
You have 30 minutes to loot this place and pay your debts before the planet is destroyed. Intense stealth-action with permadeath. An exploration of agency and hope.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a stealth game with no reason to be stealthy. Gunfights are easy, I never died and your on a timer so you might as well run between landmarks for the loot.
A perfect little MGSV style sandbox stealth game. If you've ever wanted to pop open MGSV or Ground Zeroes but didn't feel like dealing with all the extra baggage this is a fantastic stripped down take on some of that. Sessions are a pretty good length, always <= 30 min. The in-game timer may seem like high pressure at first, but I actually really appreciate how it's implemented here. It helps prevent you from getting too much of an aimless frustrating experience, and get more in the mindset of playing in the sandbox to find your own fun instead of completing arbitrary stealth objectives to get to an "end". Want to go guns blazing? Go for it. Take it slow and enjoy what little time you have? Totally valid too, no particular play style is necessarily forced once you come to terms with the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es paradójico que la obra más mecánicamente sobresaliente de Freyre sea la que menos haya disfrutado, particularmente por cómo desaprovecha la idea de un juego que no puedes ganar. Sin embargo, está innegablemente hecho con talento y pleno dominio del sigilo como concepto jugable, así que me sigue pareciendo recomendable.
very boring gameplay that looked better on screenshots and trailers so i'm waiting for my refund. P.S. yeah really don't buy this game because there is like 30 minutes of gameplay which repeats everytime. many of positive reviews shows that these ppl spend like 1-3 hours in game and dropped it because it's that boring.
short, sick vibes, game most likely genuinely impossible to get anything more than 30% of the way to your goal, yet theres no reason not to try and explore what you can do when it feels this good to play, and on the chance that you can beat it somehow. Other people have said sandbox, yea it could be that. Reminds me of how it feels to look at progress of climate action lol
Dommage, le jeu a des très bonnes mécaniques qui rappellent MGSV et sont très impressionnantes pour un dev solo, mais le fait que la map soit si vide empêche complètement d'en profiter, d'autant plus que le jeu est mathématiquement impossible à finir, ce qui est très frustrant.
Pros: - Decent stealth/combat mechanics - Nice open environment - Challenging Rogue-like gameplay Cons: - Some Keyboard controls feel a tad bit awkward and cannot be changed Conclusion: Great 30 minute stealth game very much feeling like it was inspired by Metal Gear Solid V. Just wish I could change the keyboard bindings to make them feel more comfortable.
Good! Quick and nice looking, feels like a MGS V mission. Controls well and is the right kind of pace for a stealth game, im my opinion
I've only played the game once, and I did not win, nor do I know how it's possible to win, but holy freaking cow this game is fun. And I really didn't expect it to be this fun based on how simple it seems it is. I had a great time running around in this game the 30 minutes I did, even though I didn't win. I may be wrong, but it feels like there's so much to explore and find. Maybe not, maybe it is just the few towns and cities you can take stuff from, but it really feels amazing. Another thing I love is the art style. The model and texture design hits a spot in my heart I didn't know could feel the way it did. I highly recommend this simple little gem, especially for it's unbeatable price.
Merlino W
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $551 | 5 | 100% | $2.99 | |
| $10.7M | 68.3K | 92% | $9.99 | |
| $1.2M | 1.7K | 79% | $39.99 | |
| $292.4K | 284 | 29% | $27.99 | |
| $47.7K | 119 | 92% | $19.99 | |
| $34.2K | 121 | 25% | $10.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.7K | 108 | 72% | $4.99 | |
| $7.7K | 58 | 91% | $4.99 | |
| $7.7K | 93 | 78% | $3.99 | |
| $7.7K | 111 | 70% | $4.99 | |
| $7.7K | 54 | 91% | $9.99 | |
| $7.7K | 62 | 92% | $4.99 |