
Set sail for adventure with a paper hat on your head and a magical shrinking boat in your pocket, in search of legendary treasures! Solve tricky puzzles, battle formidable foes, piece together clues and dig up secrets to uncover your own shrouded history as you explore this sprawling open world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian
Engagement
Hours played at review time, across 114 reviews with recorded playtime.
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Underrated, very cute game with a great story. Very immersive and well made, It actually made it fun to play to try and get to 100% completion
I really enjoyed this game, so it's really sad to see the lack of a presence on the internet is has. I don't normally leave reviews, but I feel it's necessary here.
I'm beginning to wonder if I still like Metroidvania games. This is the third in a row of this style that I did not enjoy.
Nothing has captured a sense of adventure quite like this. I kinda think of it as the Hunter × Hunter of video games.
Achievements: Nothing is missable. There's no point of no return, so even after the final boss you can keep going for 100%. It's a very reasonable spread of achievements-- nothing too challenging or time-consuming. Treasure Adventure World is a remake of a freeware game called Treasure Adventure Game. I've never played the original version, so there's no nostalgia guiding my opinion that this is such a lovely, fun game. It's been a while since I've enjoyed a metroidvania so thoroughly. Each new power gained reignited my drive for exploration, reminded me of places I'd yet to go. While it's certainly not perfect, it was a lot of fun. Firstly, I want to mention the combat. If smooth, flowing combat is important to you in a metroidvania, Treasure Adventure World may not be for you. The attacks feel very retro in that there's no chaining or combos-- just the one, basic swing really. Luckily, combat is not a huge part of the game. Regular mobs are easy to fight, and bosses are mostly fought with gimmicks anyways. The exploration is where Treasure Adventure World really shines. To me, nothing is more enjoyable than setting out in a boat to discover some unknown world filled with secrets and treasure. I was instantly reminded of that same feeling I got when I started The Legend of Zelda: The Wind Waker. There's islands filled with strange residents, dungeons, and hidden places. The powers the player can obtain in this game feel pretty unique. I was expecting the typical spread of double jump, wall jump, bombs, keys for doors, etc. that are present in most metroidvanias. It was refreshing to get some unique abilities that made exploration all the more intriguing and engaging. The various hats were fun to use and collect as well. It was pretty clear from the start that despite having a 2D playing field, Treasure Adventure World was not going to be a linear game. The player is able to explore (or attempt to explore) any island they choose. While this may feel like getting hit with a bunch of brick walls when progress is blocked by missing abilities, I found it really fun. It made it all the more exciting to get a new power because I could remember all the places it could be used. Of course this did necessitate some backtracking, but it wasn't near as painful as other games-- especially since there's a fast travel system. Overall, Treasure Adventure World was a great game. It took me 19.5 hours to 100%, but there was no grinding or excessive backtracking involved. It lasted long enough to feel satisfying without getting stale. While I cannot speak to whether or not is a good remake, I can at least say that I loved every second of it. It's a fun, puzzle/exploration based metroidvania with a cute story and a catchy soundtrack. I highly recommend it.
Very good action and puzzle 2D metroidvania. Just beat it 100%, fun times.
A nice little remake of the free game Treasure Adventure Game. The game adds a lot of new upgrades to collect and made some quality of life changes. The only con i can give is that the game crashed on me a few times (maybe around 4 times randomly) and that you need to do some work arounds on steam big picture to play with a controller. Fortunately there's a control profile out there that helps you with that.
Hidden gem... with some cracks in it. It's a great platformer with adventure elements in it. I wasn't expecting it to be this long and this well built. Problem is, there is a lot of backtracking to it, and there are some infuriatingly difficult points in the game that have no reason to be like that. The difficulty spikes out of nowhere and you are left with no options to do anything about it because despite the game making you go back and forth to continue the storyline, the progression is still linear. I mean suddently having hard to defeat bosses, hard platforming out of nowhere, sections where you need to do everything perfectly or you are thrown back all the way back to the beginning - despite most of the game being relatively easy. To add insult to injury, not sure if it's a problem only on my side, but the game keeps crashing in crucial points. *spoilers* I'm currently stuck at the aracnid boss at the top of the tree because not only he's horrible to defeat, but also because half the times when I'm finally advancing towards the secondary stage, the game crashes. Bosses are usually divided between "stages", and in my personal experience everytime there is a "stage" load there are chances of the game completely crashing. Hard crash, the game shuts down and display an error message. Which is a pitty because despite the kinda generic name, these difficulty spikes and the crashing bug, it really is a great game. A few fixes would tie it to some of the most addictive indie games I've ever played.
It is vaguely possible that I am a little too addicted to this game. I started with the free version and made the decision to switch to this one and I do not regret it. This is an absolute delight of a game.
Solid metroidvania-style game. Surprisingly dark near the end. The hardest part of the whole game was the part where you have to roll a barrel onto a small moving platform and then roll it onto another small moving platform. Final boss took me 3 tries, this took 30+ tries. I wish you could shoot your hook hand upward.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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