
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 3.8Kreviews | 80% | — | $2.5M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
OK Then. First play I was play in Hard mode that is so difficult ..So I don't make it and stop playing. But after that about year pass. I'm start new game, This time play in Normal mode that make game quite balance(for me) nor too hard or easy. Turn-base tactic in this game standard but "Story" are Great. Every choice make me serious and unpredicable what will come next... That so pressure and very fun for me. *sorry for my language but I think everyone can understand Hahaha เอาล่ะ มารีวิวกัน .. รอบแรกที่เล่นผมเล่นโหมดยาก แล้วมันก็ยากเกินจนเหนื่อยไปเองละเลิกเล่น แต่หลังจากนั้นประมาณปีกว่า ๆ ผมก็ลองกลับมาเล่นอีกครั้งและปรับเป็นโหมดปกติ ซึ่งมันค่อนข้างเหมะสมเลยสำหรับผม ไม่ยาก ไม่ง่านอ่ะ บอทไม่ได้ซัดแรง แต่ก็ฉลาดทางช่องยิงตลอด. ส่วนการต่อสูงแบบ turn-base tactic ของเกมนี้ผมก็ไม่ได้รู้สึกว่ามันจะก็มาตราฐานของมัน ไม่มีอะไรดีจนให้ว้าว หรือแย่จนต้องไม่ชอบ แต่ที่ผมชอบเกมนี้โคตร ๆ คงจะเป็น "เนื้อเรื่อง" นั่นแหละ มันเนือ้เรื่องแบบการเมือง สงคราม ที่โคตรจะตึง ทุกการตัดสินใจนี่คาดเดาไม่ค่อยได้เลยว่าจะพาไปทางไหน ซึ่งนั้นมันทำให้ตั้งกดดันและสนุกมาก ๆ ไปพร้อม ๆ กัน แล้วตอนผมเล่นไปได้ประมาณบทที่ 10 ผมก็คิดอะไรน่าสนใจมาได้ว่า ถ้าเราไม่เข้าไปอ่านเควสเขียว พวก Side Story ที่มันจะช่วยให้เราเห็นว่าคนอื่นกำลังมีปฏิกริยายังไงต่อสถานการณ์ในตอนนี้ แล้วเลือกที่จะรู้แค่ที่ตัวเองเรารู้จริง ๆ ไม่รู้ว่าคนอื่นมีแผนอะไร ลับหลังทำอะไรกันอยู่ (ให้เป็น POV ตัวละครหลักไปเลย) ผมเลยเลิกเข้าไปอ่านเควสเขียวอีกเลย ทีนี้บอกเลยว่าโคตรจะมันส์ ทุกการตัดสินใจของคือคือโคตรจะตึงในตึงเลยทีนี้ แบบคนนี้ตอนเราเจอดูเป็นคนดี แต่ลับหลังทำอะไร คิดอะไร ไม่รู้แล้ว ก็ต้องอ่านกระแสเกม คิดเผื่อว่าความชิบหายจะมาในรูปแบบไหนได้บ้าง โรคจิตสุด ๆ แต่ก็ สนุกขึ้นสุด ๆ เหมอืนกัน ฮ่าๆๆๆๆ แต่ปัญหาหลัก ๆ ของเกมนี้ที่ผมเจอคือเรื่องภาษาในเกม มันโบราณมากกกกกก อ่านไม่ค่อยเข้าใจเลย เล่นไปแปลไปจริงจังโคตร ๆ แนะนำว่าถ้าไม่ได้อยากฝึกภาษาไปด้ววยแบบผม ไปหาแปลไทยมาเล่นเถอะ หมดเวลาไปกับการอ่านไป การแปลมาสุด ๆ ฮ่าๆๆๆๆๆๆๆๆๆ
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es un gran juego. Quizás lo que me habría gustado saber es que mas allá de la estética y de la estrategia, es un juego MUY NARRATIVO. Esto no lo hace peor ni mucho menos, pero yo esperaba menos chapa y mas combates.
[b]S- — Excellent specialist tactics; one campaign was enough[/b] [i]Completed one route and much of a second. I stopped the replay and have not completed every route.[/i] Triangle Strategy repeatedly made me reconsider who belonged in the next battle. Elevation, terrain, objectives and enemy composition changed which units were useful. A character did not need to dominate every encounter to earn a place; they needed to solve the particular problem that a map presented. That is what kept the tactical play exciting for me. The roster's fixed specialties support those encounters extremely well. Understanding a unit's job and finding the right place for it was more rewarding than simply bringing my strongest characters everywhere. Readable turn order and positioning helped me plan, while promotions, weapon upgrades and scarce resources gave preparation some weight. Progression is relatively linear, and developing later recruits could become tiring. The political story also delivers a lot of exposition before it gathers momentum. Additional route material improved my understanding of the conflicts, but I remained more invested in the decisions and tactics than in the cast. Optional character scenes never produced the natural group chemistry I enjoy in other RPGs. The presentation made battles comfortable to play. Clear tactical information, clean menus and animation-speed options kept unnecessary waiting down, while the music supported the political drama well. Together, those strengths made this the first grid-based strategy RPG I completed. The second playthrough exposed the limit. Reaching new scenes and battles required repeating too much familiar material, and the novelty of the first run could not carry that structure indefinitely. I strongly recommend it for one substantial tactical campaign, especially if you enjoy specialist rosters and adapting to different maps. Multiple routes offer additional context, but I would not treat them as an automatic reason to replay. The first journey was excellent on its own. [b]Category grades[/b] [list] [*]Combat: S- [*]Progression: A [*]Story: A [*]Characters: C+ [*]World: B+ [*]Music: B+ [*]Presentation: A [*]Pacing: B+ [/list] [i]Check my profile for more JRPG reviews.[/i]
Voto: 7.9/10 Triangle Strategy è un ottimo RPG tattico con una forte componente politica e narrativa. Il sistema di combattimento offre diverse possibilità strategiche grazie all'altitudine, agli attacchi alle spalle, agli attacchi combinati, alla forgiatura delle armi e alle abilità uniche dei personaggi. Una delle caratteristiche migliori è il sistema delle persuasioni e della Bilancia risolutiva. Le decisioni di Serenoa influenzano le sue convinzioni e possono cambiare il percorso della storia, mentre durante le votazioni bisogna anche cercare di convincere i propri compagni. La storia politica è ben costruita e le numerose scelte rendono interessante vedere come cambiano gli eventi. Anche il sistema dei personaggi funziona bene, con unità molto diverse tra loro e numerose possibilità di costruire la propria squadra. Purtroppo il gioco presenta diversi problemi. I dialoghi sono molto numerosi e dopo molte ore possono diventare pesanti. La struttura narrativa è inoltre frammentata da continue interruzioni tra storia principale, eventi secondari ed esplorazione. Il farming e il grinding possono diventare frustranti, soprattutto alle difficoltà più elevate, mentre alcuni personaggi rimangono inevitabilmente sotto-livellati. Anche l'IA nemica mostra alcuni problemi, con unità che in determinate situazioni rimangono passive per diversi turni. Le battaglie, infine, possono essere molto lente anche utilizzando la velocizzazione delle animazioni. Triangle Strategy rimane comunque un ottimo RPG tattico, soprattutto per chi cerca un gameplay strategico profondo e una storia politica basata sulle scelte.
試了很多次想投入去玩,但怎麼玩怎麼別扭,加成那種純數字提升根本不過癮 而且為了升級兵種的資源需要一直刷,變成打完一章 -> 瘋狂刷小關 -> 然後才有足夠實力下一章 浪費了HD-2D的畫面
A cross between vandel hearts and final fantasy tactics. enjoyable. Need to do a bit of level grinding between missions is the only down side.
Ein Spiel voller Intrigen und Taktik. Zwar gibt es keine große customizing tools, man kann aber dennoch auf den Geschmack kommen. Kann ich nur empfehlen.
推荐,是我爱玩的游戏!
People complain about how this game is slow and has too much story/text/cutscenes and so on, but I can honestly say it's been years since I played a game that claimed my choices mattered where I actually felt the weight of making a decision because the story made it very clear that any choice will have some negative outcomes. If I had to describe it in the simplest terms, I kind of felt I was playing an episode of Game of Thrones that looked like Octopath Traveler, minus the R-rated stuff.
很一般
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.5M | 5.2K | 90% | $29.99 | |
| $2.5M | 4.2K | 88% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $27.7K | 77 | 92% | $12.99 | |
| $3.7K | 8 | 62% | $14.99 | |
| $3.5K | 31 | 100% | $3.99 |