
You have 30 minutes to loot this place and pay your debts before the planet is destroyed. Intense stealth-action with permadeath. An exploration of agency and hope.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the first kojima type game
Phenomenal gamefeel, phenomenal vibes work towards a wonderful half hour experience
I love this dev's other game, but this one feels really barren and undercooked. Money and enemies feel just randomly scattered around the world with not much logic (aside from a couple ho spots). Getting 50k feels impossible, but maybe that's the narrative point? Doesn't make for a fun game though. Movement feels great, but that's not enough to recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Random Scuffed Games #455 https://twitch.tv/DitoMido Aktuelle Spielequeue: https://rsg.ditomido.de Bisherige Reviews Archiv: https://rsg.ditomido.de/archive Vorgeschlagen von: Dulli_Master Under A Star Long Cold hat zwar eine für mich persönlich schöne Retro Grafik die an die frühen 2000er erinnert, allerdings ist das Spielkonzept leider komplett hohl und unbedacht. Unser Ziel ist es $50.000 in 30 Minuten zu sammeln. Somit also ein "Collectathon" mit Stealth elementen, in welchem man aber auch komplett wie Rambo reinlaufen kann um alles über den haufen zu schießen. Der Nachteil? Selbst wenn man gut spielt und durch z.B. Deckung ein Feuergefecht überlebt wird man mit weniger Geld durch Loot abgestraft, wohingegen ein Stealthkill nicht nur länger dauert, dafür aber auch "nur" 15 mal mehr belohnt wird. Problem an der ganzen Sache ist nur: wer den Trailer gesehen hat, kann sich in etwa ausrechnen wie viel Geld in optimalzuständen gesammelt werden kann. Im Trailer sehen wir in ca. 70 Sekunden ca. $450 die gesammelt wurden mit 2 weiteren Gegnern á $150 und 2 Häufchen Geld á $100 in Aussicht macht gesamt in ca. 2-3 Minuten Innerhalb einer Basis also ca. $950 gesamt bzw. $28.500 in 30 Minuten. Leider sind diese Gegnerstationen aber mehrere Minuten Fußweg auseinander gelegen. Im Trailer sehen wir auch, dass es KEINEN Timer gibt, ich habe also leider das Gefühl, dass Antonio Freyre keinen Schritt weiter über das Balancing nachgedacht hat, zumal es viele leere offensichtliche Point of interests gibt, die einen nicht belohnen wie z.B. der Hügel mit dem Riesenskellet. Hätte man diesem Spiel noch etwas mehr liebe geschenkt wäre ich auch großzügiger in der Bewertung, so kann ich aber leider nur dringend davon abraten. Etwas mehr Action hätte gut getan, verschiedene Waffen wie z.B. Scharfschützen gewehre, Granatenwerfen, Granaten selbst, Sprengfässer in der Umgebung, verschiedene Objectives in den den diversen Basen, Rätsel, oder Fahrzeuge/Reittiere etc. hätten dem Spiel deutlich mehr action und Leben eingehaucht. Hier bekommt man gute Atmosphäre aber wirkl ch SEHR wenig Spielinhalt und Variation. Die Basis ist stark, aber das Gamedesign wirklich sehr schwach und undurchdacht. Schade! Rating: Dito: 2/5 Chat: 1.52/5 Gesamt: 1.76/5
Pros: - Decent stealth/combat mechanics - Nice open environment - Challenging Rogue-like gameplay Cons: - Some Keyboard controls feel a tad bit awkward and cannot be changed Conclusion: Great 30 minute stealth game very much feeling like it was inspired by Metal Gear Solid V. Just wish I could change the keyboard bindings to make them feel more comfortable.
So good. Another fantastic experience from Merlino Games that conveys so much through minimalist game-play. Part-way through my first run, it started to dawn on me what was happening. Writing this after finishing that run. As usual, the environments and traversal are huge positives. Low text, only vibes. BUT THOSE VIBES TELL YOU SO MUCH. The time limit is a new twist, but it absolutely drives home the experience. Definitely a must-play if you want your games to be art with a message.
good concept, reminds me of metal gear, i wish there was some building interiors to visit
great short experience, well worth it
Alguien ya lo paso???? porque yo no jajaja o ese es el punto del Juego??? Buenisimo, quisiera ver el final, gracias por agregar al Camaleon y el Outcast
I came to this game after enjoying No Sun To Worship, and I love both games. Under A Star Long Cold is very challenging to complete, but I love the idea of a stealth title that I can just pick up and go into. An arcadey stealth sandbox makes for a good time for my heart that wants more sneakin and creepin titles in a time where stealth games feel so few and far between. The obvious inspiration from Metal Gear in the gameplay just makes me like it even more. I grew up on Tenchu, Metal Gear, and Splinter Cell, so why not be inspired by some of the best? For the price, you can't go wrong.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $551 | 5 | 100% | $2.99 | |
| $10.7M | 68.3K | 92% | $9.99 | |
| $1.2M | 1.7K | 79% | $39.99 | |
| $292.4K | 284 | 29% | $27.99 | |
| $47.7K | 119 | 92% | $19.99 | |
| $34.2K | 121 | 25% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7K | 101 | 68% | $4.99 | |
| $7.7K | 61 | 93% | $4.99 | |
| $7.7K | 58 | 91% | $4.99 | |
| $7.7K | 93 | 78% | $3.99 | |
| $7.7K | 53 | 91% | $9.99 | |
| $7.7K | 56 | 84% | $11.19 |