
Owlboy is a story-driven platform adventure game, where you can fly and explore a brand new world in the clouds! Pick up your friends, and bring them with you as you explore the open skies, in one of the most detailed adventures of this era.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I do not like Owlboy. It has a heavy emphasis on art style and charm, and I think to some degree it executes its presentation successfully, but I think that gameplay and pacing suffer as result. I did not find the gameplay to be fun at all. Moving throughout the areas isn't particularly special, and the puzzles included in the game don't feel interesting at all and amount to little more than filler, or gameplay for the sake of gameplay. The game structure consists of a lot of talking to people and being told to go to an objective, then talking some more, going to another objective, and so on. This didn't really change during my time with the game, and I realized there wasn't a single aspect of the game I was enjoying. The art style is nice, but the story and characters are pretty boring, so that doesn't make time spent with the game worthwhile to me.
Antes de jugarlo tenía mis reservas, ya que había leído reseñas negativas que me hacían dudar. Me alegro de haberlas ignorado. Personalmente, Owlboy me pone de buen humor. Es una joya oculta que he disfrutado mucho más de lo que esperaba y me ha entretenido de principio a fin. Y, sobre todo, es un juego con mucha personalidad. Para mí tiene muchos puntos positivos que evidencian los 9 años que los desarrolladores estuvieron trabajando en él: La banda sonora es genial y pega muy bien con cada escenario, se nota que le han echado ganas y no se han limitado a crear música genérica y olvidable. La dificultad de los bosses es la perfecta, no es un juego frustrante y tiene la cantidad justa de desafíos. Leí que otras reseñas criticaban la mala jugabilidad, pero a mí me pareció fluída y responsiva, la verdad. Personalmente, me gusta el humor tonto que tiene, aunque es verdad que a veces puede rallar lo infantil. Pero de vez en cuando me gusta descansar de juegos hardcore que se toman demasiado en serio a sí mismos. El pixelart es simplemente precioso. Pocos juegos tienen un estilo artístico tan cuidado y hermoso. Las mecánicas y puzzles cambian en cada zona nueva, así que nunca resulta repetitivo. El único aspecto negativo es que no hay mapa. Esto dificulta un poco la exploración, pero siempre puedes revisitar las zonas que ya has superado para coleccionar las monedas que te has dejado por el camino. Completar el 100% ha sido una gozada, hacía meses que no lo pasaba tan bien con un juego 🦉
[b] [u]Recenzja napisana po osiągnięciu 100%[/u] [/b] Dziękuje za podarowanie gry przez SSJ Rick ム Owlboy a dokładnie Otus wraz z swoją ekipą próbują zaprzepaścić plan podboju piratów nie wiedząc że oni byli tylko pionkami, ale dalszej części polecam dowiedzieć się we własnym zakresie. Gra mnie zdziwiła tym że od samego początku mieliśmy odblokowaną umiejętność latania przez co to bardziej był akcyjniak niż typowa platformówka. [b] Mega Elementy [/b] -Muzyka a szczególności skrzypce to naprawdę coś co dodaje grze +50 do immersyjności. -Przepiękny i dopracowany pixel-art. -Zaskakująco dobra historia. -Walki z bossami {niektórzy bręczyli na wygórowany poziom trudności ja uważam że był on idealny}. -Osiągnięcia i maksowanie gry bardzo przyjemne no może oprócz wyzwania z armatą parę prób trzeba było poświęcić. -Kompani {żaden z nich nie był irytujący i cechowali się własnymi różnymi zachowaniami}. -System walki opierający się na umiejętnościach kompanów bardzo w stylu arcade ale to uważam za wielką zaletę. [b] Złe elementy [/b] -Brak [b] Polecajka [/b] Definitywnie tak
feels like a game made by artists and not game devs and that inconvenience got mistaken for difficulty or engaging gameplay. so much of this game is a chore, and on a a gameplay level is was not rewarding at all to me. combat feels utterly miserable and finnicky, with later bosses being so absurdly fast it feels like your capabilities aren't taken into account when it comes to handling them, the final boss being the only one in the game that was actually pretty decent. the plot and worldbuilding feels like it wants to be so much deeper than it is, with very little given time to feel like establishing a setting and just haphazardly throwing details at you then swiftly moving on. the game ends on a message of [spoiler] you shouldn't care as much about how things end, rather, the moments that make up your life are what make it worth living that ends up falling flat because of how shallow nearly every character feels. the game tries to develop a relationship between several characters, the most blatantly poorly considered was between alphonse and dirk where during their boss fight the game acts like they were super close but you get to be privy to none of it so it rings utterly hollow. [/spoiler] the only consistently enjoyable part of the game is the art, which is rarely less than stunning, the detail on backgrounds and terrain objects, to small animations of characters and the sickeningly high FPS on the hidden owl coins basically, just play iconoclasts instead
I really like this game. I enjoy the characters, the visuals, the music, the world. Why can't I recommend it? The boss fights. They can get so obnoxious that they almost ruin the game for me.
Simplesmente sensacional! Joguei quando era criança e agora, revisitando, a nostalgia bateu forte. Não tinha como não platinar — demora um pouco, mas o trabalho compensa e a experiência é impecável. A história é envolvente, a trilha sonora é marcante e o estilo pixelado é encantador, trazendo um charme único que te conquista do início ao fim do game. Owlboy é daqueles jogos que ficam na memória e merecem ser revisitados sempre.
Игра очень приятная и атмосферная, позалипать на несколько вечеров вполне пойдет! Из плюсов: +ламповая пиксельная графика; +неплохое музыкальное сопровождение; +относительно ненапряжный геймплей и левел дизайн; Из минусов: -ощущается скомканность сюжета, особенно в конце, игру как будто устали делать в какой-то момент; -персонажи особо не раскрыты; -некоторые точки чекпоинта неудачно расставлены, из-за чего перепроходя некоторые места вам придется тратить время; -не хватает карты или возможности быстрого перемещения между локациями.
This game's got a fantastic visual style and clearly has a lot of heart put into it. While I enjoyed my time with it, it's got a few things holding it back in my mind. The actual gameplay is middling. Not bad per se, but not particularly interesting or memorable. The story is cute, spends a bit meandering in the middle, but loops back to being alright by the end. That said though I still had a smile on my face pretty much the entire time I played this. At the price you can find it for these days, I'd say it's well worth the afternoon or two it'll take to beat!
I had this game sitting in my library for years, and finally gave it a play. I am slightly disapointed. The art, characters, ambience, music all works. It is full of charm. However, the gameplay lacks a lot. Having the ability to fly can make level design harder, since jumping obstacles becomes a nothing burger. The levels still have some difficulty to them and relevant obstacles, but i personally didn't like it. I feel that it has good ideas like picking up companions to use their power. However, the first two ones are very similar to each other: shot gun. The boss few bosses i fought where cool and original. The story is decent enough. But the gameplay i find it slightly boring and a little too easy for my taste. I think it would be better if owlboy could glide or double jump thanks to his "wings" instead of outright fly.
Совёнок. Не лагерь. Просто мелкий совёнок из расы сов-хранителей, которому придётся спасти мир парящих островов от роботов-пиратов с помощью друзей. Жанр я бы охарактеризовал как антиплатформер. Ибо наш совёнок может свободно летать по локациям, что натурально вдохнуло новую жизнь в уже известную формулу платформеров. Соответственно и загадки будут интереснее и битвы увлекательнее. Вы не можете упасть! В ПЛАТФОРМЕРЕ!! Отличный эпический сюжет в очень интересном и хорошо прописанном мире с кучей загадок. Интересные персонажи. Несмотря на в целом несерьёзность и юмор повествования, тут есть и сильные драматичные моменты. Игра пиксельная, но умудряется поражать тем с какой любовью и детальность создан мир, состоящий из немаленьких локаций, в которых наш летун может расправить крылья (или наоборот). А какие там облака, а какие ролики... Красота! Прекрасно передаёт атмосферу бескрайнего неба и летающих островов. Спокойно и без особых проблем играется на клавамыши, что отдельно приятно. В общем, один из лучших и необычных платформеров с сильной историей и отличным визуалом. 9/10
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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