
Become the ultimate badass in Trepang2: A gory, action-packed FPS set in the near future. Unleash all hell on your enemies, dodge bullets and leave a trail of destruction in this hardcore and frenetic shooter.
Modeled estimate, not a reported figure. How we estimate →
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About
BE THE ULTIMATE BADASS
You play as an escaped soldier, who has no memories of their past life, but is infused with supernatural abilities. Revenge is on your mind, and you’ll stop at nothing to get what you want. Deliver devastating punches, sneak around in the shadows, wield explosive weapons, and give the bad guys a taste of their own medicine.
FEATURES:
A mysterious group breaks you out from a heavily guarded blacksite. Your memories are gone but your combat abilities are enhanced far beyond human limits. Fight back, find the truth and face a threat even deadlier than yourself.
Master your superhuman strength and speed to knock waves of heavily armed mercenaries into next week. Slow down time to dodge rapid-fire bullets and use cloaking to become invisible and snap your enemies' necks when they least expect it.
Square up to your enemies in close quarters melee combat and go full throttle in rapid fire gunfights. Punch, kick, slide and deliver hardcore combos that reduce your foes to dust.
Follow, join the community and chat with the devs. Look in the external links to join our Twitter, Youtube and Discord. We're always listening!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 150 reviews with recorded playtime.
Reviews
Themes across 150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great visuals, especially made by four people. If you enjoy early CoD missions then I think this is a pretty good game imo.
col game
Este juego es como el sexo, obviamente porque yo tengo mucho sexo y el sexo es bueno, osea yo se que el sexo está sobrevalorado, obviamente desde mi humilde opinion porque yo obviamente tengo sexo quiero decir osea juego este juego. En conclusión el sexo es bueno porque yo lo tengo mucho ademas me hace acordar cuando tuve mi primera vez, me salio mucha sangre en el ano
babo 3 kere bitirdim efsane oyun aq
As someone who has never been into shooter games and simply bought the game on a whim after seeing a video presenting a boss that reminded me fondly of another game, finishing this game left me feeling nothing but absolute grief with such a deep-cratered hole in my heart that I'm not quite sure can be filled until the devs next release comes out. The story, which while can be a little plotholeish at times, was nonetheless absolutely enrapturing. There was no greater joy than poking through each mission to find as much intel as possible, especially when paired with the sideline objective to reach the true secret ending - which I nearly got upon simply having interest in the lore and looking around for more on my first playthrough, if not missing the last item I needed on accident. Not only did the general story of it strongly interest me, being some kind of superhuman used on missions by a company that doesn't elaborate any more on who or what you are than what you can remember, but the sets that the missions take place in were nothing short of beautiful each in their own right. It quite honestly just throws everything at you - without truly spoiling much, there was a vast variety of references to different games/fandoms/what have you that left me a bit in awe when first coming across them. I quite literally shed tears out of sheer joy from what I saw, the pure dread that some of the missions induce, and the attachment I grew over some of the characters. I adored the worldbuilding around both the POV character you play as, their mystery, and how they're slowly unraveled as you progress - and not just them, but the characters around them and how they treat you, given all of what you are. You aren't made to feel powerful through just the fast and brutal gameplay alone, but too through all the details of how your teammates speak to you / speak about you / generally react. Not just teammates too, but enemies especially, whom are all shockingly reactive (if not a bit repetitively once you recognize the certain types of enemies). As a strong note, too, one of the primary highlights regarding to how the people around you react is the sheer absurdity in some of their reactions. Teammates and enemies alike will insult you, insult the ones around them, and enemies will even throw their own fellow teammates under the bus should their mission call for it. I've certainly heard complaints about the superpowers that you're granted, but I myself believe they put a much more unique spin on gameplay than 90% of other shooters and give a pretty wide diversity in playstyles. If you'd like to simply embrace the bloodbath and enter all missions with that mindset, you can go straight ahead and make full usage of the gun customization (aesthetics, specific parts to customize what kind damage you want to do, scopes) and varied melee through the sliding and momentum system. If you'd rather take a quieter sniper/stealth approach, like I much preferred to, almost all maps accomodate it greatly and reward you for taking your time. Having a sort of safety-net through your invisibility cloak, too, was much appreciated for somebody that really had about 0 experience with shooter games. The graphics are perhaps my second favourite part of the game, just topped by the story and setting, where it quite genuinely feels and looks like an AA game while being indie. The gore is wonderful, the lighting is beautiful, the textures feel realistic, while still playing around with all kinds of lighting and settings that look neat from the players perspective. It was enough so that, upon finishing it and being directed to play its top inspiration F.E.A.R, I sort of just kicked rocks for a while because I was a little spoiled and didn't want to touch something so low in comparison. Despite all my glaze, this does NNOT!!! Mean the game is perfect. The enemy AI pathing can be a little wonky sometimes if they clump up, (in my opinion) the bladekisser dlc is utterly neccesary to grasp the full story, and the pricing is a bit much for a game that can be completed in as short as 6-12 hours. I myself took much, much longer, but that is because I was very meticulous in my combing for intel and moreso meandered through missions admiring details before actually progressing. For any casual player, I would only get it on sale for ~30% off or more. For those who don't care about story and just want to shoot people, I quite honestly would not reccomend it at all besides maybe waves mode. To me at least, it is a very story heavy game first, and then a very action-packed shooting powertrip next. Like stated at the top, finishing the game and all of its available missions has left me with a certain emptiness that makes some kind of sad, deeply disgruntled feeling curl in my gut whenever I think about the fact that I have experienced all it has to offer. The moment I hear any kind of announcement from the devs regarding a new game (after their very well earned break) will be the day that colour returns to the world and I am freed from the shackles of despair that this mindblowing game had to offer me.
BREAK THE CYCLE.
Really good F.E.A.R spiritual successor, any problem I could name boils down to I wish there was more of the game.
Juegazo, me costo lo suyo platinarlo pero vale totalmente la compra, esta buenisimo que puedas matar hasta tus compañeros
100% the game It's just satisfying to play going invisible and slow time blowing heads up or grabbing them hostage and using them as your home made bomb
Games very fun. Don't play on rage mode rage modes not made to be fun. This games gunplay is really unique and it just kinda plays like a cheesy action movie and something about that is absolutely brilliant. It's a mix of stealthing around and just tearing through enemies depending on your weaponry and it's very very enjoyable. Also, the difficulties are super accessible, you could probably beat this on the lower difficulties even if you've never touched a game before.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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