
Set sail for adventure with a paper hat on your head and a magical shrinking boat in your pocket, in search of legendary treasures! Solve tricky puzzles, battle formidable foes, piece together clues and dig up secrets to uncover your own shrouded history as you explore this sprawling open world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian
Engagement
Hours played at review time, across 114 reviews with recorded playtime.
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I wanted to like this one, but it's just so mediocre all around. Some of the boss fights seem somewhat unique. I'd say that's one of its few upsides though. The combat is as bland as combat can be, so if you want a combat focused metroidvania looks elsewhere anyway. This is mostly about the platforming/puzzles, which are nothing to write home about to begin with. As I said before, it's mediocre, but if you're a huge fan of the genre and want a NON-COMBAT (I can't stress that enough, do not buy this for combat) focused metroidvania puzzle platformer, you could pick this up on sale.
Charming metroidvania game ^^ One issue is it's crash often (once/more per 2 hour average), thankfully have auto-save feature
Haven't got very far in this so far, but I'm loving it! Platformer with an emphasis on exploration more than combat, with Metroidvania elements, and I've had 2 really fun boss battles so far, too. The story is okay, but the animated sequences and general gameplay graphics are AWESOME! Excited to play more.
The performance issues are so extreme that I simply cannot continue playing. Sad, really since I liked almost every aspect of the game. But the slowdowns and stuttering make you miss important jumps or take some hits from enemies. Also, game mode doesn't change anything about the performance.
探索生态截然不同的岛屿,见识数个各具特色的种群,经历极具特点的boss战,收集各色各样的装备和纪念品。。。作为一款开放世界、类银河战士恶魔城的独立游戏,Treasure Adventure World的质量相当不错。 但游戏太容易卡关,前期半线性的流程一结束,就进入憋屈的探索阶段——看见洞进不去、看见宝箱捡不到、探测仪在附近一直响却死活找不到目标,再加上游戏偏冷门,网上基本找不到攻略(除了wiki和youtube),卡关卡个几小时都很正常。手柄支持也较差,游戏中看不到手柄按键(全是[]),捡到新装备只能瞎按猜。 当然,如果能忍受动不动就卡关体验的话,这绝对是一款佳作。 ps:拿到驱鲨剂后建议直接去最右边的岛拿魔瓶;如果有卡99%完成度可以看看日志是不是7张,初始岛上方有个收蔬菜的任务做没做。
Treasure Adventure World is a revision of a 2d platformer. Beat it and collected a bunch of stuff in 20 hours using a game controller. Difficulty is Medium, at times Hard. Controls - The controls are floaty. It took a certain level of mastering the loose jumping and hooking to fully enjoy, which took me longer than most games. Upon getting gud, everything was alright except for the flashlight and jar being under the same button, and the trouble I had selecting Yes or No when trying to save. Story of the Apathetic - You sail around and explore many islands to find treasures on a 2d map. In good news this provides variety. In bad news this means you'll get stuck a LOT because you wont have x item to proceed and it doesn't straight up tell you this. This is touted as 'open world', however the type of discovery you'll get in the first chunk of the game will involve acquiring a level of unforgiving apathy. Island of suffering animals? Yeah, nothing I can do here. Giant spiders eating the place? Ha ha, you're screwed. "Time to find Treasure!" squawks your parrot companion. Graphics - Updated from NES-style pixels to a paper-cut style reminiscent 'Muramasa Demon Blade' or 'Dust: An Elysian Tail' if they were flash games. I'm undecided if I like this new style or the earlier pixels better, but I don't hate either. I got a weird Owlboy vibe even if the games aren't that similar. Music - Good music. I loved the credits song. Don't remember much else but know it fit the game perfectly. Collectibles - There are many shinies to collect. Gear, scrolls, orbs, treasures, diary pages, and more. This is a game about finding treasure and it was fun finding the treasure. There are also many achievements, almost all you can get in one playthrough. Puzzles - This is where the game wins. There are many very inventive puzzles involving baddies, spikes, death fwooshies, npcs, cannons, stone blocks, and the ilk. Most are doable, but some might be really hard for younger players. If you can get past that 'barrel on a moving platform' puzzle early on, you should be okay. Bosses - The bosses have a range of difficulty. Unlike other games, the bosses in TAW switch things up so you can't just breeze through them on the first try. And some battles give you 0 direction unless you die, especially early on when you don't know what to expect. The worst was the two baddies in the robot. How was I supposed to know that? I had to look it up on a guide. After that the rest were doable, some easier than others. Final boss is Not a pushover. * Motion Sickness Warning - The image on the screen sways very slightly back and forth to simulate the open seas, even on stationary islands. This messed me up in the beginning, and when I was royally stuck and lost immersion. Once immersion was attained and the game went smoother this went away Until I reached the area with the mushrooms. Then it was bad. Really bad. Do not trust the mushrooms. HOWEVER! It's still doable if you take many breaks. Bugs - Windows 10 computers will cause the game to crash. Had it crash maybe 5 times all game, twice because of a steam update in the background. Went out of my way to crash it more and there doesn't seem to be any coherent trick to making it crash. It just does. Crashing does not ruin the save and you can continue from where it last autosaved, which isn't that bad. In Summary - I can see why some people gave this game 1 star. The controls take some serious getting use to, especially with jumping. There is 0 direction on what islands you can and can't advance on in the beginning, even with the parrot to help you. One of the earlier boss battles pissed me off. It crashes. And the story flow is a mess. However, if you keep playing past that rough start and get into the vibe of treasure hunting as your first and foremost objective with nary a care in the world for its inhabitants - brushing off whole towns when you get stuck for greener places - you will find this game really enjoyable. Not in a stockholm syndrome kind of way, either. Once getting gud with the controls and getting a lay of the lands, everything sort of clicks and you start breezing from once place to the next. Ahah! A canon! I know where I can use that. What's this? Shark repellent? Now I can get past those blasted sharks. Oooh, Random Gear Item C! This'll be useful for that one island with the trees.
I was looking for a long time for a game in the style of La Mulana, with semi-free exploration and hard to find secrets. This is very much in that style, but much more logical. Absolutely amazing.
Underrated, very cute game with a great story. Very immersive and well made, It actually made it fun to play to try and get to 100% completion
Incredibly fun gameplay, charming dialogue and characters, creative mechanics and world, and a soundtrack that absolutely slaps. An overall phenomenal game that I would recommend to any fan of platformers.
7 or 8 out of 10. Pros: -Cute art -Fun treasure hunting without feeling like a drag -Great music -Interesting boss fights Cons: -Early game is a bit tedious with backtracking until you get quick travel -I tried to 100% it as I went along and it took a while until the game informed me this was impossible (this is mostly on me) -You walk fluidly (you can't immediately turn around). I didn't mind it but some might for the platforming.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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