
UNDERTALE! The RPG game where you don't have to destroy anyone.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 119/day in the week to Sep 4 → 168.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 342.1Kreviews | 97% | — | $55.2M |
| $14.99 | 43.2Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un jeu parfait, je comprends pourquoi tout le monde adore Undertale.
true genocide is so fun
gorg game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 169/day in the week to Jul 23 → 235.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a
this isn't anything new but the game has majorly disappointed me in the combat. I know I just have a skill issue but there is absolutely no reason there couldn't be a difficulty setting and I will forever hate the game for that. the game isn't even bad it's just that one aspect that is so damn frustrating. I first got stuck on undyne and then quit for a while. now I got stuck on muffet. a majority of my playtime is most likely just retrying. I don't recommend if you suck at bullet hell type games. but it's a good game, just lacking a difficulty setting. it's a shame really. 10/10.
Childhood game and over-all 10/10
выебал скелета
Tobby zawsze gotuje
PEAK GAMING - Really good game i finally played after my friends recomended it to me, i 100% reccomend you try it as it is really really peak, thanks toby fox
bu incelemeyi belkide nostaljinin etkisiyle yazıyorum ve oyunun bir çok kusurunu görmüyorum bile ama demem o ki oynayın oynattırın başyapıt seviesinde benim gözümde
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.5K | 145 | 47% | $7.99 | |
| $7.1K | 42 | 95% | $6.99 | |
| $4.2K | 92 | 82% | $2.99 | |
| — | 0 | — | — | |
| $880.1K | 5.6K | 94% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.4M | 48.5K | 90% | $49.99 | |
| $55M | 39.7K | 75% | $27.99 | |
| $55M | 32.1K | 79% | $59.99 | |
| $54.5M | 45.5K | 79% | $59.99 | |
| $56.1M | 59.2K | 96% | $34.99 | |
| $53.8M | 32.8K | 96% | $47.99 |