
Find a vaccine for your infected friend before the time runs out, but be aware your friend will relapse sooner or later and you will have to find a new vaccine in a new randomly rebuilt house. Will you be able uncover the mystery to save your friend once and for all!?
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
I will never call this a great game, but I can say that I genuinely enjoy it and recommend it to a specific subset of players. It does what it set out to do and I can see myself putting quite a few hours into this one as I look for the true ending. Just be aware, it's a rogue-lite game based on the mechanics in old survival horror and the flaws of both genres are front of center. If you don't like fixed camera angles, tank controls, losing progress, randomness, etc. stay far away. You'll hate this. But where the game shines for me is that it gives you 30 minutes to find the vaccine and save your friend. This time limit shrinks the experience into bite-sized chunks of play. This means that one run will never outstay its welcome and it will be a highly focused and tense play session. The gameplay works pretty much like old-school survival horror. It's lacking some quality of life features like 180 degree turns and good autoaim but otherwise functions Melee combat in particular functions particularly well and I don't feel that the game is over when I run out of ammunition. The games major negative is an overall lack of polish. Very few things are actually broken, but the jagged edges are there. - The lack of autoaim that makes ranged combat harder than it needs to be ESPECIALLY against smaller/faster enemies - RE zombies are vocal so you are aware of them before walking into a new camera angle and getting hit, that is not the case here. - Key items don't always shimmer leading to some pixel hunting - The map format is pure random. I've had runs where its a straight line of 20 rooms, and I've had rooms where I'd had 8 possible paths by room #3. - There is only a handful of possible rooms that can spawn (Less than 10). You'll likely see everything on your first run. - The lack of a map feature makes the large maps of identical rooms even harder to navigate. - The characters are basically identical. The stat differences can be purchases with the XP from killing one or two enemies. Despite the list, none of the above was bad enough that it ruined the experience for me. Most runs you'll only notice one or two of the above. They are just enough of a hassle to notice them, but far from game breaking. This game set out to create a small-scale survival horror game that can feed the desire to play old-school R and nails it. It hits most of the same notes in classic survival horror and condenses them into a 30 minute period allowing me to get in, enjoy myself, and then go back to whatever I need to do. I picked this up on a whim during a steam sale and am glad I did.
The remake/sequel to this game called Vaccine Rebirth is a fun romp but this original version is kind of butts. The tank controls are really floaty and that's the only controls it has. The random generation is also kind of crap since you can often start with no weapon but the knife which will have you die from the game's licker inspired enemy every single time you can't run by it. Audio also leaves a lot to be desired with a lot of enemies making no sound other than when it attacks you, so the camera angles can leave them completely hidden. I say skip this one and go straight for the remakequel.
He intentado en varias ocasiones jugar este juego, pero el control siempre me resulta molesto. Y yo he jugado a los Resident Evil clásicos, los de control de tanque, pero nada. No puedo con este control. Hay un problema con el hecho que la perspectiva engaña bastante y que uno no tiene la sensación de saber de cual es el punto exacto de nuestra posición en la que estamos: cuando creo que estoy a punto de pasar una puerta, resulta que me topo con con el marco de la puerta. Es muy extraño. Así que puesto que no paro de morir por no poder recolocarme correctamente en el mapa, a pesar de ya haber jugado a este tipo de juegos, saco como conclusión de que no puedo jugar a este juego. Ni que decir tiene que no lo recomiendo, hay muchísimas otras alternativas ahí fuera.
[i]Vaccine[/i] is a fun, faux retro horror game that re-imagines the classic [i]Resident Evil[/i] as a roguelike. You have a limited time to explore a house filled with zombies while looking for the titular vaccine. Along the way, you'll find weapons and items like keys and med kits. It's all randomized, and once you've returned with the vaccine, the cycle begins anew with a shorter timer. The gameplay is addictive and has a lot of replayability. The only real complaints I have are that unlucky attempts can sometimes be agonizing and there isn't much enemy variety, though that seems to have been addressed in the sequel. Overall, it's a fun game and worth the price.
Sorry but not enough mediocre to pass the test, I've played less than 10 minutes and yet corridors and rooms started to repeat like in a nightmare where you go through the door at the end of the corridor, just to find yourself at the beginning of the same corridor that you have leaved less than a second ago. Also zombies position is repeated and i've played less than 10 min. Randomization in this game is very repetitive. Enemies are too much sloppy, and the regdoll is just a quick solution for death animation that honestly has nothing to do with ps1 era games and is very unpleasent to see like a fly in the soup. The bad part by the way are the controller. I'm used to all the tank controller that were available for ps1, n64, dreamcast, pc and whatever game you can remember from the 90s but the rotation of this game is too sensitive, not impossible to handle but the fact that someone has tested it and though that the rotation was ok...sorry but it needs to be fixed (probably the problem is with the acceleration). Is very frustrating to pass from one indie game to another, and not one single of them have controls that work decently, and this is said by someone that has implemented better tank controller for game prototypes. I will conclude by saying that i always appreciate the work beyond hobbyst and amateur games also if they are not good but for the customers that want to buy it, my impression is that "Vaccine" is very close to not beeing a game but just some rough game mechanics attached togheter.
Gioco fantastico! (lo dico da amante di Resident Evil 1 e 2, tutti e 2 platinati). Cercavo da una vita un gioco come Resident Evil, con lo stesso gameplay dei primi episodi, fatto in salsa roguelike! Purtroppo ha alcune piccole imperfezioni dovute principalmente alla sua natura procedurale (i nemici a volte ti spawnano davanti ad esempio) La grafica è retrò (da PS1) e il gameplay è MOLTO vecchio stampo! Consigliato senza dubbio ai vecchi fan del genere... ma se cercate qualcosa con grafica bella ed il gameplay "action" degli ultimi Resident Evil... non fa per voi! Mia video-recensione dettagliata: https://www.youtube.com/watch?v=oBvdIvM9ug0
Acabo de comprarlo, ya que hacía tiempo que le seguía la pista y me encantan los Resident clásicos o derivados. Solo llevo unos cuantos minutos de juego, pero me he podido percatar de varias cosas, vamos por partes... Lo primero es mencionar los gráficos, que decir de estos, beben absolutamente de los juegos de la generación de 32 bit, gráficos prerenderizados con un estilo clavado a los Resident o similares y personajes de baja poligonización, si bien es verdad que tanto en PSX como Sega Saturn o N64, había juegos con mejor acabado gráfico que este, el mismo Resident Evil se ve bastante mejor, pero aun así el trabajo realizado es digno de mención y se acerca a lo que se vió en esa epoca. Lo segundo, y que me ha llamado poderosamente la atención, es la brutal ambientación, es simplemente magnifica, es igual que cuando en esa época te encontrabas ese tipo de juegos oscuros y marginales, que no sabes de donde demonios han salido, pero tienen una esencia, una ambientación chunga y enrarecida que te atrapa nada mas verlo, gran punto. Lo tercero, es como no, la banda sonora, que no desentona para nada con lo visto en el juego, creando una atmósfera opresiva, de misterio y desazón realmente convincente. Por su parte, los efectos son correctos. Lo cuarto, es su planteamiento, y es que sobre papel me ha parecido una idea fantástica, partidas rápidas y opresivas en las que toca revisar a golpe de cuenta atrás una mansión en la que nunca sabes lo que va a pasar o de que manera va a estar distribuida. Y llegamos a los puntos en los que para mi, el juego pincha bastante, uno es que habiéndolo jugado, creo que es algo caro para el estado en el que está o lo que ofrece. Otro es el control, que pensaba que la gente exageraba con lo del control tipo tanque, y lo cierto es que, a pesar de tener un esquema de control a lo Resident Evil, Vaccine se maneja mucho peor que este, Resident tenía un control bastante preciso, algo de lo que carece Vaccine, tanto por la propia movilidad del personaje como en batalla, mal resuelto la verdad. El siguiente punto es el trasfondo (paso de utilizar la palabra lore), que es algo escaso, apenas sabemos absolutamente nada de nada, es una pena, por que el universo del juego podría dar para mas, cuando juegas te haces alguna que otra pregunta que no va a tener respuesta. Y ya por ultimo, el tema de las cosas aleatorias que suelen pasar, desde no encontrarte la pistola habiendo avanzado mucho, pasando por zombis que te pillan nada mas abrir la puerta y andar un paso, 2 habitaciones seguidas con 2 o 3 zombis en cada una y tu con el cuchillo solo (como comprenderéis, esto es una muerte al 100%, ni siquiera te puedes ir de la sala, te pillan) hasta incluso una cosa tremenda que me ha pasado justo antes de escribir esta critica, y es que pasando a una habitación, veo un zombi, pues bueno, avanzo y sale un murciélago de una ventana, pues nada oye, el murciélago se me engancha y conforme se suelta me engancha el zombi, me suelta el zombi y se engancha el murciélago, así hasta morir, ya que no había manera humana de escapar de ese cocococombo, brutal...
This game is a one life, randomly generated, rpg action game, with controlls, camra and grafics inspired by (ps1 era) surrvival horror(resident evil). it's ♥♥♥♥♥♥♥ terrible. Cons: >The level is randomly generated patchwork of premade rooms randomly throuwn together. There is a pool of aprox less than 20 rooms that mostly lack personality and repeat often. (in progress)
Un estilo resident evil clásico. No esta mal la verdad, lo único que el precio es algo elevado para lo que ofrece, pero por lo menos te asegura unas horas de entretenimiento bastante sencillo.
O antigo gameplay old school, que nostalgia... Este jogo é a nostalgia em si. Vê aqui o meu divertido gameplay em 60Fps: https://www.youtube.com/watch?v=cF8nfLYp7NI
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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