
What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 10 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.79−60% | 31Kreviews | 96% | — | $2.1M |
| $2.79−60% | 16ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
特别特别好玩,制作组能不能回来,别放弃呀!真的很好玩,dlc能做的那么好说明你们真的很有能力,中元节特别版是我最喜欢的,拜托你们回来,或者开个创意工坊也行啊!让你们回来的呼声不小,甚至很高,小红薯上大家都说没有平替,低替,甚至也没有贵替!!!!!!你快回来--------------------
只买了本体,流程不长,玩法和剧情整体来说还是蛮有新意的,可以一玩。 不过要提醒一下,个人觉得游戏部分地方多个声音交汇的时候听着会比较难受,如果是神经多样性群体玩家或其他听觉较为敏感的玩家需要稍微注意感官过载问题。
抽空把dlc补打了一下。玩法新颖没有代餐的推理解谜游戏。 给到一个夯爆了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整体感觉是个稍显平庸的作品,噱头大于实际内容,但也不是不能玩。 就推理来说,案件本身尤其是提的那些问题的部分其实没什么难度。基本上就是你把每个人全听一遍就肯定能想到答案的地步——话说都明显到这种地步了,除非主角听到的声音是幻听,不然有录音的情况下还找不到凶手这个游戏世界的办案能力到底是有多差啊…… 而从噱头的声音来说,理论上声音是这个游戏最重要的部分,但各种带方言的配音给我的感觉不是亲切,而是略显用力过猛和不适应。因为游戏中的方言绝大部分不是我熟悉的方言类型,而人多的场所压低声音的有些话我确实听不太清,要是有字幕对我来说可能更好一点,因为我个人还是挺不喜欢返工来来回回听一段内容的。
不推荐不等于差评。 综合起来可以给这个游戏7/10。玩法比较新颖,但案件并不有趣,本篇最后揭露的真相其实在游玩过程中也能猜个七七八八,主要是声音解密比较有新鲜感。 虽然个人不是很在意但是有相当多的爆粗口内容/国骂之类,可能是为了体现某些犯罪份子和社会闲散人员的特征,但确实有些时候游戏体验会有点不好。 看有人说dlc会更有意思一些,目前只打了个致命剧本感觉下来也一般,会比本篇更长也更复杂,可能全部体验之后会更新一下评测。
含妈量超标,不分角色场合,男性角色每个都是脏话里夹剧情,编剧怎么想的?不骂娘不会写剧本了?
推理手法非常新奇,是靠声音辨别来进行推进,很有意思。案件逻辑也比较缜密,从易到难依次过渡,但案件有点少了,期待新作。
If you like games like Her Story or other atmospheric investigation games, this is a great game. With just 5 levels very short but gives you some hours to play. Worth to get in every sale.
This is a pretty unique detective game around the concept of listening to various conversations between different characters around the same time in order to piece together the narrative. I got pretty immersed in the game so I was disappointed when I found out some stuff about the game. While the game is a decent fun time it's far from perfect and sadly has some flaws, Firstly the game is surprisingly short which isn't a deal breaker by any means as each case is an interesting string of webs as you try to piece together the narrative in order to help solve the mysteries layed out in front of you but it does end up leaving you wanting more. The game contains roughly 5 individual cases assuming you count the free DLC after launch along with the base game which makes that 6 but even that feels a bit generous since the first case that serves as the game's tutorial is fairly short imo especially in comparison to the rest of the cases in the game that could roughly take as long as 30 or 40 minutes to an hour long depending on how good your detective skills are. Secondly, not all the questions but some of them presented during each case are a bit hit or miss in their execution. They're either unintentionally leading or a bit too vague at times although this was probably a side effect of this being translated from the devs native tongue to english so I can't blame the devs as it's already hard enough to make as indepth and interesting stories for a detective game that can keep me engaged throughout as Unheard has and on top of that having to translate it to other languages can make things alot more convoluted and difficult to manage. Apart from those issues it's a great time. The narratives are pretty interesting to watch unfold and that's made even better by the acting, while it can be a bit cheesy at times and some of the executions of some lines by characters weren't always up to snuff the actors who worked on this game did a pretty damn good job so if you're interested in playing a fresh take on a detective game then I highly recommend this although if you're slightly put off by the idea of spending money on a game as short as this then you can always wait for it to go on sale. I hope this helps :D
[b][WARNING : This game requires you to sign up a EULA to play it, something that I only noticed after purchasing the game. Which kind of pushed me to not recommend this due to not appreciating this kind of practice even if it was disclosed already][/b] My feelings towards this game are complicated... I was introduced to this game in 2019 (which I just realized was the same year of its release) by a friend who told me to check it out and enjoyed myself thoroughly playing it. But now that I've bought it myself and played it again after 6 years ... I don't know, it's not holding up to what I've experienced before. If I had to sum it up in one statement : The idea is amazing, but the execution is lackluster. - The game doesn't rely much on its main medium to enhance the experience or make it more challenging. The most you can get is the occasional impersonation or picking up on voice tones in calls to figure out whether it's coming from inside the building or outside. Besides that, the cases are as simple as they can get. All you have to do is be at the right place on the right time, listen, and that's it. No sleuthing or deductions needed. The only exception being the DLC, because that's the only challenging case in my opinion. But I find its execution to be wack because the 2nd Case is just replaying the first with the addition of one room ... Making it, oh so boring. - There are no subtitles, and this seems to be a common complaint from what I've gathered from other reviews. And I agree. If you're sticking to not including subtitles (hearing impaired individuals be damned), I would expect eloquent voice acting. And this is by no means shade towards the actors themselves, I just find that some deliveries are indiscernible. Again, the DLC did a better job on that front, although not by much. But this would have been prevented if we had access to the Sub ... - The story is ... Without going into spoiler territory, the execution of the "twist" was weak. Maybe this is more of a translation issue than a writing one due to the game being original in Chinese, but I just find it to be out of nowhere. The audio cues in the background are not well-made to make the player feel like something is off. If anything, they just add to the atmosphere of being in a room (echo sounds). That one line used by the woman you're talking to between case 3 and 4 feels like a throwaway line. You can't build a whole overarching plot twist on one line like that and feel like it ties the entire narrative up. - The writing for the dialogue leaves a lot to be desired. Again, could be a translation issue, so I can't comment about the native language of the game. - I have nowhere to add this but the feature for where you leave notes on the audio ? Get rid, or turn it into time stamps that can be clicked on for replay conveniences. No need for what you wrote to fly by the screen the moment you reach its segment. I don't know. The more I write down my thoughts, the more I get confused about my feelings towards the game. Because, yes, the game is fun regardless of what I wrote above (in fact, I did recommend it to my friends). But to an avid mystery game enjoyer or someone who's seeking more detective work ? I don't think this is the game for you. And I think I'm leaning towards the latter. With that aside, I hope that we get other games that build up on this concept. There is enough games that rely on visual clues than audible, and I think there is a lot to explore on this front. TLDR : If you're not hearing impaired and a casual detective game enjoyer ? Feel free to give this a try. If you're not ? Maybe look for another game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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