
Check out the new Velvet Edition bundle including both Two Worlds II and Pirates of the Flying Fortress DLC.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 8 → 0.86/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Classic RPG but doesn't get the recognition it deserves. Good game overall made by a small studio and very Skyrim inspired
This game is actually a lot of fun but the draconic DRM and lack of devs giving a ♥♥♥♥ about the issues totally legitimate players who paid for the game have when trying to get past it makes it pure cancer. 0/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Italian, Spanish - Spain, Czech, Polish, Russian*languages with full audio support
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What can I say, better version of first game.
Look, i really liked the first game and i tried to like this one, but it's just awfull, the gameplay is garbage, there are input delays, there are too many actions atached to one button, you start getting one hit quite early and from same enemies, there are good ideas, but this was quite a letdown. won't even finish it, just a shame.
"Two Worlds II: Симулятор рыцаря-турбоспринтера с интерфейсом из кошмара" Это не просто RPG. Это — экзистенциальный марафон, в котором ты играешь за средневекового Терминатора, облачённого в латный доспех, с двумя булавами размером с холодильник… …и бегающего быстрее, чем Gepard.exe на допинге. Серьёзно, на каком этапе разработки кто-то решил, что главный герой должен бегать как олимпийский чемпион в полном обвесе? Лошади? Они в игре есть. Но зачем? Только чтобы ты почувствовал, насколько они медленные. Интерфейс? Ха-ха. Это не интерфейс, это испытание на прочность духа. Как будто ты играешь в чью-то курсовую работу на Unity, где каждое окно меню кричит: «СЮРПРИЗ!» Меню алхимии? Как таблица Менделеева, только на эльфийском. Ужас и боль — но ты привыкаешь. Со слезами. Сюжет? Он там. Он норм. Не шедевр, но и не кринж. Такой типичный фэнтези-экшен с примесью "мы пытались", где все вроде знают, что делать, но делают это как могут. Иногда получается даже атмосферно. И вот парадокс: Ты запускаешь игру, путаешься в кнопках, умираешь от кабана, хочешь удалить… Но проходит час. Потом два. Потом 30. И ты уже в финале, спринтуешь по равнине быстрее стрелы, размахиваешь булавами, кастуешь торнадо, и тебе хорошо. Итог: Two Worlds II — это как старая развалюха, которая по какой-то причине всё ещё едет. И даже радует. Сумбурно, неудобно, странно… но весело. Особенно когда ты обгоняешь свою лошадь и оставляешь её в пыли, как абсолютный бог скорости. Оценка: 6 гепардов в броне из 10. Плюс один балл за стойкость духа и спринт с булавой наперевес.
Quite a fun game. Hope more people hop back on for multiplayer.
Whatever, this game is still a blast in 2025 - the magic system is incredible, the RPG / scaling elements are pretty sick (you can really kick a** at the end), and the world is HUGE and full of sidequests. Honestly would rather replay this than a lot of more polished RPG / adventure titles from the time. The price is kinda ridiculous considering how old it is and how jank, but get it on sale and get through the first hour - once you're in the groove and upgrading equipment / leveling up, you'll have a great time. And I highly recommend you familiarize yourself with and change the keybinds - the UI can be a very smooth experience if you map it right, but the initial maps are wild. Enjoy!
我是考古学家,这旧世纪吧
*Contains end game spoiler* Pro's +Plenty of Enjoyable side Quest +Battle Mechanics were interesting, especially for a mage. +Chapter's 1-3 were quite enjoyable. Con's -Why have horses, if they only matter in one area? (can't even recall your horses) so there's no point. If you leave your horse in the middle of nowhere and you teleport, guess what, you are ♥♥♥♥ out of luck, you can't call it back. You have to go find yourself another horse, or go back to where the other one was. -Why have a boat option, same thing if you leave it in the middle of nowhere, and you teleport, that boat is GONE. There is literally no reason to have the option, it's practically useless. -Combat tends to be very repetitive. -An absolute terrible ending. There was no build up to the sudden ending that was shown. Chapter 4 felt extremely rushed. I powered up my character like crazy, for what? to fight using ballista's, it makes no sense what's soever. Suddenly Ghandohar was the good guy this entire time and Darpa of all people happens to know the truth. NO OTHER ORC joins you, and don't get me started on the cutscene. Overall it was such a lackluster ending, that it completely ruined the immersion to the game. The build up was fantastic, it is unfortunate that It was destroyed by the ending.
I enjoyed playing the game. I think a lot of it has to do with the sense of exploration and discovery. While the beginning is a little slow, once you enter the wider world it captures that desire to adventure much like Skyrim. It isn’t a perfect game, far from it but I do think it is interesting, though whether it is just a misinterpreted gimmick or a game brimming with potential may be left for you to decide. Pros: An impressive magic system that may be the best gaming has to offer. A big world with decent visuals. Bard Hero Cons: Combat is a bit stiff. Bugs. Quests and story are a bit bland
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 46.8K | 80% | $6.99 | |
| $4.3M | 21.2K | 97% | $8.99 | |
| $4.3M | 7.6K | 77% | $16.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.4M | 18.9K | 90% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 5.9K | 78% | $14.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $18.1M |
| 53.1K |
| 95% |
| $14.99 |
| $6.1M | 12.4K | 82% | $19.99 |
| $4.7M | 49.1K | 88% | $4.79 |
| $4M | 10.8K | 89% | $14.99 |