
Learn CPU architecture with puzzles
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #86, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 10 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Updates
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dev deserves head for this
This is maybe more of a negative review on myself but I'm too dumb for this game. I really wanted to like it but I'm getting stuck on the basics.
전자과 출신인데 씨발.. 한개도 모르겠다.. 나는 3년동안 뭘 배운건가.. 내가 놀러 다닌 것도 아니고 졸았던것도 아닌데 왜.. 한개도 모르겠냐.. 씨발... 납땜만 할줄알지 회로에 대해 한개도 모르겠네
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 996 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра более чем замечательная и обучающая! Это наверное самый простой способ почувствовать в себе силы и понять, насколько сложны и интересны компьютеры и техника. По первой ты собираешь что-то, что становится "мусором" к последним этапам, когда нужно добавить внешнее хранилище RAM, ты понимаешь, что регистров мало, что размер инструкций мал и вообще, все не верно, а подход все хранить в OP кодах, это тупиковая ветвь. Ты начинаешь все удалять и перепроектировать, оптимизировать, кажется, уже не оптимальные моменты. Приходишь, к системе, когда все есть память к которой можно обратится. Потом же, ты сталкиваешься с скоростью блоков. Как и в реальности. Приходится творить костыли, что в будующем тебя опять задушат. От чего ты снова переделываешь под новую архитектуру, рано или поздно приходя к RISC или CISC(мало вероятно, но если вы ленивый, то да). Из-за этой игры я купил домой пару FPGA чтобы сделать РЕАЛЬНЫЕ процессоры и сделал эмулятор bk0010-01 игры и вывел все на HDMI экран. Ставлю 10 NAND из 10. Перепрошел бы ещё раз, чем может быть и займусь чуть позже.
好玩,卡诺图真值表已经打了两页草稿了
AIが一瞬で動作するプログラムを書いてくる時代だからこそ 私はNANDから組んだコンピュータでハンドアセンブルしたプログラムを動かしたいのです
说真的,我不是很喜欢这次更新,这次更新把先前版本为数不多的趣味性给全删了,难道图灵完备要进化成专业教学软件?
This is OR gate. This is AND gate. Now build a working computer.
This game is a lot of fun, and I learned a lot about how a computer actually works. I highly recommend for anyone who wants to learn about computers, or just likes to solve puzzles.
This is basically the classic Nand2Tetris course/Elements of Computing Systems book in the form of a video game. This is what a good Computer Architecture college course teaches you, gamified. Awesome. I cannot recommend this enough if you have any interest in computers, logic, philosophy, traditional architecture or systems thinking, or math (esp. discrete math or concrete math). It will pay dividends everywhere, it changes the way you think about things, you'll catch yourself composing complex ideas down into a series of sequential logical expressions, making it easier to understand complex ideas, and easier to detect when someone is pulling a fast one on you to convince you of something untrue. I haven't finished the game yet but I plan on using it to refresh/reinforce the ideas I learned in computer architecture, and maybe try a more ambitious final project than my very buggy snake game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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