♥♥ is going on". And then suddenly... you're couple of hours in, you're still asking what the ♥♥♥♥ is going on yet somehow say to yourself [b] Just one more run. [/b]
Still the best surivaton, survivors-like, bullet-heaven game out there. Tons to do, cheap and collecting those sweet, sweet xp gems feels so good. I have started this game over and played a ton three times because of how good it feels and I have played hundreds of hours of games in the genre and kept coming back to this one. Its addictive, simple and glorious.
+ Game doesnt allow you modify the gold or other visible stats in memory directly so it is a fun and a small bonus challenge to find something to "speed up" your progress in this game :) - Dopamine center hijacker. If you manage to finish this game you will only earn all the lights of the game on and an emptier life. You will finally finished this meaningless task you gave and paid yourself for and nobody cares about. Every second wasted in this game is never coming back - Incremental game of the worse kind. Idler that you have to babysit very often. During a game, but also you are forced to start over a thousands of games to unlock everything - Progress is determined by the passage of time and number of runs alone while tricking you to think you are making choices - By playing your best every run, your are rewarded to play the game slightly less time by unlocking slightly faster - Lots of RNG. Even if you play very well how good you are doing is determined by luck. Whether you hit a jackpot and unlock 5 items at the same time or not. You are going to do better that run no matter what else you do - local coop is very tedious to play. You both have to play a very specific set of buttons in a very specific order on every new run or else it goes into single player again
Epilepsy warning at the start of an indie game = instant masterpiece. Love it.
[quote]"Graphics are bad and gameplay looks dumb, I don't like it..."[/quote] [h1]...a few hours later...[/h1] [quote][b]"I am a survivor"[/b][/quote] This game caught me off guard. If you are like me, you have played games like Cyberpunk, Gothic, Fallout... you know, the typical RPG enjoyorrrrr? You might very well fall into this games clutches and you won't even realize it. I buy most games... eventually. [i]*does not have almost 1200 games*[/i]. I wrote this one off the second I saw it back on release. I laughed, scoffed almost at why someone would play such a title. We live in 2021, right? I was a big poo poo pee pee head. I was the urinal in Conkers Bad Fur Day. I held the FIFA World Cup. I released the kraken and I was patient 0 of Ebola. First few minutes were a series of [i]"uhhh" "oh, okay" "wtf" "woah you can evolve items"[/i]. Then a few hours go by.... [quote][b]"To hell with your bone army, I am your Boner now"[/b][/quote] 15 hours later I am doing runs with all the modifiers enabled and trying to min-max my way to achievements and unlocks. Still not fully understanding why death kills, yet it feels like at 30min its "game over" so even if you lose you win and if you win? you win. when death comes there is no loss... so i just dropped some poetry on you there. Every run you are completing something, you are learning item evolutions, and even their synergies which admittedly took me far to long to realize. Then theirs super evolutions. This constant drip of dopamine is only amplified by the sheer amount of flashing colors and sounds. [b]This is every ADD/ADHD gamers dream game.[/b] This game brought me into the Bullet Hell niche and since then I have purchased so many different types of "Survivor" likes. I never realized how much this genre tickles my reptile brain, almost soothing it like a warm hug. I don't even think I can think of any negatives to even mention? I can see why this game has the rating it has. Mixed in with a few Free-LC and a new DLC dropping soon, and the crack heroine addiction it brings? I give it an easy 7/7 [h1]Vampire Survivors is a 7/7 all day.[/h1]
WTS all this excess dopamine from my mesolimbic pathway
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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