
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 3.8Kreviews | 80% | — | $2.5M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Somewhat tricky tactical JRPG from Square-Enix. It reminds me of Tactics Ogre, which is one of the reasons I decided to get this game.
主要为了画风玩的,结果除了你主动去查看立绘你在剧情对话上面看不到一点立绘,说到剧情真的是宛如小学生过家家,大家的动机和理由都有点搞笑,主角团国王和女主真的是圣母到无法言语,也就红国的大元帅是个正常人,但这个正常人也不是很正常,反正玩这游戏剧情不要看,但玩这游戏不看剧情你玩什么。玩到二周目的动力是看一下其他人剧情的后续,结果剧情也大差不差。 战旗方面,看这像很多职业,但很多都是差不多的,反正我玩下来基本上就只是根据地形来安排人玩,反正打不过就去刷级刷钱,难度也不会很难。 在我眼中只能说这游戏原价入的都是不差钱的主,在我眼里打半折买都有点心痛,起码价格降到一百以内或者进hb买才合理。 最后说一句不要为了画风和立绘玩这一坨剧情。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
С пивом потянет
gameplay 10/10 cutscenes fml/10 don't get me wrong, the story and the writing is actually good, it's just that after the first five minutes of cutscene, i expect a battle, not another 10 minutes of cutscenes the gameplay and fights are really polished, the mechanics are great, it has everything i want in a turn based combat game
Each unit feels very different to play and many can support each other in unique ways. As an example, there is both a fire mage and an ice mage but they don’t just differ in their elemental types. How fire and ice effect the terrain differs significantly. The fire mage can keep momentum up by finishing off units while the ice mage has tools to block off passages or gain momentum by standing on the icy terrain he creates. And in addition he can eventually use up that icy terrain for a strong attack. Discovering how to use each unit’s distinct tools and subtle differences is well rewarded. With about 30 units, there is a ton to explore. Each one has its use and niche on the battlefield.
Good variety of characters gameplaywise with interesting skills. There are no generics (like final fantasy tactics/tactics ogre) with all your playable units as proper characters although only a handful of them are important to the overall story, There is not as much late game/post game depth as those other titles but it is a less grindy game and there is plenty of replayability due to branching story paths. I think they do a good job in keeping battlefields interesting and varied in a way I haven't experienced since vandal hearts. The story is competently put together with likeable characters but is in no way exceptional. There are a lot of scenes between battles and you will notice that the first few stages before you get into the rhythm of the game. However while they have a lot of scenes the actual dialogue in the scenes tends to be to the point; you don't have the dialogue bloat that appears in a lot of square games over the last several years. The english voice acting is decent but not amazing - they have a variety of american/british accents so you generally avoid the fake sounding english accents of other games of the genre. Music is solid but not that memorable outside of a couple of tracks. Visually it's fine although I would have preferred an artstyle with more detailed character designs. I didn't experience any bugs. Overall a very solid and polished game.
so far, so good!
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故事內容緊湊,蠻好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $719.7K | 1.7K | 92% | $19.99 | |
| $59.2K | 117 | 92% | $11.99 | |
| $27.7K | 77 | 92% | $12.99 | |
| $3.7K | 8 | 62% | $14.99 | |
| $3.5K | 31 | 100% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 5.2K | 85% | $19.99 | |
| $2.5M | 2.3K | 94% | $29.99 | |
| $2.5M | 4.3K | 97% | $16.49 | |
| $2.5M | 5K | 75% | $16.99 | |
| $2.5M | 3.8K | 77% | $19.99 | |
| $2.5M | 5.2K | 90% | $29.99 |