
You have 30 minutes to loot this place and pay your debts before the planet is destroyed. Intense stealth-action with permadeath. An exploration of agency and hope.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, For the price I suppose it is ok. Especially if you can get it on a sale. The game is kinda atmospheric and fun, but far too bare bones. The biggest downsides is that it is mostly a bunch of empty with far too few money to actually reach the goal. Not to mention the keybinds are odd and make it even more frustrating to play without the ability to change them... x to sprint for example. AI as bare bones as it can get, instant turns, forever aggro ed spam shooting and all types of junk. The concept could have made for an amazing rogue like, but this is at most a half baked tech demo that was given up on just as it started to look like an actually game. Was actually looking forward to it, but a bit disappointed...
A perfect little MGSV style sandbox stealth game. If you've ever wanted to pop open MGSV or Ground Zeroes but didn't feel like dealing with all the extra baggage this is a fantastic stripped down take on some of that. Sessions are a pretty good length, always <= 30 min. The in-game timer may seem like high pressure at first, but I actually really appreciate how it's implemented here. It helps prevent you from getting too much of an aimless frustrating experience, and get more in the mindset of playing in the sandbox to find your own fun instead of completing arbitrary stealth objectives to get to an "end". Want to go guns blazing? Go for it. Take it slow and enjoy what little time you have? Totally valid too, no particular play style is necessarily forced once you come to terms with the game.
short, sick vibes, game most likely genuinely impossible to get anything more than 30% of the way to your goal, yet theres no reason not to try and explore what you can do when it feels this good to play, and on the chance that you can beat it somehow. Other people have said sandbox, yea it could be that. Reminds me of how it feels to look at progress of climate action lol
very boring gameplay that looked better on screenshots and trailers so i'm waiting for my refund. P.S. yeah really don't buy this game because there is like 30 minutes of gameplay which repeats everytime. many of positive reviews shows that these ppl spend like 1-3 hours in game and dropped it because it's that boring.
I've only played the game once, and I did not win, nor do I know how it's possible to win, but holy freaking cow this game is fun. And I really didn't expect it to be this fun based on how simple it seems it is. I had a great time running around in this game the 30 minutes I did, even though I didn't win. I may be wrong, but it feels like there's so much to explore and find. Maybe not, maybe it is just the few towns and cities you can take stuff from, but it really feels amazing. Another thing I love is the art style. The model and texture design hits a spot in my heart I didn't know could feel the way it did. I highly recommend this simple little gem, especially for it's unbeatable price.
the first kojima type game
Merlino W
He jugado otros juegos de Antonio que han sido juegardos, este lamentablemente no lo puedo recomendar ya que la IA de los enemigos es demasiado injusta, te detecta muy fácilmente lo cual hace imposible poder hacer sigilo, ademas no hay guardado si te matan debes empezar desde el principio ademas los enemigos te matan de 2 toques si no eres preciso con las armas, me frustro mucho por lo que no puedo dar pulgar arriba. Sorry Antonio, hay para la próxima.
I came to this game after enjoying No Sun To Worship, and I love both games. Under A Star Long Cold is very challenging to complete, but I love the idea of a stealth title that I can just pick up and go into. An arcadey stealth sandbox makes for a good time for my heart that wants more sneakin and creepin titles in a time where stealth games feel so few and far between. The obvious inspiration from Metal Gear in the gameplay just makes me like it even more. I grew up on Tenchu, Metal Gear, and Splinter Cell, so why not be inspired by some of the best? For the price, you can't go wrong.
I would recommend this game for the aesthetic alone, but I think you should know what you're getting into. As far as mechanics are concerned, it's basically a score attack game, where you try to find as much money as you can before the timer runs out. There are stealth mechanics, and they work well, but getting a high score means ignoring most of them. I had fun, and I think it's definitely worth the price, but your mileage may vary depending on what you're looking for.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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