
Turba provides a gameplay experience unlike any you have encountered before. Load in music from your PC and combo blocks to your favorite tunes in this unique new twist on the “match-3” style game! The blocks on the game board generate and move to the beat of the song you choose.
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About
The blocks on the game board generate and move to the beat of the song you choose. Clear blocks in time with the beat and make expert combos to maximize your score while you compete in online leaderboards for any and every song you play.
Key features:
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 116 reviews with recorded playtime.
Reviews
Themes across 116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
tetris
Not at all what I was hoping it would be. Did not enjoy it at all. Toward the end of my playing experience I got rather frustrated with it and gave up completely. I would not suggest this to anyone I know. It was not fun to me.
Fulfilled my weekly quota of blue screens.
Never really seems to work correctly. When using music you're familiar with, the beats never seem to be in the place you think they should. Otherwise, yet another score-chaser without any additional goals.
This game seemed interesting since the user could incorporate their own music into it, but it is very bland. It's definitely a time-waster, but in a bad way. For achievement hunters, it doesn't take long to get all the achievements but it's basically just constant mindless grinding. I think the only good part about the game is that you can play your own music with it... but you can always just play your own music in the background of a better game. Not worth it.
This is the worst "puzzle" game I think I have ever played. It's insultingly terrible with loose, sloppy controls and failed music detection making it actually infuriating to play. Avoid at any price.
A rhythm-puzzle game? Turba sounded really neat when I first saw it. I was itching to try it out. However, I was sadly disappointed. The #1 thing that destroys this game is its abysmal beat detection. Because the rhythm of the song determines how fast the blocks spawn/move and allows you to get "beat bonuses" for clearing blocks to the beat of the song, it's a key component of the game. Unfortunately, the game often skips beats and detects beats when there are none, completely disrupting the flow of play. A few of the other game mechanics seem a bit off as well. "Beat blocks" are supposed to turn all surrounding blocks black after they count down and explode, but there has been at least one instance of a block being left out of an explosion. As far as I can tell, there is very little discernable difference from the three difficulty levels, and it's possible to play songs that are impossible to lose on, even on the hardest difficulty. If Turba offered custom BPM and beat offset settings per song (features other software is quite easily able to do), this game would probably be redeemable. But with the main mechanic of the game broken, it's hardly worth spending your money on.
No way Jose
I have tried to enjoy this game twice; this second time with a pause of like 2-3 years (I didn't delete the game in the meantime). TL;DR: NO, I couldn't like it. What is it? Another game that uses your music as a part of the gameplay. You have to get rid of boxes by clicking, like in Bejeweled (or for hipsters, Candy Crush), based on your music's beat. Sounded great, I thought, I'm listening to music right now, why not inside a cool game? Ah, not so cool. The execution is terrible. The tutorial is a long text mess (are we in the 90s?). There's no way to change in-game controls. Double-click is said to select a "group" but in fact it only selects 3 boxes even if there's more nearby (and it would give ya more points). Yet the worst part is the game's beat recognition: It is so poorly done, that YOU have to accustomize to the game's "beats", not the other way around. It kills all enjoyment because you can no longer listen to the music but you must instead try to understand whether the game is going to make a "beat" out of it (yeah granted, maybe it would work better for the generic club dance music). I cannot recommend this game. I'd rather play bejeweled without beat mechanics with my music playing in the background. In the end, there're other music-based games out there...
i liked this, a game i can play using MY music, awesome, just match colors and try to get rid of bombs. easy and relaxing. :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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