
Finish the hunt in this epic finale to the Turok Trilogy. Pick up immediately after the events of Turok 2: Seeds of Evil, with dual protagonists Joseph and Danielle Fireseed, of the Turok family tree, as they battle the titular antagonist Oblivion and its followers, the Flesh Eaters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−65% | 684reviews | 83% | — | $139.9K |
| $29.99 | 404ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Increiblemente malo. Pésimos gráficos y mala jugabilidad. Es increible como pudieron hacer un porquería de este tamaño después de un semejante juegazo como fue el Turok 2: Seeds of Evil. Huyan de esta compra.
Allora, vorrei cominciare dicendo: Turok 3 non è un brutto gioco, anzi...è semplicemente completamente diverso dai suoi prequel e, mi duole dire, significativamente inferiore. Detto ciò, rimane comunque un buon Half-Like. Da amante dei primi due, mi è dispiaciuto molto che abbiano deciso di rimuovere la struttura simil-metroidvania ed andare sulla strada del corridor-shooter, ma vabbé...pur essendo il più debole della trilogia originale, rimane comunque un buon gioco, se avete giocato i primi 2, vi consiglio di provarlo, ma state pronti, è ridicolosamente CORTO.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
| $29.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game!
Even back in the N64 days, Shadow of Oblivion was considered a middle-of-the-road shooter. It largely turned its back on Turok 2's obscenely complex levels, but offers very little of substance in return. Turok 3 feels like a half-hearted attempt at following the trends set by Goldeneye and Half-Life. Yes, this game is a relic of its time and it should be seen in that light. There is nothing inherently wrong with that. That said, this remaster feels half-assed. The campaign itself is functional and playable pretty much like you would expect. However, the multiplayer mode with its many options and the possibility to play against bots -- one of the main draws of Turok games back in the day -- was completely cut from the remaster. It's exactly old-school multiplayer experiences like this that aren't easily replaced by modern gaming, so in the interest of game preservation, this is a huge missed opportunity. There are other quirks, like the remaster relying entirely on autosaves while I remember the original letting you save whenever you wanted. The checkpoint system is generous and the game itself is relatively easy, so it's not an issue that actively hinders you as a player, but it still feels like one of those instances of Nightdive imposing annoying design tweaks upon old games for no apparent reason other than some obnoxious directive vision, though luckily this one isn't as downright stupid as the leaping Berserker change for the Quake remasters. While Nightdive generally do a great job at recreating old games true to the original, it would be preferable if they just stuck to the original design and added some optional QoL tweaks instead of trying to rebalance the game in ways no one asked for. In the end, we are left with an imperfect remaster of a mediocre 4-hour FPS campaign from 2000 with a huge chunk of the original game missing, yet it still costs almost €30.
リメイクの出来自体はとてもいいと思うんだけど… Turok1.2の作り上げてきたゲームの出来を全てぶっ壊しているのが3で、ロストランドまで来たけど正直何が面白いのか分からない。1のオマージュのマップも出来が1より悪く思えて陳腐だし。 敵のAIは酷いし、ヘッドショットは簡単で爽快感も皆無ただ頭を飛ばすだけの作業でしかない。 とはいえ、レトロゲームをこうやって文句言いながらも今のPCでプレイできることに感謝しつつ時間を無駄にしようと思う。
[i]Turok 3: Shadow of Oblivion[/i] is easily the best of the original trilogy for me. Turok 2 had great combat and weapons but was dragged down by overly convoluted maze-like level design. In comparison, Turok 3 feels like a breath of fresh air. The levels are much more linear and focused, which I personally enjoyed a lot more. It keeps the action moving without constantly making you feel lost or forcing you into tedious backtracking. The choice between two protagonists is also a nice addition, giving the game a bit more replay value and variety. On top of that, there are tons of weapons to mess around with, and the game constantly throws new enemies, environments, and situations at you. The level and enemy variety greatly helps to keep the campaign stay fresh from beginning to end. All in all, this is a solid early 2000s shooter and, in my opinion, the strongest of the three classic Turok games.
72/100
Der beste Turok teil!
recomendo a trilogia classica pois e muito bom e divertido
The classic experince from the 64. Sadly, it was the last breath of Acclaim with the Turok saga (Evolution was good try, but Bruckner...). Iguana was the one that gave true life to this game.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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