
Check out the new Velvet Edition bundle including both Two Worlds II and Pirates of the Flying Fortress DLC.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 8 → 0.86/day in the week after.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You can buy it for 29cents on Gamivo. Or for 60cents if you buy velvet edition that includes Pirates of the flying fortress DLC. For that price its actually pretty nice if you enjoy multiplayer coop kill some monsters games. However most people that still play this game play DLC maps so i recommend also buying Echoes of the Dark Past 1 and 2 multiplayer DLC (cost 49cents each) so your total cost for the game will be 1,58+0,50€ gamivo transaction fee. (on select payment method screen make shure smart is off, to avoid a useless subscription) If you want to play Singleplayer Maps in Multiplayer Sedastian did a free mod for that you can find on Nexusmod. It has a pretty unique crafting based magic system where you can create spells for summoning a bunch of Monsters, opening locks, jumping higher, becoming invisible, spawn powerup stones, drain enemies endurance, and shoot multiple projectiles. However combat as a magician doesnt fee really dynamic as cast animations lock you in place. You can get every item in the game by just playing it, despite the fact the publisher thought it was a good idea to disable the console, and add an advertisement for DLCs and tbh pretty useless and easy to get ingame items in the main menu to make more money. The advertisement banner was removed due to community backlash. Here are some of the bugs in the game: -If you are missing some singleplayer DLCs some Armor/Robes in Multiplayer will show Checkerboard texture. If you have standalone singleplayer DLCs and have this issue you can fix it by copying the missing WDFiles from DLC to you main Two Worlds II WDfiles directory. -Some Alchemy Items arent named properly (for example: DLC_Incredient52) The devs are aware of this but dont care anymore as on the official Steam Store page for Shattered Embrace (which you shouldn't buy anyway because its a bugfest) you can see the hero fighting against DLC3_WOLF. -Assasination is only working in singleplayer, in multiplayer its a combletely useless skillpoint waster. -In Village Mode the elder gives you the kill gargoyles voiceline for the kill trees quest and the kill trees voiceline for the kill gargoyles quest.
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 22 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Italian, Spanish - Spain, Czech, Polish, Russian*languages with full audio support
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b][i]Two Worlds II[/i][/b] was a poorly-made action-RPG with a third-party DRM. Now it is a poorly-made action-RPG with MTX and a third-party DRM.
Очень понравилось: открыл всю карту, выполнил все побочные квесты. Сюжет: Туповатый, много нестыковок. Идея хорошая, но реализация «такая себе». Но если проходить все побочные квесты и сюжет вперемешку, то нормально. Геймплей: очень понравился просто ходил по миру и выполнять побочные квесты. Понравилось, что можно залезть почти на любую скалу, которая разделяет карту (на первом материке). Очень крутая атмосфера, музыка, нормальная боевка. Есть три то ли материка, то ли острова, которые открываются по ходу сюжета, на каждом — своя стилистика. Итог: если просто пробегать по сюжету, то может не понравиться, но если играть ради атмосферы и просто кайфануть, то топ.
It's one of those old games that still has a soul. The graphics are great for it's time and I even enjoyed the story at the beginning. It feels like one of those classic 2000s fantasy movies with heart and an interesting fantasy world/characters. What makes it completely unplayable are the clunkiest, disgusting combat mechanics. If you pick a mage class early (keep in mind that you cannot re-spec early), it's an impossible task to even kill 3 orcs in the early game because of how clunky and stupidly patterned the controls are. Even with some re-patterning and multiple tries, I've rage quit the game to the point of no return, which makes me sad since I wanted to know where the story leads and experience it.
Still waiting for Two Worlds 3
Hilarious dialogue. Nice fun exploring. Decent variety of game mechanics, but pretty clunky. Not unbearable tho. The fighting isn't too fun. The leveling up is fun somehow. I barely remember what it was like playing this when it came out almost 15 years ago, but i enjoyed the stealth mechanic when i figured it out, and i love stealth. The hilariously awkward dialogue is so fun to listen to though... it seems like Tommy Wiseau helped write it. Have your dad join you. Why did i just review this?
Отличная игра из моего детства! Если вдруг заскучали и вы уже прошли ролевухи типа Свитки/Готика/Ведьмак, то это произведение станет отличной альернативой последним. Русская озвучка, прикольные квесты, интересный лор и саундтрек (за него отвечал сам Борислав Славов (Baldurs Gate 3)). Игра хорошая, не пожалеете)
Now that's a model sequel game! Two Worlds 2 is a substantial improvement over its predecessor. It improves pretty much everything that was either mediocre or underwhelming in the first Two Worlds game. It results in Two Worlds 2 offering really fun adventure in a vast, open world filled with diverse landscapes and regions, many engaging quests, and many other activities, such as earning a coin through playing an instrument in front of townsfolk. Improved visuals and physics are what the combat system is satisfying for most of the time, with a range of weapons to fight with and to modify to fit the player's preferences. It has a powerfully entertaining and complex magic system, with cards representing spells and their modifications. All is really fun to experiment with. I'd compare its complexity and entertainment level to alchemy from Two Worlds 1. Speaking about alchemy, I found it slightly less fun than in the previous game; however, it's still a complex system. Maybe not as spectacular as it was back when Two Worlds 1 was released, but still it's very solid. As for elements I found negative, one of them is riding a horse, for sure. The whole mechanic is way better than it was in Two Worlds 1, although still it's not great and can be frustrating at times. Next thing are fetch quests. I mentioned earlier that there are many engaging quests, which is true. There is also a decent amount of classic fetch quests. They are done better than in Two Worlds 1, and I personally didn't feel they were that bad, and many of them were quite charming, but I think it should be noted that yes, there are such quests. Another thing: inventory. It's mediocre at best, can be annoying and feel clunky way too many times (especially during selling or buying high quantities of items, or simply breaking down items to acquire resources needed in crafting). Last, but not least element I find underwhelming is the repetitive action at times. The fighting system itself is alright and intuitive (even if it has some flaws); it works well for an action RPG that Two Worlds 2 is. It just might become tiresome after a longer while, especially when your build is focused on melee weapons. Speaking about builds, reseting skill points (aka respec) is possible. One of the game's strengths is its flexible character progression system. Players can easily respec their skill points, allowing for experimentation with different builds. It's cheap, easy, and it's not hard to find the proper NPC. That's why there's no need to worry about spending your skill points wrong, with no chance of fixing your mistake. There are many builds to choose from, and the game itself is accessible to both experienced RPG players and newcomers. You also don't need to be familiar with the previous game in the series to fully enjoy Two Worlds 2's story. It makes this game extremely newcomer-friendly in terms of lore as well. And totally worth recommending. ;) Two Worlds 2 offers a fun, open-world adventure with a deep magic system and a variety of engaging activities. While it has a few minor flaws, its strengths far outweigh its weaknesses. [i][b]Edit:[/b] I forgot to include one part about the inventory. Apologies. However, the change coming with this edit doesn't affect the review as a whole or the fact that I recommend this game. I just added one small comment regarding one element I had forgotten to mention earlier.[/i]
Старая игрулька, вызывает ностальгию , иногда хочется поиграть может уже и в устаревшие игры, но такие знакомые)
兩個世界2在我的印象中也算比較知名的RPG之一,意外地是在steam上卻如此冷門且評價不高,趁這次86%off購入嘗試了下。第一感覺良好,蒹葭有完整的漢化可用。由於不能建立女性,所以祇能用男性角色進行遊戲,還好人設看得過去。沒有職業之分,主角一人能分別扮演戰士遊俠法師的角色,但是屬性加點的時候必定祇能朝一個方向發展。戰鬥系統尚可,近戰武器打擊感尚可,魔法豐富,可以一鍵切換三套裝備(其實就是對應近戰武器、遠程武器和法杖),對手柄支持很好,有限的鍵位安排很合理。總體素質確實比不上老滾龍騰巫師等人氣RPG,如果對畫面不挑剔,不介意沒有成就卡牌,又喜愛RPG的玩家也可以來打發時間。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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