
The story of Twin Sector takes place in a post-apocalyptic future where the remains of mankind have been put to artificial sleep in cryogenic chambers deep under the contaminated surface of earth — until the planet becomes habitable again. You as the player must take the role of Ashley Simms, the protagonist of Twin Sector.
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Languages: English[b]*[/b], French, German[b]*[/b], Italian, Spanish - Spain [b]*[/b]languages with full audio support
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jouabilité bof
The game is a lot better than the broken, asset flips, trashware with little to no gameplay that flood Steam and are sold for 5 euros/dollars a piece, I will give it that. I got it from a giveaway and after reading the reviews I was expecting it to be at least as bad as " The God's Chain" another giveaway fodder and my definition of an unplayable product and a company that should be banned from Steam. Anyways, back to Twin Sector. The graphics of the game are decent, aged enough to show the game's age, yet charming in their old school aesthetic of dulled greyed out colors and industrial design with bright visuals for fire and important elements and so on. After launching the game I was surprised when I realized the game has a plot, voice acting and even decent cutscenes! Another point for it in my book that separates Twin Sector, a game I had never heard of before, from supposed "indie game" cashgrabs devoid of gameplay. This is really, an actual, complete game and not a dev scam! Perhaps I shouldn't be surprised by the above but I have played so many fake games recently that are marketed as complete games that I've started to look at every unknown bargain-priced game with suspicion. The gameplay is okay as far as I have seen. You use telekinetic pull/push powers to solve enviromental puzzles and move to the next room interacting with certain objects and surfaces. I personaly found the game too hard because of clanky physics at times, problematic chekpoints and what-not, but I believe that more patient gamers than myself will appreciate what the game has to offer and enjoy it.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gra jest zła i toporna, irytuje, ale nie budzi moich srogich negatywnych emocji. Wytrzymałem 20 minut w grze, ale możliwe, że kiedyś wrócę do tego tytułu. Jest fizyka na poziomie Half Life i tylko tyle. Gra jest z 2009 roku, roku w którym wyszły takie tytuły jak choćby COD MW2, a poziom grafiki cutscenek i jakości rozdzielczośći samej gry to niestety rok 2000 z lekkim liftingiem. Przygodówka z perspektywy 1 osoby z elementami zręcznościowo- logicznymi. Mocne 2 na 10. Grafika przedpotopowa, voice acting jest ok, ale jakość samego dźwięku słaba. Za około złotówke można sie przekonać. Ale 5 zł uważam , za stratę pieniędzy na tą gamingową ciekawostkę.
Cool mechanic idea and terrible execution. Random modern PCs seem to have a glitch where the camera bobs up and down all the time with no way to fix. The game has somewhat OK puzzles up until the turrets show up, and then the entire game becomes dodge the bullets and loading screens from the numerous deaths that you will go through. The puzzles seem half baked and don't seem to incorporate the game mechanics or physics properly. The fall damage seems way too intense for a game that requires you to fall down half the time. Didn't finish the game after the 10th level out of 17, and you shouldn't even start it. If you're even curious about it, the story doesn't really have much to offer for the small bits you even get, and it's as predictable as it seems. Just play Portal or a different game instead. Thanks for reading and have a good day! :)
Пока менял настройки (играл в вечернее время), чуть не ослеп
Juego de puzzles hardcore con una historia narrativa que no es gran cosa pero es entretenida. Es un juego para cogerlo con paciencia e ir pasando los niveles poco a poco debido a la dificultad. Un aspecto negativo sería el control que es bastante malo.
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿APROVADO⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿ Útil?
О, "Twin Sector" — это Portal, но если Portal был бюджетным клоном, снятым на телефон в подвале. Ты просыпаешься в бункере, типа "спаси человечество за 10 часов", а на деле — бегаешь с перчатками-антигравитацией, тянешь ящики, как будто у тебя суперсила из Wish. Физика — Havok, но работает так, будто коробки пьяные: то летят в лицо, то застревают в стене. Пазлы? "Подними себя за жопу и не упади". Графика 2009-го — серые коридоры, тусклый свет, голоса как у робота, который забыл кофе. В итоге: 4/10. Круто, если хочешь почувствовать, каково быть дешёвым клоном. Но лучше просто Portal переиграть.
So, i wouldn't call this a good game, but also not a bad game. The puzzles aren't too complicated and only really the turrets are a big ♥♥♥♥ you to the player, but only sometimes. you might die a lot at portions, but who wants a game where you can just breeze through. People compare it to portal, but apart from both being about solving puzzles and surviving, i would't really compare them. I'm pretty sure they too inspiration from portal though (if you get this game, you know why) I enjoyed it, despite the frustrating moments and the ♥♥♥♥♥♥ movement scheme (no sprinting and forward is the only fast way to move) Some tips though: your gloves don't reach into infinity. if you're aiming at something too far away it won't work (notice the cross hair) When a terminal doesn't tell you it's not working, you might have to hold the activation button. The game doesn't tell you about this. Don't be afraid to think outside the box. Some portions can be solved without doing it the intended way, luckily it's usually the ones you want to skip too.
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Where this game's players are, estimated from review languages.
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