
Forge your party. Master your fate. In this turn-based roguelite RPG, lead four heroes through a fractured realm of danger and destiny. Build synergies, unlock powerful abilities, and face ever-shifting challenges in an epic battle for survival. No journey is ever the same.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into Valor of Man, a turn-based roguelite RPG set in a world torn by ruin and revelation. Master the art of synergy as you discover and combine over 700 abilities, items, and game-changing artifacts. Forge your strategy and prepare for the trials ahead.
Build your party of four champions from 12 classic fantasy hero classes, each with distinct roles and playstyles. Unlock new class variants and loadout to customize your team before embarking on the adventure ahead.
Choose your path through procedurally generated chapters, where every step holds a risk or a reward. Will you rest, take a chance, or press into the unknown? Each run brings new encounters and discoveries. The full truth of this world is revealed only to those who return again and again.
Combat is built around a DnD-inspired turn-based system where every action is a contest of strategy, timing, and a touch of risk. With limited action points each turn, you must carefully deploy hero skills and items to create powerful synergies. Find the right moment to strike and unleash devastating blows on enemies while exploiting their reactive actions.
With each run, unlock new hero classes, uncover legendary artifacts, powerful new gear, passives, and abilities. Ascend through 10 increasingly brutal Valor difficulties. In this roguelite journey, death is not the end. It is a step toward mastery.
Valor of Man captures all the magical elements of a deep RPG campaign in pick-up-and-play sessions. All the high-stakes tactical decisions, morale party dilemmas, clutching critical blows, and heroic endeavours in the face of certain death, packed into a forever-replayable roguelite with sprawling horizontal progression.
Whether you seek challenge, lore, or the thrill of perfecting your strategy, Valor of Man offers a rich and evolving journey. Newly added to the game is the sandbox-esque Chaos Mode with customizable modifiers for the ultimate challenge and reward, and the new Mastery System recording each and every build option you have successfully beat a run with.
Prepare for your journey. The realm awaits.
Tabletop-inspired tactical combat designed for replayable roguelite sessions
Unique reaction mechanic evolving the board with every attack
300+ abilities, 290 items, and 170 artifacts in the full game
50+ distinct enemies and 9 unique boss fights
10 difficulty levels for escalating challenge
Controller and Steam Deck support at launch
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.24−25% | 176reviews | 89% | — | $101.6K |
| $18.99 | 11ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its fiine
1
Отличная пошаговая тактика с красивой графикой. Рекомендую фанатам такого.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
simple but well done, balanced and entertaining gameplay. Not much of a story though
蛮无聊的,职业不多,同类职业之间差异化不明显,英雄成长也不明显,感觉就不能让玩家爽起来,好不容易等到后期要大杀四方的时候,游戏就结束了。技能变化也不行,技能升级也就是数值变化。剧情、美工、UI界面等更不用说了,还有很大的提升 空间。总而言之,不值这个价。
Interesting game but the content is still not enough I guess. More perks, more talenty, more skills and more equipment are needed. I believe you can learn a lot from mewgenetics .
还不错的肉鸽战旗。 不过问题也不少。 1.肉鸽最重要的重玩价值不高,打下来感觉每把都大同小异,没什么大幅度的流派变化 2.机制决定了暴击高于一切,不过玩什么都看到暴击拿暴击了 3。升级带来的期待值也不高,没什么特别有趣的套路变化。 4,有些技能有点太抽象了,狂战士自回15%血不像人设计的,即使后期,低血回一口也就6-7点,不如一个白板天赋一口奶11加坚韧还能重复用。 5.商店都是抽奖,导致收益普遍不高,最高收益就是连战+坐火升级技能。 打起来就有点累+无聊了。 希望制作组可以参考下, 穿越方尖碑:升级不同流派可以有比较大的变化,商店可以在多个物品中选择购买。等等类似的设定 重置一部分没什么存在感的技能 给传说装备多加点特殊效果,强不强不一定,但是要有独特玩法 总之还是蛮有潜力的,加油
tolles kleines game für jemanden der diese Art von spielen mag. Hatte die Demo getestet und war ziemlich angetan nachdem ich ohne große Erwartungen reingestartet bin. Könnte zwar etwas mehr Umfang vertragen aber für den Preis finde ich das ganze passt gut so. Kein Grafikwunder aber die Spielmechaniken funktionieren gut und bis jetzt sind mir mal noch keine Bugs untergekommen.
build有点少。初始技能和装备如果可以选,也许会更有意思。多周目没有加强,也是有点奇怪
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $101.6K | 948 | 82% | $4.49 | |
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| $101.6K | 857 | 86% | $4.99 |