
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 27 → 10/day in the week after.
About
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters. Take your establishment to the top in this exciting new adventure!
Expand and manage your own fantasy tavern. Customize it with furniture and other decorative elements to improve your reputation. Do not stop until you have the tavern of your dreams!
Hundreds of customers are waiting to be tended to – serve them a nice mug of beer or kick them out if they start to bother the others! Earn mountains of gold and become the best tavern keeper in the land.
Discover new recipes and create unique dishes and drinks to please your customers. Of course, you will have to get your hands on the best products to keep them satisfied – craft hundreds of items and furniture to take your establishment to the highest level!

The realm is full of colorful characters and things to do. Take a couple of days off and explore to discover all that the realm has to offer – you are sure to find something useful for your tavern on your journeys!
Have fun playing online in games of up to 4 players! Team up with your friends to explore the world, or set them to work at your tavern! (And you won't have to pay them any gold for it!)
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 16.5Kreviews | 88% | — | $8.7M |
| $13.49−25% | 153ratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1094 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/7の最大スタック数99→499のアプデが神でした。一生ついていきます! 今回の追加エリアや魔法もこれから触りますが、取り急ぎユーザーのゲーム体験向上を開発は考えて作ってくれてて激アツである旨だけお伝えします。
This game is never going to fully release...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Russian +11 more
| $17.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Magnifico juego, lleno de contenido con mucha atención a los detalles y personajes entrañables. Desando que metan la magia y el aspecto social para poder ligar. Lo recomiendo totalmente en su estado actual. A fantastic game, packed with content, great attention to detail, and endearing characters. I'm really looking forward to them adding magic and a social aspect so we can romance them. I highly recommend it in its current state.
Travellers Rest es uno de esos juegos que demuestran que no hacen falta dragones gigantes ni batallas épicas para crear recuerdos. A veces basta con una taberna, una cocina llena de recetas y alguien especial con quien compartir la aventura. Si te gustan los juegos tranquilos, de gestión y progresión constante, Travellers Rest es una excelente opción. Y si tienes a alguien con quien jugar, la experiencia se vuelve todavía más especial.
Super great game, but unplayable in Coop. :(
I can't say that I could recommend the game in its' current state (0.7.6.6.0.) As it stands, there are several different pathways down which you feel compelled to spend your time and effort and money on. You can even spend the time foraging for ingredients to build up your supplies, but there's no box or crate like the genre would normally have. If you want to make money, you have to open your tavern, and that requires you to have food and drinks prepared. And there are lots of crops you could be growing, but do any of them fit into the recipes you have access to right now? Because those recipes cost money, too... You could, of course, hire NPCs to fill many of the roles around the tavern to free up your own time, but that cuts into the profits which again, you need if you're going to advance your tavern at all. In its current form, there's also a lot of sync issues, with sprites flying across the screen, or players getting locked up in dialog boxes, or unable to perform most tasks because their state isn't quite synced right. It remains to be seen if the developer have lots of ideas to cram into a game without the skill to balance and tie them all together, or if they'll be able to cut the fat, reinforce the rumbling walls, and get everything to work together in a game that doesn't feel miserable, while also fixing the obnoxious bugs that expanding their game has introduced.
I wanted to like this, overall it is simple and has plenty of things to do, however I wanted to play this with my friends, and for some reason, the game is hosted on a remote server. This causes disconnects and due to being disconnected from the host (AS THE HOST), which happened to us multiple times, the day completely rolls back. If you plan on playing singleplayer, then it is a fantastic time, if you plan on playing co-op, then it is a horrible mess.
我是和朋友两个人玩的,联机模式没有新手教程,也没看到什么主线任务,基本靠我们自己摸索,写一下个人认为的优缺点: 1.地图超级大但是非常空旷,没有传送的手段,也没有按m打开地图,只能靠自己瞎逛然后记路,去挖个矿要走超级远的路,买东西也是。 2.非常顶级的美术,很多地方都很好看。甚至有柳暗花明又一村的感觉,但是除了可以采点蘑菇,啥互动都没。角色很多画的也都很有特点很好看,对话也不少,但是很明显都是浅尝辄止,完全没有社交系统。 3.很明显的一些bug,很多npc会突然开始平移,或者卡在原地不动。 4.有割裂感。我跟朋友一个人经营酒馆一个人去挖矿,但是仔细想想这些挖矿之类的操作,真的是一个主要经营做饭的游戏需要有的吗?如果是种地游戏,你种完地就去干别的事了,但是经营需要你一直在酒馆里。个人感觉这点结合的不是很好。 总得来说是个假大空的游戏,优缺点都很明显。
经营游戏都是越肝越努力越赚钱,这个游戏开店累死累活反而还不赚钱。从没见过这样设计游戏的
I love watching Travellers Rest evolve!!! The tavern management reminds me of flash games back in the day, and I'm here for it. The design of the characters is so pretty!!! I'm excited to see more development in this regard, can't wait to learn more about the lore of this world. WHO IS THAT SHADY LOOKING JOJO GUY IN THE ALLEY? AND THE MONK? WTF is going on with Mai and Lucien? WILL BOB FIND HIS FATHER???? The new update might bring more explanations and a lost father, potentially 👀👀 I get the comparison to Stardew, but to me these are 2 different games and I have fun playing both in the same game session without the process feeling repetitive. I recommend buying as the game evolves quickly and there are lots of content to indulge in. When I started, there was almost nothing added (lore, characters, quests wise) and I still had fun discovering recipes and decorating my tavern.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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