
The story starts when two countries on one continent collide. Two charactors are on their journey to save all beings, and the adventure unfolds.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wow. This game was a real experience. I played it only on "normal" difficulty, and that was already among the hardest SRPGs I've played (as well as one of the longest)... I can only imagine how much nuttier "hard" difficulty could be. For those who don't know: this is a fanmade remake of Fire Emblem Gaiden (FE2), created in SRPG Studio. In a nutshell: this game is everything FE15 (Shadows of Valentia) should've been. Whereas FE15 did nothing to improve the soporific gameplay of its source material, Valencia Saga added in tons of well-crafted battles, items galore, and fairly unique units to play around with. You will definitely need to approach every battle with lots of thought and finesse if you want to survive! Certain battles took me over 50 in-game turns, and the final battle took me 4 hours of real-time, spread across 80 in-game turns. Valencia Saga contains 64 main chapters + dozens of optional side missions; to say that it's long is an understatement. My playthrough lasted 45 hours, which is longer than even Utawarerumono: Mask of Truth! Valencia Saga boasts more content than most AAA SRPGs, and the depth of strategy is superior to anything on the market, to boot. The only problem? It's an obscure 1-man project with a lackluster translation. As such, it's never going to hit the mainstream -- even among Fire Emblem fans, many of whom will outright dismiss it as a "fake copy of Gaiden," unfairly ignoring the reality that Valencia Saga transcends both its source material AND Nintendo's official remake thereof. To be fair, I don't hate FE15. It was disappointing, but ultimately harmless; the gameplay isn't BAD, even if it certainly could've been a lot better. That being said, Valencia Saga is definitely the type of game I'd much rather play. FE15 was aimed squarely at casual players, while Valencia Saga is targeted at pure SRPG enthusiasts. It pulls no punches, and is unapologetically challenging. This is precisely the sort of SRPG that we need more of. Too many SRPGs worry about pandering to casual players and the mainstream. In doing so, they tragically lose sight of what makes the genre so rich and engaging. TL;DR: Valencia Saga is a fanmade remake of FE2. It's a quintessential SRPG made for SRPG fans, and isn't particularly interested in appealing to anyone else.
索菲亚复苏PC版重置,有原汁原味的感觉!
可玩性很高
确实不错
同类别经典,希望有新作
怀旧经典
还行
作为个人的制作,已经很好了,基本还原圣火徽章外传,但是缺点是太难了,没有练级,死了也不能复活,打到后面满地图的敌人而且等级很高,玩不下去了。。。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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