
Summon portals to overcome vicious beasts, devious puzzles and fiendish platforming challenges. Master the unique powers of each portal to stop the collapse of reality, while exploring lush, hand-drawn worlds and unraveling a deep narrative full of mysteries.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好玩
没了极限操作要死
Trés sympa, gameplay basique mais fonctionnel bien qu'il peut paraître un peu raide quand on est habitués aux Metroidvania comme HK, gamedesign original et inventif, visuellement c'est joli. Un peu difficile à certains endroits mais rien d'insurmontable. Le dernier boss est un peu chiant mais pas impossible. Bien qu'un peu court, il mérite le détour :) je recommande.
8/10 Es una historia interesante y las mecánicas de cambio de dimensión está interesante, no tiene jefes muy memorables pero entretenidos, si no buscas completarlo al 100% es relativamente corto, bien para pasarlo en unos días.
I have such mixed feelings on this game. The lil portal mechanic has so much potential, but I just didn’t find the story engaging, the dialogue felt… flat? It looked pretty but if you’ve played Ori you’ll quickly start rolling your eyes at the almost 1:1 copy in places, but much flatter. Some of the puzzles were a lot of fun, the variety of the portal ‘powers’ was a nice addition, keeping the gameplay feel fresh and unique. Deffo found a few lil bugs, blocks not falling, floating platforms not functioning etc. I can usually live with a glitch here and there, but considering you have one chance essentially, it’d have been nice if these things were fixed. If I’ve gotta be precise, the game has to be polished y’know? That was the point I decided to nope out, very frustrating to be taking on a boss, get to the final stage and then die because of a glitch! I don’t hate it, I just wish it was a little more polished!
É tipo um hollow knight mais facinho. Adoro esse tipo de jogo de ficar trocando de universo e puzzle
One of my favourite Metroidvania/Puzzle-Platformers of all time. I bought it when it first released on Switch, and bought it again recently to replay on steam and it’s just as good as I remembered it. The platforming puzzles hit that sweet spot where the puzzles are difficult enough to make you think, but never so difficult to stop you in your tracks. You die in one hit, but the checkpoints are so frequent that it is never frustrating (except for in Vaija Heart). The only negatives for me is how short it is, and the Vaija Heart which had a couple sections that are brutally precise and excessively long compared with the rest of the game, however, this is only an issue if you’re going for the good ending. I highly recommend this game, especially when it’s on sale. I think it’s still worth it at full price as, although the game is short, it is extremely high quality throughout. Plus, there are still very few games which combine Metroidvania and Puzzle-Platformers, and this is one of the best imo.
Este juego, cerca del final (al menos creo que era cerca del final) ese si es el verdadero sendero del dolor! mira que yo me pase el Hollow, el Silksong, los 2 ori pero este!, este juego! requiere un nivel de habilidad!, y eso es otra cosa, más que metroidvania es sobretodo un juego de plataformas / habilidad! porque te puedo asegurar que sin eso ultimo lo vas a pasar muy mal. Osea esta bueno pero yo no tengo el nivel para pasármelo! y me frustra!
好玩的,画风是真的很喜欢,但音乐不太行,和画面不是很搭配,游戏性也不错 1.这个游戏主要的玩法就是跳跳乐,但难度不高。主线难度一般,两个试炼关卡有一定难度,属于是静下心来仔细观察就容易过,如果一直莽的话就很难过的类型。有些关卡对手速有要求,但不是很高。 2.有两个结局,但对成就无影响。一周目可以完成所有的成就。如果想要打坏结局的话注意不要把两个试炼都完成了 3.BOSS战的话都很短,你只要摸清BOSS机制就能过了,最终BOSS也是这样,耐心点打,别一直莽就都不难过 4.两个结局都打,外加全收集全成就的话大概10个半小时左右,有地图,而且地图上面的没探索区域很清晰,后期查漏补缺的话很容易 5.推图的时候可以直接去推主线,收集之类的等后期技能都有了再去就行,收集的东西只影响结局,别的都不影响。隐藏关卡地图上会显示为未探索区域,不用特意去找
I really enjoyed this game. The music and art is beautiful. The mechanics are taught well. And challenging but forgiving enough to keep me engaged!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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