
Vaccine is a Minesweeper-inspired roguelike where you use logic and limited medicine to cure the infected. Each level is procedurally generated, offering endless puzzling challenges. Deduce who's sick, heal carefully, and scavenge for more supplies—mistakes are costly, but hope is contagious.
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About
Vaccine is a Minesweeper-inspired roguelike where you play as a field medic racing to stop an outbreak. With only a limited supply of medicine, you'll need to use logic and deduction to identify the infected and avoid wasting resources on the healthy. Every decision counts—treat the wrong person, and you might run out of supplies when it matters most.
Each procedurally generated level brings new challenges and risks. Can you keep up the pace, replenish your dwindling meds, and save as many lives as possible?
Features
- 💊 Minesweeper-style deduction with a twist: heal, don’t flag
- 🌍 Endless procedurally generated levels
- 🧠 Risk-reward decision making — mistakes cost you medicine
- 🚑 Find and manage limited resources as you play
- 🎯 Quick to learn, tough to master
- 🕹️ Perfect for short sessions or deep runs
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
"Vaccine" is a cross between Hexcells and Minesweeper. With logic and a bit of luck, how many people can you save?
simple and easy to learn, fun play-while-you-watch-netflix kind of game, definitely worth it for the price :)
Minesweeper with hexagons, but with a nice "press your luck" twist.
Very fun game if you're looking for a game that you can play in short bursts or for several hours. It plays exactly like Hexcells with the proximity indicators like Minesweeper but on a hex grid. It's a bit of a survival game in which you have spare "Medicine". Medicine is like your HP, when you make an incorrect move, you lose medicine. If you run out of medicine, the game ends and your stage becomes your current high score. The game is also endless and has procedurally generated puzzles to give you a game that never ends and feels fresh every play through. Another nice bonus to buying the game is the free Android version you get. Just buy the game, visit the forum, and profit. I love this about the game. Now I can play at home in my spare time or take it on the go. The app also doesn't have microtransactions or ads. There are only 2 things I don't care for but ultimately don't really ruin the game. #1 Sometimes you'll need to guess because the tiles just don't give enough information. I hate this because if you make the wrong move you'll lose medicine for an incorrect move that wasn't your fault. This problem can cause you to lose the game if you're low on medicine. #2 The background of the game is bright white and blinding on the eyes if you have sensitivity to light. This game would greatly benefit from a dark mode.
If world leaders play this we can cure COVID-19
Randomly generated puzzles in the style of Hexcells, but with some flaws such as sections where you are forced to guess. Not bad, but I'd suggest the Hexcells series before picking this up, the third game has more than enough content to keep you playing for hundreds of hours if you wish.
挺好玩的,打发时间小游戏,有点类似扫雷,不过玩法和技巧更多变。值得一试。
Very relax and chilling game to play, great for when you've had a stressful day.
The game looks like fun, but is absurdly simple - it's only things you see on video. No other modes, no other mechanics, no achi, no cards, nothing... The biggest sin of the game is that many tmies you have to guess... and you lose medicine, and game over. Most of the time you lose becouse rng, not your skills and only thing you can do is start over boring levels... Remember that you can refund game.
This is a really great game with a small learning curve. I enjoyed the satisfaction of overcoming that and afterwards there is a lot of replayability. This game is a steal for the price, and is good for listening to something and playing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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