
Annihilate hordes of enemies in this thrilling, fast-paced action roguelite rpg and fill the screen with your magic. Kill your foes, become stronger each second and upgrade your characters with new spells and abilities. Can you survive the monsters that threaten your very existence?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Blood Relics are too useless. Why would I want 50% negative attack power in literally any case at all? Or more negative walking speed when you already start with slow movement? Game design is not the strong suit here, and it shows. You shouldn't be spawning in 50+ enemies within the first 10 seconds, if your only attack takes 2 hits to kill one enemy. Spawning circle of enemies: The enemies that make up the circle of enemies have a massive health pool compared to other enemies at the same time, forcing you to either take the death unless you tank the damage to get out of the circle, which is incredibly bad game design paired with the next point. The weapons that are single shot are total garbage, and those that are AOE tend to affect the outliers of a pack of enemies, rarely affecting ones inside the pack of enemies that you're kiting around the map. Quite a few weapons tend to affect "right in front of you" which is again useless, when you're kiting around enemies and have to flick back and forth to affect the enemies that are in front of you, and the massive pack behind you. There are more terrible weapons than there are even slightly good weapons. The game forces you to rely on luck (I get that all VS clones do), in the instance of buying weapons/powers with the XP. Because there are no chests that guarantee upgrades to current weapons, you're stuck relying on hoping it comes up in the rotation, and if you don't have a level 3-4 weapon in the first few minutes, you will be overrun fast. Other games in this genre; ie, the one they copied Vampire Survivor, at least make it do-able to win on the first try. Good luck doing that without a few upgrades under your belt. The music is horrendous and loops non-stop, it wouldn't be so bad if it were at least good music. Add a variety of music during a level. Hallucinations are a terrible game choice. If you're going to add this garbage, make it either not as strong, or add VFX filters instead. For $5 - go buy a coffee instead, you'll get more out of it than this game.
正直言うと劣化ヴァンサバですが、ドッジやカーソルによる方向指定等がなくプレイ感がヴァンサバに近い堅実な作りです。 キャラ毎にスキルが異なりますが、残念ながら進化スキルがないです。スキルも見た目が違うだけで性能は実質他キャラとほぼ同じみたいなものも多く、召喚も敵に向かうのではなくその辺適当にウロウロしてるだけみたいな。 スキルとアイテムのスロットが共通なのが少し面白いところ。ある程度永続強化したら武器多めで快適に回れます。あとステージに魔法陣が出てきて、その中で一定数倒すと強力だけどデメリット付きの特殊な効果が取れたりもします。 永続強化はキャラ毎の経験値によるツリー型の強化とショップでの全体強化があります。 キャラ毎の強化はすぐ終わってしまいますが、その経験値が無駄にならないようにショップで変換することができます。そしてショップの永続強化は無制限に強化できるものがいくつか。 他にも実績解除数によりスキルスロットが増えたりなどの強化もあります。実績はやっていれば自然に集まるものがほとんどですが、この達成数での強化を少しでも早くするためになるべく意識して達成した方が楽になります。実績コンプの難易度はそんなに高くないです。 他にもステージ設定で時間経過をお急ぎモードに出来たり、わけのわからない視覚効果(画面が歪んだりモザイクかかったり)をかけたりできます。めちゃくちゃ目と脳がやられます。人によっては酔うかもしれないです。 [h3] 総評 [/h3] ヴァンサバと比べるとドットの描きこみが甘く、キャラも少ないし価格相応かと言われると微妙。ただ低クオリティのグラなわりに中身はしっかり作られています。BGMも良い。 極めて普通で不満点も特になく自分は最後まで楽しめたのでサムズアップとしておきます。 日本語には対応してないですが永続強化やスキル説明程度の英語しかないのでたぶんあまり問題ないと思います。
Вполне себе неплохой и добротный представитель жанра выживания под волнами монстров. Сложность карт идет по возрастающей, причем часть карт представляет собой именно испытания. Есть несколько модификаторов, которые можно включить для забега на карте. Есть конечно и фарм для получения плюсов от прокачки самих персонажей и покупки усилений в магазине, но все вполне сносно - пофармить придется в основном немного в начале, а потом уже вы получите вполне достаточно необходимой валюты по мере выполнения достижений. За наигранные 24 часа я прошел весь доступный на данный момент контент , хотя и не на максимальной сложности. В целом оно неплохо и приятно, но подобного уже довольно много и не сказать, чтобы игра сильно выделялась среди собратьев по жанру.
Great game nice heavy soundtrack, and a special mode called Hallucination mode (Barf bag not included).
As a fan of Vampire Survivors, this was not it. The whole game you just feel weak. So from the beginning until the end, there is no difference except for more things happening on the screen.
Nice pixel art, fun characters, fantastic meta progression. One of the better survivor-like games out there, very underrated.
いわゆるVSライク。みんな魔法使い。 ちょっと触ったぐらいですが日本語レビューなかったので… ステージは7つほどあり、武器とパッシブアイテムの枠は共通で、共通魔法はなくキャラごとにそこそこの数の固有魔法(属性違いで効果が近いものはある) ちょっとした縛りで獲得倍率等を上げるモードや、目がイカれるモード()がある。目は大事に。 永続強化が充実しており、ひととおり獲得した後も効率は良くないが無制限の強化ができる。範囲が無限に強化できる…?閃いた! やることは実績取りながらキャラを強化して進むシンプルなもの。弾速が上がるものが多い中上がる要素がないので弾やエフェクトで埋まりますが、もちろん薄くできます。 お求めやすいお値段なので、これじゃないといけない!という感じはあまりないですが、雰囲気や見た目が好きとか俺が無限に強化してやるぜ!とかそういう方にはおすすめ。 日本語はありませんが雰囲気で分かるはず(でも日本語欲しいよね)
So I’ve put over 20 hours into this game, and I’m missing all but the last Achievement, which isn’t hard to get if you’re willing to grind for it. The problem is that the game is pretty dull compared to a lot of other action roguelikes and I had to power myself through just to get THIS far, and I can’t bring myself to spend a dozen more hours replaying the dessert level to keeping buying power ups to let you eventually bulldoze your way through the final stage. I already did that for the Forest, and would rather just play something fun that be a completionist. The problem is that until the forest, Witchcraft Survivors is shockingly easy. I went through the game without dying for the first time until the Cavern levels which is the third to last stage in the game. You can check when I finally earned the trophies for X number of deaths compared to beating stages in my history if you want. Whereas with something like Deep Rock or Vampires survivors and a specific set of weapons and experience spent on power ups will get you through a level, you still will expect to die as you meander through the stages. Not so with Witchcraft. It’s pretty easy to figure out what each playable characters best 2-3 weapons are and build off of those. Even in your first play through with the character you can still dominate. The game’s just that easy. And so the hours of grinding actually become MORE tedious because you don’t even have to be paying attention to win most of the time. I liked the variety of stages and playable characters, but everything quickly blurred together and I never really found myself enjoying Witchcraft Survivors; I was just playing it. There are a lot of better options out there, and while I’m glad I experience the game, I wish I had stopped playing long before I actually did.
Vampire survivors clone. Needs more content
Short and fun. Got so tired of the guitar music tho. Enjoyed the unlocks. Permanent upgrades and character upgrades.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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