
A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 3.8Kreviews | 80% | — | $2.5M |
| $59.99 | 1.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pela honra da Casa Wolffort!
Great story & gameplay
본인이 스토리를 중요시하고, 턴제에 미쳐있는 사람이라면 이 게임만한게 없을 것이다. 강력추천. 개인적으로 비슷한류인 파판택, 택틱스오우거 리본, 옥토퍼스트래블러 시리즈 보다 재밌게 즐기는 중이다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
All I can say is : I hate the writing (recommend on sale) The writing style is faux-archaic. It's not actual medieval speech, just a theatrical imitation, No one in real history talked like this, and it certainly doesn't feel grounded or natural. It’s like every character does a 360-degree bow, lights a candle, quotes their ancestors, and then finally says something that matters. I get the strong impression that the writing is a Japanese depiction of European medieval drama e.g.stylized, over-formal, and emotionally distant. It feels more like you're watching a play put on for an audience, rather than experiencing a real story with real people. Because of that, it’s hard to get emotionally invested. The delivery keeps reminding you that this is fiction, not something to feel deeply. That said, the strategy gameplay is on-point. High ground advantage matters, adjacent allies help with follow-up attacks, and positioning genuinely affects the outcome. The tactical design is excellent. It’s just buried under too many layers of overwrought dialogue. If you’re into turn-based tactics, I’d say grab it on sale — not full price.
本尼迪克头号粉丝
剧情看得我血压高
Je prends une claque monumentale avec Triangle Strategy (une deuxième fois pour le coup, la première datant de la sortie (sur switch)), et c'est l'un des rares jeux qui réussit à me faire patienter en beauté en attendant Fire Emblem: Fortune's Weave. J'ai adoré cette sensation d'avoir le cœur serré à chaque décision : la Balance de la Conviction me tuait à petit feu, me forçant à trancher des dilemmes moraux d'une noirceur rare où aucune option ne semblait propre. Le jeu ne cherche jamais à nous flatter, il nous met face à nos contradictions dans un univers HD-2D sublime qui m'a complètement émerveillé. Et en combat, quel pied absolu. Comme tout bon tactical qui se respecte, le moindre relief, la moindre flaque d'eau ou le plus petit faux pas peut faire basculer une bataille. On ne joue pas simplement sur un damier : on vit chaque victoire comme une conquête épique et méritée. Pour moi, c'est un coup de cœur viscéral, le genre de chef-d'œuvre marquant sur lequel on retourne plusieurs fois.
好玩,战斗有意思,就是支线剧情稍显拖沓。
The game is too good to not have a new sequel. 10/10 music. 10/10 story(you can control the story). gameplay is great, fun and challenging but with good strategy you will win.
剧情不要带脑子去看
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.2K | 88% | $39.99 | |
| $2.5M | 19.2K | 81% | $6.99 | |
| $2.5M | 5.2K | 85% | $19.99 | |
| $2.5M | 5K | 75% | $16.99 | |
| $2.5M | 3.4K | 77% | $19.99 | |
| $2.5M | 5.2K | 90% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $719.7K | 1.7K | 92% | $19.99 | |
| $59.2K | 115 | 92% | $11.99 | |
| $27.7K | 77 | 92% | $12.99 | |
| $3.7K | 8 | 62% | $14.99 | |
| $3.5K | 31 | 100% | $3.99 |