
Learn CPU architecture with puzzles
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #86, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 10 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Updates
Engagement
Reviews
Themes across 1004 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game, great community. Ignore the Early Access warning (2025), this is the real deal.
好游戏,但为什么更新之后老版本存档不能用了啊?改存档位置就算了,我把存档复制过来也不行啊
コンピューターを完全に理解した
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The first part of the game is great. But once you hit the second architecture CPU, the game suddenly shifts to just assuming you know what it wants without adequately explain what your goal even is. It seems to assume you know already. If you aren't already familiar with CPU design (or maybe if you are), be prepared to search the web to find out what you are supposed to do at that point.
Crash on level selection – worked fine yesterday. Tried everything: restart, reinstall, verify files, delete config, offline mode, change renderer, even asked my AI assistant. Nothing works. Steam API fails to connect too.
数电入门,难度曲线把握得相当不错,后续还有很多汇编得关卡
很好的游戏,不适合智力不足的人。极为硬核,对于没有学过计算机底层架构的人来说难度很大。这个游戏更像是计算机基础知识的训练和考核。游戏中的引导太糟糕了,对问题的描述不准确不完整,玩家的试错成本非常高。记忆负担重。连线操作繁重。非计算机相关专业的新人在入手前要做好充足的心理准备,问问自己:我足够聪明吗?我能承受忍受高强度的脑力负荷吗?
Very nice way to learn assembly and CPU internals.
I also have issues with the way the game is designed on a fundamental level. First off, you have to go into the settings to enable latches, which is a pretty fundamental computing concept to hide behind a setting. I also have issue with the way memory is implemented with the delay line. I suppose it's supposed to represent a bit of DRAM, but the game makes no real mention of it, and there's pretty good reason why basically every single computer engineering course on earth initially teaches memory using latches instead of delay. Absolutely nothing is really explained, you're kinda just thrown into the deep end and expected to swim, which then begs the question, who is this game for? It's too basic for your average CS student, but too complex for a complete beginner. If you want a similar game that's better (and free) nandGame is good, and nand2Tetris is a fantastic learning resource EDIT: game is no longer abandoned, however the newest update has completely broken the game and I can't even get past the title screen anymore without the game crashing. absolutely incredible work, i have literally no idea how you manage to release something in this bad of a state.
在《图灵完备》的硅基荒原上,你既是造物主,也是朝圣者。每一道逻辑门都是叩问,每一条线路都是顿悟。从零到一的跋涉里,二进制的心跳渐次清晰——原来神启不在云端,而在你亲手搭建的、会思考的沙砾之间。这是献给所有造物者的浪漫:在规则的尽头,看见秩序的微光。 In the silicon wasteland of Turing Complete, you are both creator and pilgrim. Each logic gate a question, each circuit a revelation. On the journey from zero to one, binary heartbeats grow ever clearer—until you realize that divine insight lies not in the clouds, but in the grains of sand you’ve taught to think. This is a romance for every maker: at the edge of rules, a glimpse of order’s light.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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