
"Twelve Shadows" is a hardcore Boss Rush action game set in an Eastern dark mythology. Players take on the role as "WuMing," challenging twelve bosses and exploring a unique Chinese-style world inspired by the twelve zodiac signs. Each adventure is a test of courage and wisdom
Modeled estimate, not a reported figure. How we estimate →
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About
Background story:
At the beginning of time, when heaven and earth split apart, the pure essence rose to form the sky, while the heavy essence sank to become the earth.
Mount Buzhou stood tall like a massive pillar, connecting the heavens above and the deep abyss below, supporting all life in between.
One day, disaster struck suddenly. The balance between purity and heaviness was disrupted, and the mountain began to collapse.
In this moment of crisis, the Twelve Spirit Forms sacrificed their souls to act as pillars, preventing the great mountain from falling.
But over time, the heavy essence that had formed the "Shadow Erosion" began to secretly turn against its creators…
The blindly devout clung to promises long forgotten,
The lost and vengeful burned with rage for enemies that no longer existed,
And those who sought to outwit fate found themselves trapped in an endless cycle of their own making…
You awaken from nothingness, nameless and formless, armed with only a single sword.
Deep within your mind, a faint voice whispers:
"Destroy the corrupted forms and reunite the power of the Twelve Spirit Forms—this is the only way to save the world."
But the real truth behind it all remains unclear…
Core Gameplay
1. Shadow Shard System and Shadow Invocation
Shadow Shard Absorption:
In the game, each Boss leaves behind a "Shadow Shard" upon defeat, symbolizing their obsession and power. When you defeat a Boss, its Shadow Shard merges with your soul. By activating these shards, you gain entirely new abilities, adding more depth to your combat arsenal.
Shadow Invocation Spells:
During battles, you can use Shadow Strike attacks to steal spirit cores from Bosses, allowing you to unleash powerful Shadow Invocation spells. These spells not only deal massive damage but also have the potential to turn the tide of battle in critical moments. If you activate the corresponding Shadow Shard of the fallen Boss, the power of the Shadow Invocation is greatly enhanced, giving you an edge in combat.
Combo Awakening:
By combining multiple Shadow Shards, you unlock even more powerful combo skills. Different shard combinations produce vastly different effects, encouraging players to experiment with diverse combat strategies and discover their own unique fighting style.
2. Boss Battle Design
12 Epic Boss Battles:
Each Boss features unique move sets and multi-stage transformations, creating intense and layered combat experiences with a fast-paced rhythm.
Observe-Counter-Attack:
Every battle is like a dynamic chess match, where you must quickly analyze the enemy’s behavior patterns, find ways to counter them, and react within moments to turn the tables in your favor.
3. Story and Exploration
Echoes of the Shadow:
After absorbing a Boss's Shadow Shard, their Echoes of the Shadow will appear in your world. These echoes are like fragments of their souls, carrying the obsessions and inner secrets of each Boss. By interacting with these echoes, you will gradually uncover their stories and piece together the truth of the world, ultimately confronting the deeper mysteries hidden behind the cycle of fate.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
更新之后体验还是挺好的,游戏流程本身不长,个人游戏体验还挺好的。没有体验过的人可以打折的时候入不亏。人物动作是有些僵硬手感没有打磨的很好但是小厂作品可以包容希望制作组后续作品越来越好吧。不要无了,加油!
Wukong but Master Splinter from Ninja Turtles
我玩的问题,喝血好卡手啊 闪避后立正疯狂按喝血都要等个2秒左右才有反馈,我是用手柄玩的 那手柄识别有问题 还是没做其他类型 我的手柄是字母的 处决蹦的是方块!好难看懂啊,人物有点迟钝但游戏打击感很强 识破很有感觉 有让我源源不断去重复挑战的欲望,关于价格 我看制作组貌似只有1人还是几十个人,是个小团队吧,做游戏宣发是大头 会比你做一款游戏本体的资金还要贵,估计是制作组出不起那价格,国内宣发都放弃了 国外更甚,这游戏受众也只能在国内买是大头,国外查无此人 想通过降低价格贱卖一点 吸引一些赤小游戏的外国佬 这我是能理解的,若是被这种节奏给毁的话十分可惜好吧,56难道很贵嘛,一分钱一分货 还没有给自己定一个精品价格99,说明制作组是有自知之明的,比起游戏内容有哪一些没做好 没做到,我更愿意欣赏制作组从零做到 做好了哪一些,目前在我看来是优点 大于缺点的 并不是只能关注那些有钱有背景的古化石团队,有点小实力 有向上之心的小团队也值得夸奖包容好吧,我现在才第三关 我会玩完的,给制作组点个赞
喝血比较卡手,而且还是缓慢恢复,bug偏多,一开始蛇和兔子经常压起身投技,现在改了后好很多了,特别喜欢生肖题材,其实这游戏做好了还是非常赞的,可惜缺了点时间打磨细节,另外老虎稍微瘦弱了点
手柄的映射每次改完之後,進入遊戲都會重置,這點很不好。其次,優化還是很差,我不知道這樣的一個小遊戲為什麼這麼吃性能。打好評是希望製作組能繼續優化這個遊戲。動作上還是可以一玩的。
作者很有潜力啊,游戏画面还是很不错的,战斗体验可能比较一般,但是因为有唤灵连招和比较宽松的格挡判定使胜利并不难,我只用了六个多小时就通关了,价格也还说得过去,拼刀QTE的设定也很有新意。最后的动画做的真的很棒,是一款比较不错的游戏,希望作者以后的作品越来越好
屎一样的游戏
本來沒有中文只有普通文我就沒打算買了,不過聽說是按照STEAM建議售價賣的是吧那肯定值得一個好評,真希望台灣某些廠商也該好好看看建議售價。不過動作實在太黏太拖沓,我不敢說真玩得下去
以上为系统自动推荐评价,与楼主无关。The above is an automatically generated recommendation and review by the system, unrelated to the original poster.
一堆bug,体验极差
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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