
Transport Fever is a railroad-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. Build up your own Empire!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.8Kreviews | 83% | — | $10.9M |
| $4.49−85% | 127ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game either isn't good or I'm to stupid for it to understand. When I connect the raw producers with the ones who create the next step in the productionchain everything works fine. Until the raw producers just cut their production, for no apperent reason, to zero. Another think that just doesn't work is connecting rails into some sort of Rail switch so that more trains can use the track but the game only let you build crossings which is very annoying.
好玩是好玩,就是不知道为啥老崩溃 没保存到的只能重新建,有点烦
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Portugal, Ukrainian +1 more
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Relaxing
An overall disappointment. In spite of levelling and flattening rail tracks, lines almost never align properly, continually presenting "collision" or "slope" violations. NOT FUN AT ALL! The meagre graphics and town development is truly underwhelming. Not at all worth the money.
Ich mag OpenTTD und Cities:Skylines einfach mehr. Transport Fever ist irgendwie so ein komisches Mittelding, welches weder mein Verlangen nach puren Zahlen-Schlachten, noch nach kreativen Bauen stillt.
Öncelikle bu oyunun birincisini ve ikincisini oynamış biri olarak şunları söylemeliyim ki: (insan taşımacılığı üzerine oynadığım için yorumları ona göre yazıyorum) Eksileri: -Araç çeşitliliği az(iki sürümde de) -Araç kapasiteleri ciddi oranda az. Uzun bir otobüsün kapasiteyi 21 vermiş mesela. Bu bir dolmuşun bile aldığı max. kapasitenin altında bir değer,veya bir tramvayın 43 kapasiteli olması mümkün değil(iki sürümde de) -Bu kapasiteye ters orantı olarak duraktaki yolcu sayısı orantısız biçimde artıyor(iki sürümde de) -Otobüslerin(veya tramvayların) oturaklı bir son durak sistemi olduğunu düşünmüyorum. Otobüsler son durağa geldiğinde belli bir süre o durakta beklemeli(terminaller de ona orantılı büyütülmeli)(iki sürümde de) -Otobüslerin(veya tramvayların) hangi durağa gitmesi gerektiğini seçebilmeliyiz. Rastgele durak ataması yığılmalara sebep oluyor(iki sürümde de) -Arayüz ilk başlayanlar için karmaşık gelebilir,alışması çok kolay bir arayüz değil.(birinci oyunda) -Şehir büyüdükçe oyunun aşırı ağır bir hal alması,optimizasyon sorunları(iki sürümde de) Artıları: +Muhtemelen şehiriçi veya şehirlerarası olarak en kapsamlı ulaşım ağı simulatörü bu oyun olabilir +Hat kurma bakımından çok esnek,kendi kafanızdaki sistemi rahatlıkla oyuna adapte edebiliyorsunuz (+-)İlk oyun için alternatif ulaşımı kullanım olarak zayıf kalsa da ikinci oyunda yolcular herhangi bir ulaşım yolunu seçebiliyorlar. Örneğin X ve Y şehirleri arasında bir uçak hattı ve bir otobüs hattı kurduğunuzda ilk oyunda yolcular sadece otobüsü seçerken ikinci oyunda uçağı da yoğun olarak kullanıyorlar. Sadece kuracağınız ulaşım türünü (vapur,tren,uçak) sıkıntısız bir şekilde besleyecek otobüs hattı tasarlamanız yeterli. Ancak ilk oyunda ne kadar beslerseniz besleyin, o şehre otobüs veya tramvay hattı kurduysanız sadece bu ikisini kullanacak, diğerlerinin yüzüne bile bakmayacaklardır.
Wish I would have looked deeper at reviews and not bought this on the "mostly positive". I had this on my list for a long time before pulling the trigger. The tutorial is seemingly broken, it kinda shattered any enthusiasm I had for the game. Probably should have got a refund, but maybe I'll try to come back and see what so many others seem to see in it.
Das Spiel ist Hammer gut, die Grafik ist auch sehr Gut.Leider gebe ich immer zu viel Spielgeld aus, als das ich eines Verdiene. PS: Jetzt in nach hinein fällt mir auf das es viel zu wenig Hintergrund Aufklärungen gibt, nähmen wir die LKW´s (Beladen-Entladen) kein LKW holt bei mir die Lieferungen hab??? Die Züge mit den Stationen, wenn man sich mal Auskennt funktioniert das auch recht gut.Ich hatte die Hoffnung das mich die Videos im Netz weiter Bringen aber leider nein!Ich habe das Spiel Heruntergeladen gibt es irgend wo ein Handbuch für dieses Spiel??? Ich möchte in Moment die REZENSION nicht ändern, aber; Es gibt kein richtiges Handbuch sondern nur ein Transport Fever (WIKI) oder ein (Forum).
Game lags to the point of crashing when in track construction mode. Seems like a bug, because this persisted on both my subsequent PCs, the newer one with i7-12700K, 3070, SSD and 32gb RAM (3200mhz). It's a hard no from me because of this crippling issue, which I hear persists in the sequel. Too bad. Game seems OK otherwise.
ich habe aktuell grafik probleme also bäume häuser oder schinen schwartz und es gibt keine lösung das ist mist
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 26.7K | 90% | $3.99 | |
| $2.5M | 3.5K | 64% | $19.99 | |
| $14.9K | 63 | 48% | $5.99 | |
| — | 0 | — | — | |
| $115.9M | 92.7K | 56% | $34.99 | |
| $18.1M | 19.5K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.9M | 21.8K | 78% | $14.99 | |
| $10.8M | 17.1K | 88% | $18.99 | |
| $10.9M | 24K | 94% | $24.99 | |
| $10.8M | 14.7K | 74% | $25.99 | |
| $10.8M | 15.7K | 94% | $23.99 | |
| $10.8M | 14.9K | 86% | $20.99 |