
Rebuilt and enhanced for PC – Until Dawn invites you to relive the nightmare, and immerse yourself in a gripping slasher horror where every decision can make the difference between life and death.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 5.3Kreviews | 83% | — | $4.6M |
| $19.99 | 105Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 951 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
awesome game with insane replayability with amazing character developpment are paired with an empecable story and elements from the original game
GASA
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Danish, Dutch, Finnish, Japanese*, Korean, Norwegian, Polish*, Portuguese - Brazil* +8 more
| $59.99 |
| — |
| 92% |
| #81 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Until Dawn — “It’s light horror,” I said, before destroying a couple’s gaming session On June 1st, my girlfriend and I decided to play Until Dawn. I warned her right away: “Babe, it’s horror, but it’s light horror.” That was probably the biggest lie I’ve ever told. The plan was simple: play for a bit, eat snacks, laugh at the jumpscares, and have a cute couple moment. We had Monster, 2 bags of chips, chocolate, a huge TV in the bedroom, everything dark, the speaker blasting at max volume, and only the light from the TV illuminating two people who still thought they were about to have a cute couple moment. The room looked ready for gaming. But in reality, it was ready to destroy her inner peace. Any tiny noise in the game and she already had her hand over her face, all curled up, peeking through her fingers, as if the monster respected the rule of “if I can’t see you, you can’t scare me.” With every jumpscare, she jumped off the bed. I looked at her and thought: “Calm down, babe, nothing even happened yet.” But for her, everything had already happened. The game loaded the main menu and she was already halfway through a trauma. At first, honestly, I thought the game was kind of dry. The choices felt bland, the interaction was low, and I was sitting there thinking: “So I bought a game to walk slowly, choose dry dialogue options, and watch teenagers make terrible decisions?” But the real experience wasn’t in the game. It was sitting next to me. We reached Chapter 3. And then it happened. The animal came out of the closet. At that moment, I saw a person abandon the war. She jumped, got completely scared, turned to the other side of the bed, curled up entirely, and stayed there offended, like: “Don’t talk to me. I trusted you. You said this was light horror.” I still tried to encourage her. I still tried to say it wasn’t that bad. I still tried to save our couple gameplay. But there was nothing left to save. Her body was still on the bed, but her soul had already gone to ask for a refund. From that point on, she stayed turned to the other side, completely curled up, clearly offended at the game, at me, at the closet, at the animal, and probably at the entire video game industry. So I continued alone. Not because I was brave. But because someone had to honor the Monster, the chips, the chocolate, and the money spent. And somehow, from Chapter 4 onward, the game actually started getting good. The story picked up, the horror started hitting better, and I finally stopped feeling like I was playing a dry-choice walking simulator with snow. I recommend Until Dawn. Not just for the game, but for the full experience. Is it horror? Yes. Is it fun? After Chapter 4, yes. Is it good to play as a couple? Yes, if you want to find out in which chapter your girlfriend abandons the mission and turns into a scared little croquette in the corner of the bed.
pas fan du tout de ce genre de jeu car trop punitif dans les succès et trop de répétition mais je dois reconnaitre que ce jeu est très réussi mais je ne le recommencerais pas alors que je suis chasseur de succès bref je recommande !
Until Dawn? More like "Until the Game Crashes"... smh. also weapon wont fire so can't progress. Unplayable
I TRIED TO SAVE THE DOG AND I FAILED!!!!!!!!!!! otherwise good game. :3
I'll probably give it a little more time, but so far, I can't say I'm impressed. I don't like the keyboard controls (I find them confusing at times, for example when I have to quickly press a button). I also find odd the way the characters move. Storywise, the plot is somewhat interesting, but some of the characters are poorly written in my opinion. The pace feels slow for a game like this. I feel like all I do is walk around and then I suddenly have to press one key or the other and my dexterity or lack therof determines who lives or dies. Maybe it is better if played on PS or with a controller, but really it's just probably not the right type of game for me. I was hoping it would be something closer to silent hill or resident evil. On the bright side, it runs perfectly smooth so far on my PC (it's a high-end gaming PC though). I've also not noticed any significant bugs, so for those that do enjoy this type of game, that is a plus.
gud
Scénario banal, des jeunes qui se réunissent dans un lieu isolé et qui se font chasser par un psychopathe par des monstres des fantômes et des screamer ... Il y a aussi des hitbox des déplacements infâme et la caméra capricieuse. En l'état actuel et étant donné le prix je ne recommande absolument pas.
A group of friends alone somewhere remote? Yes. Crazy unexplainable experiences after dark? Yes. No way to leave? Yes. Top-notch songs and horror soundtracks? Yes. And lots more yeses I loved! I love this genre of movies and getting to play a game like that made me feel like I really was a part of it cause that's the magic of games! A must play, especially for cinephiles! 10/10! Need more games like this in my library ugh..
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $963.9K | 6K | 62% | $9.89 | |
| $110K | 1.4K | 62% | $4.99 | |
| $311 | 4 | 75% | $4.99 | |
| $0 | 16.1K | 82% | Free | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $2.4M | 10.7K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 9.5K | 89% | $29.99 | |
| $4.6M | 3.9K | 77% | $44.99 | |
| $4.6M | 10K | 93% | $14.99 | |
| $4.6M | 6.4K | 86% | $39.99 | |
| $4.6M | 4.4K | 69% | $59.99 | |
| $4.6M | 9.3K | 95% | $19.99 |