
What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 10 → 6.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.79−60% | 34Kreviews | 96% | — | $2.3M |
| $2.79−60% | 16ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很早就想玩了假期终于来补档,十分的不错每次推理一个个房间听都有恍然大悟的感觉,已经迫不及待去尝试DLC了,希望之后能出更多延续的作品!!
不错的体验
以声断案的玩法确实很新颖,可惜我还是喜欢传统的文字阅读的体验,游戏只过了主线,支线半小时内容让我望而却步
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty good. definitely a good idea for a game, and it's pretty well executed. some parts were so confusing it made my head hurt, though that's not a bad thing for this type of puzzle game. there were only maybe 2-3 things that i was still left confused by at the end. there are only 4 missions (5 if you count the short tutorial), with about an hour of work you can put into each if you're moving casually. the audio scrubbing system wasn't perfect even though using it is 90% of the game, but it was perfectly serviceable. i *hate* the movement system, you right click where you want to go on the map but it didn't work half the time, and i also think it didn't like you to move while the audio was paused, which is wild bc you didn't even move in linear time and it made it harder to cross-check some things. overall pretty fun! base price right now i think is $7, which i think is maybe a little high considering it's only 4 missions and it's not very replayable, but not bad if you really need another detective game to play. Or if you get it in a bundle or something.
DLC很震撼,反转点很多,缺陷就是没有介绍主角的历史背景和整条故事线,还有很多没了解到的
好玩,这游戏很可以,把我卜楞盖治好了,风一刮雨一下也不疼了,很舒服。
做为最大的“声音”,在玩法上还可以和文本形式展现信息做出充分的差别;美术设计也有点过分弱化了;剧情依旧神秘谜语人,但是台词文本水平非常之高,比很多靠一堆假大空长难句台词讲述一个平庸中二故事的游戏强多了
这个游戏玩法哪怕说不上前卫,也是耳目一新了。至于饱受诟病的方言配音晦涩难懂我觉得在语言学爱好者上反而是加分项,有人懂第三关耗子那个劲吗,其实配得还是很生动的。至于脚本,写的中规中矩,没有多出彩,但也绝对不是生硬填补玩法空白去的。[spoiler]最后反转的元观察虽然可能有点猜透但是依然精彩! [/spoiler]必玩佳作!
越玩越上头,到本体的结局就到了巅峰。细思极恐有反转,但是评论区说dlc好玩的我是真没get到哪好玩了,除了致命剧本还好点以外其他中元节和黑面观音纯粹就是一坨,纯普通杀人案在那盘盘盘,一点剧情和有趣的背景都没有,就纯盘,没意思。大可不必买dlc
买了很久的游戏,最近发现翻出来,还蛮惊喜的。游戏本体的花的时间不多,DLC更精彩,最好的是致命剧本这个DLC,非常让人惊艳。有些遗憾是游戏的本体内容真的太少了,而且关联度不高,如果可以出更多像黑面观音一样关联的剧本,或者说像致命剧本一样精彩的就好了。虽然玩儿了21小时,但实际花不了这么久,有一部分是因为有一天开着游戏忘了关电脑,实际本体加DLC的时长,大概也就10个小时左右。还有就是建议开发者单个剧本的时长最好20分钟左右,因为要反复听不同人物的对话,我记得有个30多分钟的本,玩儿起来太累了。最后,欢迎推理迷入手本游戏。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $231.1K | 561 | 90% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 7.7K | 94% | $9.99 | |
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| $2.3M | 3.8K | 86% | $39.99 | |
| $2.3M | 8.8K | 95% | $7.19 | |
| $2.3M | 6.1K | 96% | $11.99 | |
| $2.3M | 15K | 85% | $5.99 |