
Welcome to the future! In this fun-packed VR game which is easy to understand but hard to master, you'll throw, mix and match colorful energy balls to power the entire city - at the RAINBOW REACTOR!
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ATTENTION: THIS GAME REQUIRES HIGH-SPEED CONTROLLER TRACKING
Unfortunately, Steam removed some VR compatibility indicators, so we have to put it plainly here: Rainbow Reactor uses extremely accurate physics that only work with high-speed controller tracking. This means that throwing accuracy can suffer greatly from using wireless solutions like Air Play, Virtual Desktop etc - depending on your setup. Also, the game does not support lower frequency positional tracking like what is used in WMR for example. In short, it is advised to play this game using external tracking like lighthouses. On a side note, this makes this game an ideal tool to find out how good the inside-out tracking of HMDs and also the speed and reliablity of your wireless transmission is.
// end of Public Service Announcement //
Welcome to the future! In this fun-packed VR game which is easy to understand but hard to master, you'll help to provide an entire city with the future's very own and very clean Rainbow Energy - at the RAINBOW REACTOR!
Normal operations have collapsed when the loading crane malfunctioned. Now it's up to the player, controlling a clueless Cleaner Bot, to load the reactor manually. Not an easy task, as the chromium balls which are full of precious energy are very volatile. Any mishandling could end in disaster…
FEATURES:
- 9 levels of rising difficulty and additional features and hazards
- 9 groovy Synthwave tunes which are synched to the action
- "SINGLE SHIFT" mode with modifiers for higher or lower difficulty & score
- "PARTY MODE" for localized play with individual name-entry for the leaderboards
- 11 different leaderboards to compare scores with your friends or the whole world
- 17 unlockable achievements
- "Museum Tour Feature" lets you teleport and explore the reactor room
- Index Controller support
- Colorblind Mode (see news article for details)
- Downloadable manual (see right hand menu on Steam Store page)
- High-End visuals without any use of pre-made assets - aimed at perfomance GPUs
- Funky music & punchy sound effects
- Spoken language support in English, French, German*, Dutch**, Italian*** and Latin-American Spanish
(*voiced by GamingLady Nici)
(**voiced by Cas&Chary VR)
(***voiced by VR-Italia)
- LIV support for VR Content Creators
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]繋がりを切って大量消しができない、VR自力投擲型パズルボブル。[/h1] [h1]■概要[/h1] 主人公は都市にクリーンなエネルギーを供給するレインボー反応炉の作業員。燃料であるクロマボールを装填していたロボットアームが壊れたため、手袋をした手で鷲掴みにして炉に投げ入れる羽目に……、という設定の投擲ゲー。 左右のレールから交互に色玉が転がってくるので、引っ掴んで正面に見える蜂の巣状の盤面にジェスチャー入力で投げ入れる。色玉は基本色3+合成色3の計6色で、同色を3個以上隣接させると反応が起こって消える。 色玉を床や盤外に落とすと1ミス。盤面には最初から何個か色玉がハマっているし、時々勝手に追加玉も降ってくる。盤を溢れさせないようコンスタントに反応を起こして消し続け、5ミス以内で反応回数のノルマを満たせばクリア。全9面。 プレイヤーができることは色玉を混ぜることと投げることだけなので、クリアまでのプレイ時間はプレイヤーの上手さに依存。筆者は実績コンプまでで4.5時間。 [h1]■感想[/h1] シンプルだけど、だからこそなのか面白い。ストアの説明文にある"easy to understand but hard to master"は正鵠を射てる。 ジェスチャー入力で投擲する関係上、左右はさほど外さないが、距離の調整が難しい。手前はどうにでもなるが、最奥のラインは少しでも強すぎると即盤外落下で1ミスになるので、ついつい弱くし過ぎてしまう。 なのに追加玉は最奥のパイプから降ってきて、奥から順に盤を埋めていく。その辺に空きマスがないと弾かれてやはり盤外へ飛んでいくので、最奥こそ常に掃除して空けておきたい。でも強すぎると即ミスが待っている。すごく悩ましい。 物を掴んで投げるだけの一切移動しない定点ゲーだけど、これ好き。 なお、混色の法則だけはちょっとわかりづらい。なぜってCMYK基準なのだ。シアン+マゼンタ=青、シアン+イエロー=黄緑、マゼンタ+イエロー=赤。 赤と青を混ぜて紫を作る絵の具の感覚を引きずっていると、赤も青も他の色を混ぜることで作れるという意識になかなか至らないし、投げる方に必死だと咄嗟に色の組み合わせが思い出せない。
Tolles, farbenfrohes Spielchen für immer mal wieder zwischendurch. Hier wurde sich wirklich viel Mühe gegeben. Verschiedene Spielmodi sorgen für langfristigen Spass. Auch den stimmigen Soundtrack sollte man nicht verpassen. :-)
Rainbow Reactor has an interesting approach to bring Match-3 into VR: you grab colorful spheres with your hand and throw them into a hex-shaped grid. If three or more of the same color are next to each other, they disappear and you score some points. Through the natural feeling of throwing, it all feels very physical. The nice 80s music, which is in sync with the spheres rolling to you from the left and right, almost makes it feel like a rhythm game. Definitely an interesting mix with addictive high score hunting!
A fun, addictive game. I was surprised by the level of polish of this game, considering that its coming from an indie studio. The throwing mechanic is very well implemented and consistent, making it a very satisfactory experience
Ein tolles Spiel für zwischendurch! Mit Geschick und Hirn werft ihr farbige Kugeln gegen möglichst gleichfarbige, um diese zu verschmelzen und Energie zu erzeugen. Klingt einfach, ist es auch. Und es macht irre viel Laune. Immer mal wieder eine Runde wert! Außerdem sieht es wunderschön aus und hat eine betörende deutsche Sprachausgabe.
A very simple game. Beautiful graphics and sound. The environment and aesthetics are really cool. It is definitely fun and relaxing to play. Don't let the very first mission fool you, it definitely has at least a bit more depth than just beer pong with colored orbs. Worth picking up, especially on sale.
I like this game. It's a little more hectic than I expected but it's unlikely to make you sweat. I particularly like that I got it at 67% off, it's definitely a bargain at that price! I completed the 8 levels of the main game in about 2hrs but haven't managed to clear the bonus time stage. I also had a little teleport around. I haven't tried SINGLE SHIFT yet. The world you are in is well made and gives some grandeur to what is otherwise a quite simplistic game i.e. throw coloured ball in hole. However it does that very well. The colour blending (light not paint) works nicely, but they have clearly spent quite some time getting the throw of the ball just right. I think they could have padded the game out a bit more. The level progression is all at once. The balls come faster to you, the extra balls come faster from the reactor and more and more floor sections are removed. They could easily do baby reactor i.e. higher walls, full floor & slow balls. Normal reactor i.e. what you have now from level 3+. Super reactor i.e. weird chunks of floor missing, higher ball rate with irregular ball releases, reactor balls coming from all angles. And have 8 levels in each. Or go the whole hog and have a full set of rainbow coloured reactors from red though to magenta. I'm not expecting much different, maybe just change colour of the lights. At least then grandma could play the first reactor, rather than just the first level. Perhaps the single shift will answer some of that. The only thing I found a little annoying was the lack of feedback for why you just got another strike. I think when you fail to catch a ball it should explode and spray that side of your vision in paint (a bit like blood splatter in FPS games) and when they fall off the reactor should explode in a column of light. Also the robot should prioritise strikes rather than cutting off and saying the last thing that happened. Overall though I really like this game and will be playing it again. It is also on the list of games I will bring out to show VR virgins, it's at least as good as the games in The Lab.
Actually I never liked match-3 games. But I also didn't like rhythm games before Beat Saber. In combination with the throwing mechanics, which work great on my OG Vive, Rainbow Reactor is a brilliant new game idea - challenging, action-packed and only possible in VR. Give it a try!
Ein richtig tolles Spiel, dass Freude bereitet. Nicht nur die Entwickler sind richtig nett, auch das Spiel an sich bringt richtig Spaß, und mit GamingLadyNici als Dottie ist das Spiel endgültig eine absolute Kaufempfehlung. Kauft euch am besten gleich die Version mit Soundtrack, der ist nämlich auch super :)
Fun Stuff. Like the phone addict games, think candy crush plus pop-a-shot. It can get stressful and it takes a while to figure out the color wheel but all in all fun for all ages. Get this game for under $10 and have fun.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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